This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#pragma GCC optimize("-O3")
#include<bits/stdc++.h>
#include<ext/pb_ds/assoc_container.hpp>
#include<ext/pb_ds/tree_policy.hpp>
#define ll long long
#define ld long double
#define vl vector<ll>
#define vi vector<int>
#define pii pair<int, int>
#define pll pair<ll, ll>
#define all(v) v.begin(), v.end()
#define rall(v) v.rbegin(), v.rend()
#define pb push_back
#define p_b pop_back
#define f first
#define s second
using namespace std;
using namespace __gnu_pbds;
typedef tree<int, null_type, less_equal<int>, rb_tree_tag, tree_order_statistics_node_update> ordered_set;
mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
const ll sz = 1505;
set<ll> st[sz];
void initialize(int n) {
for(int i = 0; i < n; i++)
{
for(int j = 0; j < i; j++)
st[i].insert(j);
}
}
int hasEdge(int u, int v) {
if(u > v)
swap(u, v);
st[v].erase(u);
if(st[v].size() == 0)
return 1;
return 0;
}
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