This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
using namespace std;
const int maxn = 1510;
typedef pair<int, int> pii;
int pai[maxn], peso[maxn];
set<pii> relation;
int Find(int x)
{
if (pai[x] == x) return x;
return pai[x] = Find(pai[x]);
}
void Join(int x, int y)
{
x = Find(x), y = Find(y);
if (x == y) return;
if (peso[x] < peso[y]) swap(x, y);
pai[y] = x, peso[x] += peso[y];
}
void initialize(int n)
{
for (int i = 0; i < n; i++) pai[i] = i;
for (int i = 0; i < n; i++)
for (int j = i+1; j < n; j++)
relation.insert({i, j});
}
int hasEdge(int u, int v)
{
if (Find(u) == Find(v)) return 0;
int cu = Find(u), cv = Find(v);
for (auto E: relation)
{
int a = E.first, b = E.second;
int ca = Find(a), cb = Find(b);
if ((a == u && b == v) || (a == v && b == u)) continue;
if ((ca == cu && cb == cv || ca == cv && cb == cu))
{
if (relation.find({u, v}) != relation.end()) relation.erase({u, v});
if (relation.find({v, u}) != relation.end()) relation.erase({v, u});
return 0;
}
}
if (relation.find({u, v}) != relation.end()) relation.erase({u, v});
if (relation.find({v, u}) != relation.end()) relation.erase({v, u});
Join(u, v);
return 1;
}
Compilation message (stderr)
game.cpp: In function 'int hasEdge(int, int)':
game.cpp:52:17: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
if ((ca == cu && cb == cv || ca == cv && cb == cu))
~~~~~~~~~^~~~~~~~~~~
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |