이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
typedef long long ll;
int main() {
std::ios_base::sync_with_stdio(false);
std::cin.tie(nullptr);
ll n, k;
std::cin >> n >> k;
std::vector<std::vector<std::pair<ll, ll>>> adj(n + 1);
for (ll i = 0, u, v, w; i < n - 1; ++i) {
std::cin >> u >> v >> w;
adj[u].push_back({v, w});
adj[v].push_back({u, w});
}
std::vector<ll> ans;
std::function<std::pair<bool, ll>(ll, ll, ll)> dfs;
dfs = [&](ll x, ll par, ll parent_edge) {
ll furthest_unprotected = 0;
ll station_reachability = -1e15;
for (auto &[to, w] : adj[x]) {
if (to == par) {
continue;
}
auto res = dfs(to, x, w);
if (res.first) {
station_reachability = std::max(station_reachability, res.second);
} else {
furthest_unprotected = std::max(furthest_unprotected, res.second);
}
}
std::pair<bool, ll> ret;
if (station_reachability >= furthest_unprotected) {
// We cover everything in the subtree
ret = {true, station_reachability - parent_edge};
} else {
// Okay, let's update the furthest node
ret = {false, furthest_unprotected + parent_edge};
}
if (!ret.first and ret.second > k) {
// If x => par[x] makes a node unreachable from anything outside x's
// subtree, then x is a forced pick.
ans.push_back(x);
ret = {true, k - parent_edge};
}
// If this happens, we aren't protecting anything anymore. At the same time,
// we have still protected everything in our subtree.
if (ret.first and ret.second < 0) {
ret = {false, 0};
}
return ret;
};
// The reason we're making the parent edge very large is because by default
// our algorithm tries to get the parent to place down a fire station if the
// distance is small enough, since this is optimal. However, in the case of 1,
// we have no parent, so this would behave as if there was a large barrier
// between 1 and its parent, forcing a placemenet (if necessary) at 1 itself.
dfs(1, 0, 1e15);
std::cout << ans.size() << '\n';
for (auto &i : ans) {
std::cout << i << ' ';
}
std::cout << '\n';
}
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