This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "closing.h"
#include <bits/stdc++.h>
using namespace std;
const long long oo = 1e14;
struct Arista
{
int v;
long long w;
};
struct Nodo
{
vector <Arista> ady;
long long dist, distP = oo;
bool vis = false;
};
struct Estado
{
long long p;
int idx;
};
struct Comp
{
bool operator() (Estado a, Estado b) const
{
return a.p > b.p;
}
};
int max_score(int N, int X, int Y, long long K,
std::vector<int> U, std::vector<int> V, std::vector<int> W)
{
vector <Nodo> tree;
tree.resize(N);
for (int i = 0; i < N-1; i++)
{
tree[U[i]].ady.push_back({V[i], W[i]});
tree[V[i]].ady.push_back({U[i], W[i]});
}
priority_queue <Estado, vector <Estado>, Comp>pq;
pq.push({0, X});
pq.push({0, Y});
tree[Y].distP = 0;
tree[X].distP = 0;
while (!pq.empty())
{
Estado curr = pq.top();
pq.pop();
if (!tree[curr.idx].vis)
{
tree[curr.idx].dist = tree[curr.idx].distP;
tree[curr.idx].vis = true;
for (auto i : tree[curr.idx].ady)
{
if (!tree[i.v].vis)
{
tree[i.v].distP = min(tree[i.v].distP, curr.p + i.w);
pq.push({tree[i.v].distP, i.v});
}
}
}
}
priority_queue <long long> minW;
for (auto i: tree)
{
minW.push(i.dist *(long long) -1);
}
int resp = 0;
long long sum = 0;
while (!minW.empty())
{
sum += minW.top()*(long long)-1;
minW.pop();
if (sum <= K)
{
resp ++;
}else
{
break;
}
}
return resp;
}
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