Submission #1081081

#TimeUsernameProblemLanguageResultExecution timeMemory
1081081DarkMatter게임 (IOI14_game)C++14
100 / 100
286 ms40012 KiB
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
#include<bits/stdc++.h>
using namespace std;
const int N = 2e3 + 5;
typedef long long ll;
ll p[N];
ll edges[N][N];
int nodes;
ll find(ll u) {
	return p[u] == u ? u : p[u] = find(p[u]);
}
void unite(ll u, ll v) {
	u = find(u), v = find(v);
	p[v] = u;
	for (int i = 0; i <= nodes; i++) {
		edges[u][i] = edges[v][i] + edges[u][i];
		edges[i][u] = edges[i][v] + edges[i][u];
		edges[v][i] = edges[i][v] = 0;
	}
}
void initialize(int n) {
	nodes = n;
	for (int i = 0; i < 2e3 + 5; i++)
		p[i] = i;
	for (int i = 0; i <= n; i++)
		for (int j = 0; j <= n; j++)
			edges[i][j] = 1;
}
int hasEdge(int u, int v) {
	u = find(u), v = find(v);
	edges[u][v]--, edges[v][u]--;
	if (!edges[u][v]) {
		unite(u, v);
		return 1;
	}
	return 0;
}
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...