This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
using namespace std;
struct FenwickTree{
vector<long long> fenw;
int n;
FenwickTree () {}
FenwickTree (int siz){
init(siz);
}
void init(int siz){
n = siz;
fenw.assign(n, 0);
}
\
long long sum(int r){
long long res = 0;
while(r >= 0){
res += fenw[r];
r = (r & (r + 1)) - 1;
}
return res;
}
long long sum(int l, int r){
long long res = sum(r);
if(l) res -= sum(l - 1);
return res;
}
void add(int where, long long val){
while(where < n){
fenw[where] += val;
where |= (where + 1);
}
}
void set(int where, long long val){
long long cr = sum(where, where);
add(where, -cr + val);
}
};
int main(){
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m, q;
cin >> n >> m >> q;
vector<vector<int>> g(n + 1);
vector<pair<int, int>> kraw(n);
vector<int> state_kraw(n); // na poczatky wszytko jest off.
for(int i = 0;i < n - 1;i++){
int a, b;
cin >> a >> b;
g[a].push_back(b);
g[b].push_back(a);
kraw[i + 1] = make_pair(a, b);
}
vector<int> dep(n + 1), tin(n + 1), tout(n + 1);
vector<int> parent(n + 1), parent_kraw(n + 1);
vector<int> passed_cnt(n + 1); // ile przeszlo od danej krawedzi
vector<int> info(n + 1, 1); // ile informacij ma dane korzenie ( czyli leader DSU )
const int LOG = 20;
vector<vector<int>> up(n + 1, vector<int> (LOG, 1));
FenwickTree fen(2 * n + 2);
// 1) query me to root it is (1, in[u])
// 2) update my weight is +w on in[u], -w on out[u]. :)
int T = 1;
auto dfs1 = [&](auto &&dfs1, int u, int p)->void{
tin[u] = T++;
for(int v : g[u]) if(v != p){
parent[v] = u;
dep[v] = dep[u] + 1;
up[v][0] = u;
for(int i = 1;i < LOG;i++) up[v][i] = up[ up[v][i - 1] ][i - 1];
dfs1(dfs1, v, u);
}
tout[u] = T++;
}; dfs1(dfs1, 1, 0);
auto lca = [&](int a, int b)->int{
assert(a != b); // its just that i won't be doing such queries
if(dep[a] > dep[b]) swap(a, b);
int diff = dep[b] - dep[a];
for(int i = LOG - 1;i >= 0;i--){
if((diff >> i) & 1){
b = up[b][i];
}
}
assert(dep[b] == dep[a]);
if(a == b) return a;
for(int i = LOG - 1;i >= 0;i--){
if(up[a][i] != up[b][i]){
a = up[a][i];
b = up[b][i];
}
}
return up[a][0];
};
for(int i = 1;i <= n - 1;i++){
auto [a, b] = kraw[i];
if(dep[a] > dep[b]) swap(a, b);
parent_kraw[b] = i;
}
auto isAnc = [&](int a, int b)->bool{
return tin[a] <= tin[b] and tout[b] <= tout[a];
};
auto isOnPath = [&](int a, int b)->int{
if(dep[a] > dep[b]) swap(a, b);
assert(isAnc(a, b));
int dA = fen.sum(1, tin[a]);
int dB = fen.sum(1, tin[b]);
return dep[b] - dep[a] == dB - dA;
};
auto go_up = [&](int &a)->void{
for(int j = LOG - 1;j >= 0;j--){
if(isOnPath(a, up[a][j])){
a = up[a][j];
}
}
};
while(m--){
int e;
cin >> e;
auto [a, b] = kraw[e];
if(dep[a] > dep[b]) swap(a, b);
// a na gorze
if(!state_kraw[e]){ // polacz
// b jest korzeniem dolnego poddrzewa
// dla a nie wiemy kim jest leaderem treba isc do gory do poki mozna
//~ while(parent[a] and state_kraw[ parent_kraw[a] ] ) a = parent[a]; // this is the SLOW.
fen.set(tin[b], 1);
fen.set(tout[b], -1); // you update deeper.
go_up(a);
int przejdzie = info[b] - passed_cnt[e];
info[a] += przejdzie;
passed_cnt[e] += przejdzie;
} else { // rozlacz
//~ while(parent[a] and state_kraw[ parent_kraw[a] ] ) a = parent[a]; // SLOW
go_up(a);
fen.set(tin[b], 0);
fen.set(tout[b], 0);
passed_cnt[e] = info[a];
info[b] = info[a];
}
state_kraw[e] ^= 1;
}
for(int i = 0;i < q;i++){
int a;
cin >> a;
//~ while(parent[a] and state_kraw[ parent_kraw[a] ] ) a = parent[a]; // SLOW
go_up(a);
cout << info[a] << '\n';
}
return 0;
}
Compilation message (stderr)
synchronization.cpp: In function 'int main()':
synchronization.cpp:90:7: warning: variable 'lca' set but not used [-Wunused-but-set-variable]
90 | auto lca = [&](int a, int b)->int{
| ^~~
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