Submission #1016762

#TimeUsernameProblemLanguageResultExecution timeMemory
1016762JakobZorzDungeons Game (IOI21_dungeons)C++17
89 / 100
7109 ms1780004 KiB
#include"dungeons.h" #include<vector> #include<iostream> typedef long long ll; using namespace std; int n; struct Dungeon{ vector<int>nxt1; // win vector<int>nxt2; // lose vector<int>st1; // strength vector<int>st2; // gain on losing vector<vector<int>>jmp; // where to jump? vector<vector<ll>>gain; // strength gain of that jump vector<vector<int>>win; // strength requirement to win in that jump int pw; ll thres=0; Dungeon(int n):nxt1(n),nxt2(n),st1(n),st2(n){} Dungeon()=default; void setup(){ jmp=vector<vector<int>>(n+1,vector<int>((pw+1)/2)); gain=vector<vector<ll>>(n+1,vector<ll>((pw+1)/2)); win=vector<vector<int>>(n+1,vector<int>((pw+1)/2)); for(int p=0;p<pw;p++) jmp[n][p/2]=n; for(int i=0;i<n;i++){ jmp[i][0]=nxt2[i]; gain[i][0]=st2[i]; win[i][0]=st1[i]; } for(int p=1;p<pw;p++){ for(int i=0;i<n;i++){ gain[i][p/2]=gain[i][(p-1)/2]+gain[jmp[i][(p-1)/2]][(p-1)/2]; if(win[jmp[i][(p-1)/2]][(p-1)/2]==1e9) win[i][p/2]=win[i][(p-1)/2]; else win[i][p/2]=max(0LL,min(1LL*win[i][(p-1)/2],1LL*win[jmp[i][(p-1)/2]][(p-1)/2]-gain[i][(p-1)/2])); } for(int i=0;i<n;i++) jmp[i][p/2]=jmp[jmp[i][(p-1)/2]][(p-1)/2]; } } // simulate until it either reaches n-th node, wins, or strength>=thres pair<int,ll>simulate(int x,ll st){ for(int p=(pw-1)/2;p>=0;p--){ while(jmp[x][p]!=n&&(1LL*win[x][p]>st||win[x][p]==1e9)&&st+gain[x][p]<thres){ st+=gain[x][p]; x=jmp[x][p]; } } while(x!=n&&st<thres){ // do 1 more jump if(st>=st1[x]&&st1[x]!=1e9){ st+=st1[x]; x=nxt1[x]; break; }else{ st+=st2[x]; x=nxt2[x]; } } return{x,st}; } }; Dungeon dun[25]; vector<int>s,p,w,l; void init(int N,vector<int>S,vector<int>P,vector<int>W,vector<int>L){ s=S; p=P; w=W; l=L; n=N; for(int pw=0;pw<25;pw++){ dun[pw]=Dungeon(n); dun[pw].thres=2LL<<pw; dun[pw].pw=pw+1; for(int i=0;i<n;i++){ if(s[i]<=1<<pw){ dun[pw].nxt1[i]=0; dun[pw].nxt2[i]=w[i]; dun[pw].st1[i]=1e9; dun[pw].st2[i]=s[i]; }else if(s[i]>=2<<pw){ dun[pw].nxt1[i]=0; dun[pw].nxt2[i]=l[i]; dun[pw].st1[i]=1e9; dun[pw].st2[i]=p[i]; }else{ dun[pw].nxt1[i]=w[i]; dun[pw].nxt2[i]=l[i]; dun[pw].st1[i]=s[i]; dun[pw].st2[i]=p[i]; } } } dun[24].thres=1e18; for(int pw=9;pw<25;pw++) dun[pw].setup(); } ll simulate(int x,int z){ ll st=z; while(x!=n&&st<(1<<9)){ // do 1 more jump if(st>=s[x]&&s[x]!=1e9){ st+=s[x]; x=w[x]; }else{ st+=p[x]; x=l[x]; } } for(int p=9;p<25;p++){ while(x!=n&&st<2LL<<p){ auto r=dun[p].simulate(x,st); x=r.first; st=r.second; } } return st; }
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