#include <bits/stdc++.h>
using namespace std;
const int N = 2e5 + 5;
const int LG = 30;
int q, n = 1, w[N], x[N], y[N];
string t[N];
vector <int> adj[N];
int st[N], ed[N], cnt = 0;
void dfs(int u){
st[u] = ++ cnt;
for (int v : adj[u]){
w[v] ^= w[u];
dfs(v);
}
ed[u] = cnt;
}
struct Node{
Node *child[2];
vector <int> idx;
Node(){
child[0] = NULL; child[1] = NULL;
idx = {};
}
} *root = new Node();
void add(int u){
Node *p = root;
for (int i = LG; i >= 0; -- i){
int b = (w[u] >> i) & 1;
if (p -> child[b] == NULL) p -> child[b] = new Node();
p = p -> child[b];
p -> idx.push_back(st[u]);
}
}
bool mid(vector <int> &h, int l, int r){
auto it = lower_bound(h.begin(), h.end(), l);
return it != h.end() && *it <= r;
}
int get(int u, int l, int r){
int ans = 0;
Node *p = root;
for (int i = LG; i >= 0; -- i){
int b = (u >> i) & 1;
if (p -> child[1 ^ b] != NULL && mid(p -> child[1 ^ b] -> idx, l, r)) {
ans += (1 << i);
p = p -> child[1 ^ b];
}
else p = p -> child[b];
}
return ans;
}
void solve(){
cin >> q;
for (int i = 1; i <= q; ++ i){
cin >> t[i] >> x[i] >> y[i];
if (t[i] == "Add"){
++ n;
adj[x[i]].push_back(n);
w[n] = y[i]; x[i] = n;
}
}
dfs(1);
for (int i = 1; i <= q; ++ i){
if (t[i] == "Add") add(x[i]);
else cout << get(w[x[i]], st[y[i]], ed[y[i]]) << '\n';
}
}
int main(){
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
solve();
return 0;
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Runtime error |
13 ms |
29532 KB |
Execution killed with signal 11 |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Runtime error |
13 ms |
29532 KB |
Execution killed with signal 11 |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Runtime error |
38 ms |
39156 KB |
Execution killed with signal 11 |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Runtime error |
13 ms |
29532 KB |
Execution killed with signal 11 |
2 |
Halted |
0 ms |
0 KB |
- |