# | 제출 시각 | 아이디 | 문제 | 언어 | 결과 | 실행 시간 | 메모리 |
---|---|---|---|---|---|---|---|
1053391 | mindiyak | Text editor (CEOI24_editor) | C++14 | 0 ms | 0 KiB |
이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#pragma GCC optimize("O1,O2,O3,Ofast,unroll-loops")
#include <bits/stdc++.h>
#include <string>
#include <iostream>
#include <cmath>
#include <numeric>
#include <stack>
#include <queue>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef long double ld;
typedef pair<int, int> pi;
typedef pair<ll, ll> pl;
typedef pair<ld, ld> pd;
typedef vector<int> vi;
typedef vector<bool> vb;
typedef vector<vector<int>> vvi;
typedef vector<vector<pi>> vvpi;
typedef vector<ld> vd;
typedef vector<long long> vl;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
#define FOR(i, a, b) for (ll i = a; i < (b); i++)
#define F0R(i, a) for (int i = 0; i < (a); i++)
#define FORd(i, a, b) for (int i = (b)-1; i >= a; i--)
#define F0Rd(i, a) for (int i = (a)-1; i >= 0; i--)
#define trav(a, x) for (auto &a : x)
#define uid(a, b) uniform_int_distribution<int>(a, b)(rng)
#define len(x) (int)(x).size()
#define mp make_pair
#define pb push_back
#define F first
#define nl endl
#define S second
#define lb lower_bound
#define ub upper_bound
#define aint(x) x.begin(), x.end()
#define raint(x) x.rbegin(), x.rend()
#define ins insert
const int M = 1e9+7;
void init(string name)
{
freopen((name + ".in").c_str(), "r", stdin);
freopen((name + ".out").c_str(), "w", stdout);
}
void fastIO()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
}
int ans = 2e9;
pi snode,enode;
int n;
vi arr;
void solve()
{
cin >> n;
if(n==1){
cout << 0 << endl;
return;
}
int a,b,c,d;
cin >> a >> b;
cin >> c >> d;
a--;b--;c--;d--;
snode = {b,a};enode = {d,c};
if(N == 1){
cout << 0 << endl;
return;
}
int ans = abs(a-c);
if(b>d)swap(b,d);
if(abs(b-d) >= b + arr[0]-d){
ans --;
ans += b + arr[0]-d;
}else{
ans += abs(b-d);
}
cout << ans << endl;
}
int main()
{
fastIO();
// init("test");
int t = 1;
// cin >> t;
while (t--)
solve();
return 0;
}