This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/**
* author: tourist
* created:
**/
#include <bits/stdc++.h>
using namespace std;
#ifdef LOCAL
#include "algo/debug.h"
#else
#define debug(...) 42
#endif
class segtree {
#define lc 2 * v + 1
#define rc 2 * v + 2
#define m (ll + rr) / 2
#define pul(v) tree[v] = unite(tree[lc], tree[rc])
public:
struct node {
int mx = 0;
long long sum = 0;
node() {}
node(int x) : mx(x), sum(x) {}
};
node unite(const node &a, const node &b) const {
node res;
res.mx = max(a.mx, b.mx);
res.sum = a.sum + b.sum;
return res;
}
vector<node> tree;
int n;
segtree(int _n) {
n = 1;
while (n < _n) {
n <<= 1;
}
tree.resize(2 * n);
}
void modify(int p, int x, int v, int ll, int rr) {
if (rr - ll == 1) {
tree[v] = node(x);
return;
}
if (p < m) {
modify(p, x, lc, ll, m);
} else {
modify(p, x, rc, m, rr);
}
pul(v);
}
void modify(int p, int x) {
modify(p, x, 0, 0, n);
}
void spray(int l, int r, int k, int v, int ll, int rr) {
if (ll >= r || l >= rr || tree[v].mx == 0) {
return;
}
if (rr - ll == 1) {
tree[v] = node(tree[v].mx / k);
return;
}
spray(l, r, k, lc, ll, m);
spray(l, r, k, rc, m, rr);
pul(v);
}
void spray(int l, int r, int k) {
if (k == 1) {
return;
}
spray(l, r, k, 0, 0, n);
}
long long sum(int l, int r, int v, int ll, int rr) {
if (ll >= r || l >= rr) {
return int64_t(0);
}
if (ll >= l && rr <= r) {
return tree[v].sum;
}
return sum(l, r, lc, ll, m) + sum(l, r, rc, m, rr);
}
long long sum(int l, int r) {
return sum(l, r, 0, 0, n);
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n, q, k;
cin >> n >> q >> k;
segtree seg(n);
vector<int> a(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
seg.modify(i, a[i]);
}
while (q--) {
int op;
cin >> op;
if (op == 1) {
int p, x;
cin >> p >> x;
--p;
seg.modify(p, x);
} else if (op == 2) {
int l, r;
cin >> l >> r;
--l; --r;
seg.spray(l, r + 1, k);
} else {
int l, r;
cin >> l >> r;
--l; --r;
cout << seg.sum(l, r + 1) << '\n';
}
}
return 0;
}
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