#include "dungeon2.h"
#include <bits/stdc++.h>
using namespace std;
// edge no, is back-edge?, is going back (depth decreasing)?
vector<tuple<int, bool, bool>> dfs_travel;
vector<pair<int, int>> saw;
enum DfsState {
Unvisited = 1,
Visiting,
Left,
};
void dfs() {
int back = LastRoad();
int num_roads = NumberOfRoads();
for (int i = 0; i < num_roads; ++i) {
if (i + 1 == back) continue;
dfs_travel.push_back({i, false, false});
Move(i + 1, Visiting);
int back2 = LastRoad();
switch (Color()) {
case Unvisited:
dfs();
dfs_travel.push_back({back2 - 1, false, true});
break;
case Visiting:
dfs_travel.back() = {i, true, true};
dfs_travel.push_back({back2 - 1, true, false});
break;
case Left:
// going to already-visited child
dfs_travel.pop_back();
break;
}
Move(back2, Left);
}
}
void Inspect(int r) {
dfs();
saw.assign(dfs_travel.size(), {0, 0});
int n;
for (int chunk = 1; chunk < 200; chunk *= 3) {
int cur = 0;
int travel_idx = 0;
bool is_new_node = true;
for (auto [edge, is_back_edge, is_going_back] : dfs_travel) {
int color = is_new_node ? 1 + (cur / chunk) % 3 : Color();
if (!is_back_edge && !is_going_back) {
// going to new node, so assign
is_new_node = true;
cur += 1;
} else {
is_new_node = false;
}
if (is_going_back) {
int u_color = color - 1;
Move(edge + 1, color);
int v_color = Color() - 1;
saw[travel_idx].first += u_color * chunk;
saw[travel_idx].second += v_color * chunk;
} else {
// depth increasing, could be back edge
Move(edge + 1, color);
}
travel_idx += 1;
}
n = cur + 1;
}
vector<vector<int>> adj(n);
for (int i = 0; i < saw.size(); ++i) {
// is_going_back
if (get<2>(dfs_travel[i])) {
adj[saw[i].first].push_back(saw[i].second);
adj[saw[i].second].push_back(saw[i].first);
}
}
vector<int> answers(max(n, r + 1));
// vector<int> answers(n);
for (int src = 0; src < n; ++src) {
// do bfs on src
queue<pair<int, int>> q;
vector<int> dist(n, INT_MAX);
dist[src] = 0;
q.push({0, src});
while (!q.empty()) {
auto [d, node] = q.front();
q.pop();
for (auto v : adj[node]) {
if (dist[v] > d + 1) {
dist[v] = d + 1;
q.push({d + 1, v});
}
}
}
for (int i = 0; i < n; ++i) {
assert(dist[i] != INT_MAX);
answers[dist[i]] += 1;
}
}
for (int i = 1; i <= r; ++i) {
Answer(i, answers[i] / 2);
}
}
#ifndef EVAL
#include "grader.cpp"
#endif
Compilation message
dungeon2.cpp: In function 'void Inspect(int)':
dungeon2.cpp:51:15: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17'
51 | for (auto [edge, is_back_edge, is_going_back] : dfs_travel) {
| ^
dungeon2.cpp:77:21: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<std::pair<int, int> >::size_type' {aka 'long unsigned int'} [-Wsign-compare]
77 | for (int i = 0; i < saw.size(); ++i) {
| ~~^~~~~~~~~~~~
dungeon2.cpp:93:12: warning: structured bindings only available with '-std=c++17' or '-std=gnu++17'
93 | auto [d, node] = q.front();
| ^
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
600 KB |
Output is correct |
2 |
Correct |
0 ms |
344 KB |
Output is correct |
3 |
Correct |
0 ms |
344 KB |
Output is correct |
4 |
Incorrect |
0 ms |
348 KB |
Wrong Answer [4] |
5 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
1 ms |
348 KB |
Wrong Answer [4] |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Incorrect |
2 ms |
600 KB |
Wrong Answer [4] |
2 |
Halted |
0 ms |
0 KB |
- |