#include "game.h"
long long gcd2(long long X, long long Y) {
long long tmp;
while (X != Y && Y != 0) {
tmp = X;
X = Y;
Y = tmp % Y;
}
return X;
}
#include <assert.h>
int R, C;
struct Node{
long long val;
Node *l;
Node *r;
int lv, rv;
Node (int _lv, int _rv){
val=0;
l=nullptr;
r=nullptr;
lv=_lv, rv=_rv;
}
};
struct SegmentTree{
Node *root;
SegmentTree *l;
SegmentTree *r;
SegmentTree(){
root=new Node(1, 1e9);
l=nullptr;
r=nullptr;
}
void update(Node *t, int pos, long long val){
int l=t->lv, r=t->rv;
if (l==r){
t->val=val;
return;
}
int mid=(l+r)>>1;
Node *&tt=pos<=mid?t->l:t->r;
if (!tt){
tt=new Node(pos, pos);
tt->val=val;
}else if (tt->lv<=pos && pos<=tt->rv){
update(tt, pos, val);
}else{
do{
(pos<=mid?r:l)=mid;
mid=(l+r)>>1;
}while ((pos<=mid)==(tt->lv<=mid));
Node *tmp=new Node(l, r);
(tt->lv<=mid?tmp->l:tmp->r)=tt;
tt=tmp;
update(tmp, pos, val);
}
t->val=gcd2(t->l?t->l->val:0, t->r?t->r->val:0);
}
long long get(Node *t, int L, int R){
int l=t->lv, r=t->rv;
if (r<L || R<l) return 0;
if (L<=l && r<=R) return t->val;
int mid=(l+r)>>1;
return gcd2(t->l?get(t->l, L, R):0, t->r?get(t->r, L, R):0);
}
};
struct SegmentTree2d{
SegmentTree *root;
SegmentTree2d(){
root=new SegmentTree();
}
void update(SegmentTree *t, int l, int r, int x, int y, long long val){
if (l!=r){
int mid=(l+r)>>1;
if (x<=mid){
if (!t->l) t->l=new SegmentTree();
update(t->l, l, mid, x, y, val);
}else{
if (!t->r) t->r=new SegmentTree();
update(t->r, mid+1, r, x, y, val);
}
val=gcd2(t->l?t->l->get(t->l->root, y, y):0, t->r?t->r->get(t->r->root, y, y):0);
}
t->update(t->root, y, val);
}
long long get(SegmentTree *t, int l, int r, int lx, int rx, int ly, int ry){
if (rx<l || r<lx) return 0;
if (lx<=l && r<=rx) return t->get(t->root, ly, ry);
int mid=(l+r)>>1;
return gcd2(t->l?get(t->l, l, mid, lx, rx, ly, ry):0, t->r?get(t->r, mid+1, r, lx, rx, ly, ry):0);
}
} st;
void init(int _R, int _C) {
R=_R; C=_C;
}
void update(int P, int Q, long long K) {
++P; ++Q;
st.update(st.root, 1, 1e9, P, Q, K);
}
long long calculate(int P, int Q, int U, int V) {
++P; ++Q; ++U; ++V;
return st.get(st.root, 1, 1e9, P, U, Q, V);
}
Compilation message
game.cpp: In member function 'long long int SegmentTree::get(Node*, int, int)':
game.cpp:68:11: warning: unused variable 'mid' [-Wunused-variable]
68 | int mid=(l+r)>>1;
| ^~~
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Incorrect |
1 ms |
604 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
344 KB |
Output is correct |
2 |
Correct |
0 ms |
428 KB |
Output is correct |
3 |
Correct |
0 ms |
348 KB |
Output is correct |
4 |
Incorrect |
372 ms |
36768 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
348 KB |
Output is correct |
2 |
Incorrect |
1 ms |
604 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
424 KB |
Output is correct |
2 |
Incorrect |
1 ms |
604 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
348 KB |
Output is correct |
2 |
Incorrect |
1 ms |
600 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |