답안 #1016014

# 제출 시각 아이디 문제 언어 결과 실행 시간 메모리
1016014 2024-07-07T09:44:16 Z huutuan 게임 (IOI13_game) C
컴파일 오류
0 ms 0 KB
#pragma GCC optimize("Os")
#include "game.h"

long long gcd2(long long X, long long Y) {
   long long tmp;
   while (X != Y && Y != 0) {
      tmp = X;
      X = Y;
      Y = tmp % Y;
   }
   return X;
}

#include <assert.h>

int R, C;

struct Node{
   long long val;
   Node *l;
   Node *r;
   Node (){
      val=0;
      l=nullptr;
      r=nullptr;
   }
};

struct SegmentTree{
   Node *root;
   SegmentTree *l;
   SegmentTree *r;
   SegmentTree(){
      root=new Node();
      l=nullptr;
      r=nullptr;
   }
   void update(Node *t, Node *tl, Node *tr, int l, int r, int pos, long long val, bool sussy){
      if (l==r){
         if (sussy) t->val=gcd2(tl?tl->val:0, tr?tr->val:0);
         else t->val=val;
         return;
      }
      int mid=(l+r)>>1;
      if (pos<=mid){
         if (!t->l) t->l=new Node();
         update(t->l, tl?tl->l:nullptr, tr?tr->l:nullptr, l, mid, pos, val, sussy);
      }else{
         if (!t->r) t->r=new Node();
         update(t->r, tl?tl->r:nullptr, tr?tr->r:nullptr, mid+1, r, pos, val, sussy);
      }
      t->val=gcd2(t->l?t->l->val:0, t->r?t->r->val:0);
   }
   long long get(Node *t, int l, int r, int L, int R){
      if (r<L || R<l) return 0;
      if (L<=l && r<=R) return t->val;
      int mid=(l+r)>>1;
      return gcd2(t->l?get(t->l, l, mid, L, R):0, t->r?get(t->r, mid+1, r, L, R):0);
   }
};

struct SegmentTree2d{
   SegmentTree *root;
   SegmentTree2d(){
      root=new SegmentTree();
   }
   void update(SegmentTree *t, int l, int r, int x, int y, long long val){
      if (l!=r){
         int mid=(l+r)>>1;
         if (x<=mid){
            if (!t->l) t->l=new SegmentTree();
            update(t->l, l, mid, x, y, val);
         }else{
            if (!t->r) t->r=new SegmentTree();
            update(t->r, mid+1, r, x, y, val);
         }
      }
      t->update(t->root, t->l?t->l->root:nullptr, t->r?t->r->root:nullptr, 1, 1e9, y, val, l!=r);
   }
   long long get(SegmentTree *t, int l, int r, int lx, int rx, int ly, int ry){
      if (rx<l || r<lx) return 0;
      if (lx<=l && r<=rx) return t->get(t->root, 1, 1e9, ly, ry);
      int mid=(l+r)>>1;
      return gcd2(t->l?get(t->l, l, mid, lx, rx, ly, ry):0, t->r?get(t->r, mid+1, r, lx, rx, ly, ry):0);
   }
} st;

void init(int _R, int _C) {
   R=_R; C=_C;
   int *ptr=nullptr;
   assert(sizeof(ptr)==4);
}

void update(int P, int Q, long long K) {
   ++P; ++Q;
   st.update(st.root, 1, 1e9, P, Q, K);
}

long long calculate(int P, int Q, int U, int V) {
   ++P; ++Q; ++U; ++V;
   return st.get(st.root, 1, 1e9, P, U, Q, V);
}

Compilation message

game.c:20:4: error: unknown type name 'Node'
   20 |    Node *l;
      |    ^~~~
game.c:21:4: error: unknown type name 'Node'
   21 |    Node *r;
      |    ^~~~
game.c:22:4: error: expected specifier-qualifier-list before 'Node'
   22 |    Node (){
      |    ^~~~
game.c:30:4: error: unknown type name 'Node'
   30 |    Node *root;
      |    ^~~~
game.c:31:4: error: unknown type name 'SegmentTree'
   31 |    SegmentTree *l;
      |    ^~~~~~~~~~~
game.c:32:4: error: unknown type name 'SegmentTree'
   32 |    SegmentTree *r;
      |    ^~~~~~~~~~~
game.c:33:4: error: expected specifier-qualifier-list before 'SegmentTree'
   33 |    SegmentTree(){
      |    ^~~~~~~~~~~
game.c:63:4: error: unknown type name 'SegmentTree'
   63 |    SegmentTree *root;
      |    ^~~~~~~~~~~
game.c:64:4: error: expected specifier-qualifier-list before 'SegmentTree2d'
   64 |    SegmentTree2d(){
      |    ^~~~~~~~~~~~~
game.c: In function 'init':
game.c:90:13: error: 'nullptr' undeclared (first use in this function)
   90 |    int *ptr=nullptr;
      |             ^~~~~~~
game.c:90:13: note: each undeclared identifier is reported only once for each function it appears in
game.c: In function 'update':
game.c:96:6: error: 'struct SegmentTree2d' has no member named 'update'
   96 |    st.update(st.root, 1, 1e9, P, Q, K);
      |      ^
game.c: In function 'calculate':
game.c:101:13: error: 'struct SegmentTree2d' has no member named 'get'
  101 |    return st.get(st.root, 1, 1e9, P, U, Q, V);
      |             ^
game.c:102:1: warning: control reaches end of non-void function [-Wreturn-type]
  102 | }
      | ^