This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define all(x) x.begin(), x.end()
#define ar array
#define pb push_back
#define ln '\n'
//#define int long long
using i64 = long long;
template <class F, class _S>
bool chmin(F &u, const _S &v){
bool flag = false;
if ( u > v ){
u = v; flag |= true;
}
return flag;
}
template <class F, class _S>
bool chmax(F &u, const _S &v){
bool flag = false;
if ( u < v ){
u = v; flag |= true;
}
return flag;
}
const int inf = 1e9;
const int HT = 18, N = 2e5 * 3;
int n;
struct SegTree{
int T[N], p_[N];
SegTree(int random_number){
for ( int i = 0; i < N; i++ ){
T[i] = p_[i] = -inf;
}
}
void push(int v, int l, int r){
if ( l != r ){
chmax(p_[v * 2], p_[v]);
chmax(p_[v * 2 + 1], p_[v]);
}
chmax(T[v], p_[v]);
p_[v] = -inf;
}
void RngUpd(int v, int l, int r, int tl, int tr, int x){
push(v, l, r);
if ( l > tr or r < tl ){
return;
}
if ( tl <= l && tr >= r ){
p_[v] = x;
push(v, l, r);
return;
}
int m = (l + r) / 2;
RngUpd(v * 2, l, m, tl, tr, x);
RngUpd(v * 2 + 1, m + 1, r, tl, tr, x);
T[v] = max(T[v * 2], T[v * 2 + 1]);
}
void RngUpd(int l, int r, int x){
RngUpd(1, 0, n, l, r, x);
}
void upd(int v, int l, int r, int p, int x){
push(v, l, r);
if ( l == r ){
chmax(T[v], x);
return;
}
int md = (l + r) >> 1;
if ( p <= md ){
upd(v * 2, l, md, p, x);
} else{
upd(v * 2 + 1, md + 1, r, p, x);
}
T[v] = max(T[v * 2], T[v * 2 + 1]);
}
void upd(int p, int x){
upd(1, 0, n, p, x);
}
int get(int v, int l, int r, int tl, int tr){
push(v, l, r);
if ( l > tr or r < tl ){
return -inf;
}
if ( tl <= l && tr >= r ){
return T[v];
}
int md = (l + r) / 2;
return max(get(v * 2, l, md, tl, tr), get(v * 2 + 1, md + 1, r, tl, tr));
}
int get(int l, int r){
return get(1, 0, n, l, r);
}
};
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
int k, m; cin >> n >> k >> m;
vector <int> A(m), B(m);
for ( int i = 0; i < m; i++ ){
cin >> A[i] >> B[i];
--A[i], --B[i];
}
vector <SegTree> SegL(HT, SegTree(n * 4 + 5)), SegR(HT, SegTree(n * 4 + 5));
for ( int i = 0; i < m; i++ ){
if ( A[i] < B[i] ){
SegR[0].RngUpd(A[i], min(B[i], A[i] + k - 1), B[i]);
} else{
SegL[0].RngUpd(max(B[i], A[i] - k + 1), A[i], -B[i]);
}
}
vector <vector<int>> upL(n, vector <int> (HT)), upR(n, vector <int> (HT));
for ( int i = 0; i < n; i++ ){
upL[i][0] = upR[i][0] = i;
chmin(upL[i][0], -SegL[0].get(i, i));
chmax(upR[i][0], SegR[0].get(i, i));
}
SegL[0] = SegR[0] = SegTree(n * 4 + 5);
for ( int i = 1; i < HT; i++ ){
for ( int j = 0; j < n; j++ ){
SegL[i - 1].upd(j, -upL[j][i - 1]);
SegR[i - 1].upd(j, upR[j][i - 1]);
}
for ( int j = 0; j < n; j++ ){
upL[j][i] = -SegL[i - 1].get(upL[j][i - 1], upR[j][i - 1]);
upR[j][i] = SegR[i - 1].get(upL[j][i - 1], upR[j][i - 1]);
}
}
auto in = [&](int l, int r, int x){
return l <= x && r >= x;
};
auto get = [&](int s, int t) -> int{
if ( !in(upL[s][HT - 1], upR[s][HT - 1], t) ){
return -1;
}
int cnt = 0, l = s, r = s;
for ( int i = HT - 2; i >= 0; i-- ){
int x = -SegL[i].get(l, r), y = SegR[i].get(l, r);
if ( !in(x, y, t) ){
l = x, r = y;
cnt += 1 << i;
}
}
return cnt + !in(l, r, t);
};
int q; cin >> q;
while ( q-- ){
int s, t; cin >> s >> t;
--s, --t;
cout << get(s, t) << ln;
}
cout << '\n';
}
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