This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <array>
#include <algorithm>
#include <cmath>
#include <set>
const int MAX_N = 2*1000+1;
struct Tree {
int x, y, r;
};
struct Node {
int x, y;
};
struct Edge {
int s, e;
double l;
};
std::array<Tree, MAX_N> trees;
std::array<Node, 5 * MAX_N> nodes;
std::vector<Edge> edges;
std::array<std::array<double, 5>, 5> minAt;
class Dsu {
public:
std::array<int, 5 * MAX_N> parents, sizes;
std::array<std::set<int>, 5 * MAX_N> tags; // down : 0, right : 1, up : 2, left : 3
Dsu(int n, int w, int h) {
for (int i = 0; i < 5 * n; ++i) {
parents[i] = i;
sizes[i] = 1;
if (nodes[i].y == 0)
tags[i].insert(0);
if (nodes[i].x == w)
tags[i].insert(1);
if (nodes[i].y == h)
tags[i].insert(2);
if (nodes[i].x == 0)
tags[i].insert(3);
}
}
int find(int x) {
if (parents[x] == x)
return x;
return find(parents[x]);
}
void unite(int x, int y, double l) {
int px = find(x);
int py = find(y);
if (px == py) {
return;
}
if (sizes[px] < sizes[py]) {
std::swap(px, py);
}
parents[py] = px;
sizes[px] += sizes[py];
for (int t : tags[py]) {
tags[px].insert(t);
}
tags[py].clear();
bool zeroOk = tags[px].find(0) != tags[px].end();
bool oneOk = tags[px].find(1) != tags[px].end();
bool twoOk = tags[px].find(2) != tags[px].end();
bool threeOk = tags[px].find(3) != tags[px].end();
if (zeroOk && oneOk && minAt[0][1] == 0) {
minAt[0][1] = l;
minAt[1][0] = l;
}
if (zeroOk && twoOk && minAt[0][2] == 0) {
minAt[0][2] = l;
minAt[2][0] = l;
}
if (zeroOk && threeOk && minAt[0][3] == 0) {
minAt[0][3] = l;
minAt[3][0] = l;
}
if (oneOk && twoOk && minAt[1][2] == 0) {
minAt[1][2] = l;
minAt[2][1] = l;
}
if (oneOk && threeOk && minAt[1][3] == 0) {
minAt[1][3] = l;
minAt[3][1] = l;
}
if (twoOk && threeOk && minAt[2][3] == 0) {
minAt[2][3] = l;
minAt[3][2] = l;
}
}
};
void solve(int n, int w, int h) {
std::sort(edges.begin(), edges.end(), [](const Edge &l, const Edge &r) {
return l.l < r.l;
});
auto dsu = new Dsu(n, w, h);
for (auto e : edges) {
dsu->unite(e.s, e.e, e.l);
}
}
int main() {
int n, m; std::cin >> n >> m;
int w, h; std::cin >> w >> h;
for (int i = 0; i < n; ++i) {
std::cin >> trees[i].x >> trees[i].y >> trees[i].r;
}
for (int i = 0; i < n; ++i) {
nodes[i] = {trees[i].x, trees[i].y};
}
for (int i = 0; i < n; ++i) {
for (int j = i + 1; j < n; ++j) {
double xDiff = (nodes[j].x - nodes[i].x);
double yDiff = (nodes[j].y - nodes[i].y);
double l = std::sqrt(xDiff * xDiff + yDiff * yDiff);
edges.push_back({i, j, l - trees[i].r - trees[j].r});
}
}
for (int i = 0; i < n; ++i) {
nodes[n + 4 * i] = {nodes[i].x, 0};
edges.push_back({i, n + 4 * i, double(nodes[i].y - trees[i].r)});
nodes[n + 4 * i + 1] = {w, nodes[i].y};
edges.push_back({i, n + 4 * i + 1, double(w - nodes[i].x - trees[i].r)});
nodes[n + 4 * i + 2] = {nodes[i].x, h};
edges.push_back({i, n + 4 * i + 2, double(h - nodes[i].y - trees[i].r)});
nodes[n + 4 * i + 3] = {0, nodes[i].y};
edges.push_back({i, n + 4 * i + 3, double(nodes[i].x - trees[i].r)});
}
solve(n, w, h);
for (int i = 0; i < m; ++i) {
int r, e; std::cin >> r >> e;
e--;
std::set<int> ans;
double d = 2 * r;
ans.insert(e);
if (d <= minAt[e][(e + 1) % 4] && d <= minAt[e][(e + 2) % 4] && d <= minAt[e][(e + 3) % 4]) {
ans.insert((e + 1) % 4);
}
if (d <= minAt[e][(e + 3) % 4] && d <= minAt[e][(e + 2) % 4] && d <= minAt[(e + 1) % 4][(e + 2) % 4] && d <= minAt[(e + 1) % 4][(e + 3) % 4]) {
ans.insert((e + 2) % 4);
}
if (d <= minAt[e][(e + 3) % 4] && d <= minAt[(e + 2) % 4][(e + 3) % 4] && d <= minAt[(e + 1) % 4][(e + 3) % 4]) {
ans.insert((e + 3) % 4);
}
for (int a : ans)
std::cout << a + 1;
std::cout << std::endl;
}
}
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