This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
#define MASK(i) (1LL << (i))
#define GETBIT(mask, i) (((mask) >> (i)) & 1)
#define ALL(v) (v).begin(), (v).end()
#define block_of_code if(true)
ll max(ll a, ll b){return (a > b) ? a : b;}
ll min(ll a, ll b){return (a < b) ? a : b;}
ll gcd(ll a, ll b){return __gcd(a, b);}
ll lcm(ll a, ll b){return a / gcd(a, b) * b;}
ll LASTBIT(ll mask){return (mask) & (-mask);}
int pop_cnt(ll mask){return __builtin_popcountll(mask);}
int ctz(ull mask){return __builtin_ctzll(mask);}
int logOf(ull mask){return 63 - __builtin_clzll(mask);}
mt19937_64 rng(chrono::high_resolution_clock::now().time_since_epoch().count());
ll rngesus(ll l, ll r){return l + (ull) rng() % (r - l + 1);}
double rngesus_d(double l, double r){
double cur = rngesus(0, MASK(60) - 1);
cur /= MASK(60) - 1;
return l + cur * (r - l);
}
template <class T1, class T2>
bool maximize(T1 &a, T2 b){
if (a < b) {a = b; return true;}
return false;
}
template <class T1, class T2>
bool minimize(T1 &a, T2 b){
if (a > b) {a = b; return true;}
return false;
}
template <class T>
void printArr(T container, string separator = " ", string finish = "\n", ostream &out = cout){
for(auto item: container) out << item << separator;
out << finish;
}
template <class T>
void remove_dup(vector<T> &a){
sort(ALL(a));
a.resize(unique(ALL(a)) - a.begin());
}
struct FenwickTree{
int n;
vector<int> a;
FenwickTree(int _n){
n = _n;
a.resize(n+1);
}
void update(int i, int v){
while(i <= n){
a[i] += v;
i += LASTBIT(i);
}
}
int get(int i){
int ans = 0;
while(i > 0){
ans += a[i];
i -= LASTBIT(i);
}
return ans;
}
int find(int v){
int p = MASK(logOf(n)), sum = 0, idx= 0;
while(p){
if (idx + p <= n && a[idx + p] + sum < v){
idx += p;
sum += a[idx];
}
p >>= 1;
}
return idx + 1;
}
};
struct SegmentTree{
int n;
vector<int> a;
SegmentTree(int _n){
n = _n;
a.resize(n * 2 + 2, -1);
}
void update(int i, int v){
i += n; if (!maximize(a[i], v)) return;
while(i > 1){
i >>= 1;
a[i] = max(a[i * 2], a[i * 2 + 1]);
}
}
int get(int l, int r){
l += n; r += n + 1;
int ans = -1;
while(l < r){
if (l & 1) maximize(ans, a[l++]);
if (r & 1) maximize(ans, a[--r]);
l >>= 1; r >>= 1;
}
return ans;
}
};
int GetBestPosition(int n, int c, int r, int *K, int *S, int *E) {
vector<int> graph(n+c+1, -1);
vector<int> cur(n+1);
for(int i = 1; i<=n; ++i) cur[i] = i;
FenwickTree bit(n);
for(int i = 1; i<=n; ++i) bit.update(i, 1);
for(int i = 0; i<c; ++i){
int l = S[i] + 1, r = E[i] + 1;
vector<int> pos;
for(int j = l; j <= r; ++j)
pos.push_back(bit.find(j));
for(int j: pos) {
graph[cur[j]] = n + i + 1;
if (j != pos[0]) bit.update(j, -1);
else cur[j] = n + i + 1;
}
}
vector<pair<int, int>> range(n+c+1, {1e9, 0});
vector<int> ma(n+c+1);
SegmentTree st(n-1);
for(int i = 1; i<n; ++i) st.update(i, K[i-1]);
for(int i = 1; i<=n+c; ++i) {
if (i <= n){
range[i] = {i, i};
}
if (graph[i] != -1){
int j = graph[i];
maximize(range[j].second, range[i].second);
minimize(range[j].first, range[i].first);
}
ma[i] = st.get(range[i].first, range[i].second - 1);
}
vector<int> dp(n+c+1);
for(int i = n+c; i>=1; --i){
if (graph[i] != -1){
if (ma[graph[i]] < r)
maximize(dp[i], dp[graph[i]] + 1);
}
}
int ans = max_element(ALL(dp)) - dp.begin() - 1;
maximize(ans, 0);
return ans;
}
// int main(void){
// ios::sync_with_stdio(0);cin.tie(0); cout.tie(0);
// clock_t start = clock();
// int n, c, r; cin >> n >> c >> r;
// int k[n-1], s[c], e[c];
// for(int i = 0; i<n-1; ++i) cin >> k[i];
// for(int i= 0; i<c; ++i) cin >> s[i] >> e[i];
// cout << GetBestPosition(n, c, r, k, s, e) << "\n";
// cerr << "Time elapsed: " << clock() - start << " ms\n";
// return 0;
// }
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |