This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int MX=1005;
int N,M,Q;
int C[MX][MX], A[MX][MX], D[MX][MX];
pair<int,int> qp[MX*MX];
vector<pair<int,int>> vec[2*MX];
bool ans[MX][MX];
bool reach0[MX][MX], reach1[MX][MX];
int main() {
cin.tie(0); ios_base::sync_with_stdio(0);
memset(A,-1,sizeof A);
memset(D,-1,sizeof D);
cin>>N>>M;
for(int i=1;i<=N;i++) {
for(int j=1;j<=M;j++) {
cin>>C[i][j];
}
}
// correct the grid such that every (x,y) s.t. A(x,y)=0 can both reach end and be reached from start
{
queue<pair<int,int>> q;
q.push({1,1});
while(!q.empty()) {
auto [x,y]=q.front(); q.pop();
if(reach0[x][y]) continue;
reach0[x][y]=1;
// down
if(x+1<=N && !C[x+1][y]) {
q.push({x+1,y});
}
// right
if(y+1<=M && !C[x][y+1]) {
q.push({x,y+1});
}
}
q.push({N,M});
while(!q.empty()) {
auto [x,y]=q.front(); q.pop();
if(reach1[x][y]) continue;
reach1[x][y]=1;
// up
if(x-1>0 && !C[x-1][y]) {
q.push({x-1,y});
}
// left
if(y-1>0 && !C[x][y-1]) {
q.push({x,y-1});
}
}
}
for(int i=1;i<=N;i++) {
for(int j=1;j<=M;j++) {
if(!(reach0[i][j] && reach1[i][j])) C[i][j]=1;
if(C[i][j]) A[i][j]=0;
}
}
cin>>Q;
for(int i=1;i<=Q;i++) {
int x,y;
cin>>x>>y;
if(A[x][y]!=0)
A[x][y]=i;
qp[i]=make_pair(x,y);
}
int lst=0;
D[1][1]=0;
vec[0].push_back({1,1});
for(int t=1;t<=N*M;t++) {
if(lst==N+M-2) break;
queue<pair<int,int>> q;
for(auto [x,y]:vec[lst]) {
q.push({x,y});
}
while(!q.empty()) {
auto [x,y]=q.front(); q.pop();
lst=D[x][y];
vec[D[x][y]].push_back({x,y});
// down
if(x+1<=N && A[x+1][y]==-1 && D[x+1][y]==-1) {
D[x+1][y]=D[x][y]+1;
q.push({x+1,y});
}
// right
if(y+1<=M && A[x][y+1]==-1 && D[x][y+1]==-1) {
D[x][y+1]=D[x][y]+1;
q.push({x,y+1});
}
}
if(lst==N+M-2) break;
int wx=0,wy=0,wt=0;
for(auto [x,y]:vec[lst]) {
// down
if(x+1<=N && A[x+1][y]>wt) {
wt=A[x+1][y];
wx=x+1;
wy=y;
}
// right
if(y+1<=M && A[x][y+1]>wt) {
wt=A[x][y+1];
wx=x;
wy=y+1;
}
}
assert(wx!=0);
assert(A[wx][wy]!=0);
A[wx][wy]=-1;
ans[wx][wy]=1;
D[wx][wy]=lst+1;
lst+=1;
vec[D[wx][wy]].push_back({wx,wy});
}
for(int i=1;i<=Q;i++) {
auto [x,y]=qp[i];
cout<<(ans[x][y]^1)<<'\n';
}
}
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