이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
// "We create our own demons"
#include <bits/stdc++.h>
using namespace std;
#ifdef ONPC
#include "debug.h"
#else
#define dbg(...)
#endif
#define int long long
#define ll long long
#define ld long double
#define pi pair<int, int>
// vector
#define sz(a) (int)((a).size())
#define all(a) a.begin(), a.end()
#define rall(a) a.rbegin(), a.rend()
#define maxel(x) (*max_element(all(x)))
#define minel(x) (*min_element(all(x)))
#define maxpos(x) (max_element(all(x)) - x.begin())
#define minpos(x) (min_element(all(x)) - x.begin())
#define rev(x) (reverse(all(x)))
// bits
#define popcount(n) __builtin_popcountll(n)
#define clz(n) __builtin_clzll(n)
// math
#define sqr(n) ((n) * (n))
#define divup(a, b) (((a) + (b)-1) / (b))
// ostream
#define Fixed(a) cout << fixed << setprecision(12) << a;
template <class T> bool chmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; }
template <class T> bool chmax(T& a, const T& b) { return b > a ? a = b, 1 : 0; }
template <class T> using min_queue = priority_queue<T, vector<T>, greater<T>>;
template <class T> using max_queue = priority_queue<T, vector<T>, less<T>>;
template <class T> using V = vector<T>;
using vi = V<int>;
using vd = V<ld>;
using vb = V<bool>;
using vpi = V<pi>;
using vvi = V<vi>;
using vvb = V<vb>;
const int mod = 1e9 + 7; // 998244353 1e9 + 7
const ll inf = (int)(1e18) + 7;
const int inf_s = 1e9 + 7;
const ld eps = 1e-9;
const int B = 32;
const int N = 1000 + 3;
const int logn = 20;
const int maxn = 1e5 + 7;
/////////////////////////solve/////////////////////////
struct segtree {
public:
struct node {
int mx = 0;
int add = 0;
void apply(int tl, int tr, int x) {
mx += x;
add += x;
}
};
private:
int n;
V<node> tree;
node unite(const node& a, const node& b) {
node res;
res.mx = max(a.mx, b.mx);
return res;
}
void push(int v, int tl, int tr) {
int tm = (tl + tr) >> 1;
if (tree[v].add != 0) {
tree[2 * v].apply(tl, tm, tree[v].add);
tree[2 * v + 1].apply(tm, tr, tree[v].add);
tree[v].add = 0;
}
}
template <class T>
void build(const V<T>& a, int v, int tl, int tr) {
if (tr - tl == 1) {
tree[v].apply(tl, tr, a[tl]);
return;
}
int tm = (tl + tr) >> 1;
build(a, 2 * v, tl, tm);
build(a, 2 * v + 1, tm, tr);
tree[v] = unite(tree[2 * v], tree[2 * v + 1]);
}
void build(int v, int tl, int tr) {
if (tr - tl == 1) {
return;
}
int tm = (tl + tr) >> 1;
build(2 * v, tl, tm);
build(2 * v + 1, tm, tr);
tree[v] = unite(tree[2 * v], tree[2 * v + 1]);
}
template <class T>
void update(int l, int r, const T& x, int v, int tl, int tr) {
if (tl >= r || tr <= l) return;
if (tl >= l && tr <= r) {
tree[v].apply(tl, tr, x);
return;
}
int tm = (tl + tr) >> 1;
push(v, tl, tr);
update(l, r, x, 2 * v, tl, tm);
update(l, r, x, 2 * v + 1, tm, tr);
tree[v] = unite(tree[2 * v], tree[2 * v + 1]);
}
node get(int l, int r, int v, int tl, int tr) {
if (tl >= l && tr <= r) return tree[v];
int tm = (tl + tr) >> 1;
push(v, tl, tr);
if (tm <= l) return get(l, r, 2 * v + 1, tm, tr);
if (tm >= r) return get(l, r, 2 * v, tl, tm);
return unite(get(l, r, 2 * v, tl, tm),
get(l, r, 2 * v + 1, tm, tr));
}
public:
segtree(int n = 0) : n(n) {
if (n == 0) return;
tree.resize(4 * n);
build(1, 0, n);
}
template <class T>
segtree(const V<T>& a) {
n = sz(a);
tree.resize(4 * n);
build(a, 1, 0, n);
}
template <class T>
void update(int l, int r, const T& x) {
update(l, r + 1, x, 1, 0, n);
}
template <class T>
void update(int i, const T& x) {
update(i, i + 1, x, 1, 0, n);
}
node get(int l, int r) {
return get(l, r + 1, 1, 0, n);
}
node get(int i) {
return get(i, i + 1, 1, 0, n);
}
};
vpi g[maxn];
pair<pi, int> e[maxn];
segtree st[logn];
bool used[maxn];
int tim[logn];
int sz[maxn], h[maxn], pr[maxn], id[maxn];
int tin[logn][maxn], tout[logn][maxn], tour[logn][maxn];
multiset <int, greater<int>> ms[maxn];
multiset <int, greater<int>> best;
int dfs1(int v, int p = -1) {
sz[v] = 1;
for (auto& [u, w] : g[v]) {
if (u != p && !used[u]) {
sz[v] += dfs1(u, v);
}
}
return sz[v];
}
int dfs2(int v, int n, int p = -1) {
for (auto& [u, w] : g[v]) {
if (u != p && !used[u] && sz[u] > n / 2)
return dfs2(u, n, v);
}
return v;
}
int calc(int v) {
int res = 0;
if (sz(ms[v]) > 0) res += *ms[v].begin();
if (sz(ms[v]) > 1) res += *(++ms[v].begin());
return res;
}
void decompose(int v, int d = 0, int p = -1) {
int n = dfs1(v);
int c = dfs2(v, n);
id[c] = v, v = c;
id[c] = c;
h[v] = d;
pr[v] = p;
used[v] = 1;
function<void(int, int, int)> dfs = [&](int v, int x, int p) {
tin[d][v] = ++tim[d];
tour[d][tim[d]] = v;
st[d].update(tin[d][v], x);
for (auto& [u, w] : g[v]) {
if (u != p && !used[u]) dfs(u, x + w, v);
}
tout[d][v] = tim[d];
};
for (auto& [u, w] : g[v]) {
if (!used[u]) {
dfs(u, w, v);
ms[v].insert(st[d].get(tin[d][u], tout[d][u]).mx);
}
}
best.insert(calc(v));
for (auto& [u, w] : g[v]) {
if (!used[u]) {
decompose(u, d + 1, v);
}
}
}
void solve() {
int n, q, m;
cin >> n >> q >> m;
for (int i = 0; i < n - 1; ++i) {
int v, u, w;
cin >> v >> u >> w;
--v; --u;
g[v].push_back({u, w});
g[u].push_back({v, w});
e[i] = {{v, u}, w};
};
for (int i = 0; i < logn; ++i) {
st[i] = segtree(n);
tim[i] = -1;
}
decompose(0);
int ans = 0;
while (q--) {
int i, nw;
cin >> i >> nw;
i = (i + ans) % (n - 1);
nw = (nw + ans) % m;
dbg(i, nw);
auto [v, u] = e[i].first;
int w = e[i].second;
e[i].second = nw;
if (h[u] < h[v]) swap(v, u);
int ch = u;
while (pr[ch] != v) {
ch = pr[ch];
}
dbg(u, v, ch);
while (v != -1) {
int d = h[v];
dbg(v, d);
best.erase(best.find(calc(v)));
ms[v].erase(ms[v].find(st[d].get(tin[d][id[ch]], tout[d][id[ch]]).mx));
st[d].update(tin[d][u], tout[d][u], nw - w);
ms[v].insert(st[d].get(tin[d][id[ch]], tout[d][id[ch]]).mx);
best.insert(calc(v));
ch = v;
v = pr[v];
}
ans = *best.begin();
cout << ans << "\n";
}
}
signed main() {
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
#ifdef ONPC
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
freopen("error.txt", "w", stderr);
#endif
int t = 1;
//cin >> t;
for (int i = 1; i <= t; ++i) {
#ifdef ONPC
cerr << "===========" << i << "===========" << '\n';
#endif
solve();
}
#ifdef ONPC
cerr << endl << "Time " << clock() * 1.0 / CLOCKS_PER_SEC << " sec" << endl;
#endif
}
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