#include <bits/stdc++.h>
#include "wall.h"
using namespace std;
const int N = 2e6 + 10;
int n;
struct SEG{
int L[N << 2] , R[N << 2];
void Build(int node = 1 , int nl = 0 , int nr = n)
{
L[node] = 0;
R[node] = N;
if(nr - nl == 1)
return;
int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1;
Build(lc , nl , mid); Build(rc , mid , nr);
}
void Shift(int node , int lc , int rc)
{
L[lc] = max(L[lc] , L[node]);
R[lc] = min(R[lc] , R[node]);
L[rc] = max(L[rc] , L[node]);
R[rc] = min(R[rc] , R[node]);
if(R[lc] < L[lc])
{
if(R[lc] == R[node])
L[lc] = R[node];
else
R[lc] = L[node];
}
if(R[rc] < L[rc])
{
if(R[rc] == R[node])
L[rc] = R[node];
else
R[lc] = L[node];
}
L[node] = 0;
R[node] = N;
}
void Min(int l , int r , int val , int node = 1 , int nl = 0 , int nr = n)
{
if(r <= nl || nr <= l)
return;
if(l <= nl && nr <= r)
{
R[node] = min(R[node] , val);
if(R[node] < L[node])
L[node] = R[node];
return;
}
int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1;
Shift(node , lc , rc);
Min(l , r , val , lc , nl , mid);
Min(l , r , val , rc , mid , nr);
}
void Max(int l , int r , int val , int node = 1 , int nl = 0 , int nr = n)
{
if(r <= nl || nr <= l)
return;
if(l <= nl && nr <= r)
{
L[node] = max(L[node] , val);
if(R[node] < L[node])
R[node] = L[node];
return;
}
int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1;
Shift(node , lc , rc);
Max(l , r , val , lc , nl , mid);
Max(l , r , val , rc , mid , nr);
}
int Get(int id , int node = 1 , int nl = 0 , int nr = n)
{
if(nr - nl == 1)
return L[node];
int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1;
Shift(node , lc , rc);
if(id < mid)
return Get(id , lc , nl , mid);
else
return Get(id , rc , mid , nr);
}
void Debug(int node = 1 , int nl = 0 , int nr = n)
{
cout << node << " " << nl << " " << nr << " : " << L[node] << " " << R[node] << endl;
if(nr - nl == 1)
return;
int mid = (nl + nr) >> 1 , lc = node << 1 , rc = lc | 1;
Debug(lc , nl , mid);
Debug(rc , mid , nr);
}
} seg;
void buildWall(int nn, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
n = nn;
seg.Build();
for(int i = 0 ; i < k ; i++)
{
if(op[i] == 1)
seg.Max(left[i] , right[i] + 1 , height[i]);
else
seg.Min(left[i] , right[i] + 1 , height[i]);
//seg.Debug();
//cout << endl;
}
for(int i = 0 ; i < n ; i++)
finalHeight[i] = seg.Get(i);
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
348 KB |
Output is correct |
2 |
Correct |
1 ms |
460 KB |
Output is correct |
3 |
Incorrect |
1 ms |
348 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
348 KB |
Output is correct |
2 |
Correct |
80 ms |
13944 KB |
Output is correct |
3 |
Correct |
97 ms |
8020 KB |
Output is correct |
4 |
Correct |
264 ms |
20304 KB |
Output is correct |
5 |
Correct |
173 ms |
21376 KB |
Output is correct |
6 |
Correct |
168 ms |
19796 KB |
Output is correct |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
348 KB |
Output is correct |
2 |
Correct |
2 ms |
604 KB |
Output is correct |
3 |
Incorrect |
1 ms |
520 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
348 KB |
Output is correct |
2 |
Correct |
1 ms |
584 KB |
Output is correct |
3 |
Incorrect |
1 ms |
348 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |