Submission #967332

# Submission time Handle Problem Language Result Execution time Memory
967332 2024-04-22T02:17:49 Z obokaman Game (IOI13_game) C++17
Compilation error
0 ms 0 KB
#include <iostream>
#include <vector>
#include <string>
#include "game.h"

using namespace std;

typedef long long ll;

struct Node {
  Node *l, *r;
  int x;
  ll val;
  int prio;
  ll gcd;
};

struct RowNode {
  RowNode *l, *r;
  int x;
  Node* row;
  Node* thick_row;
  int prio;
};

Node* row(RowNode* t) {
  return t ? t->row : nullptr;
}

Node* thick_row(RowNode* t) {
  return t ? t->thick_row : nullptr;
}

ll gcd(Node* t) {
  return t ? t->gcd : -1;
}
ll val(Node* t) {
  return t ? t->val : -1;
}

ll gcdrec(ll a, ll b) {
  return a == 0 ? b : gcdrec(b%a, a); 
}

ll gcd(ll a, ll b) {
  if (a == -1 || b == -1) return a == -1 ? b : a;
  return gcdrec(a, b);
}

Node* init_node(int x, ll val) {
  Node* t = new Node;
  t->l = t->r = nullptr;
  t->x = x;
  t->val = t->gcd = val;
  t->prio = rand();
  return t;
}

void update(Node* t) {
  if (t) {
    t->gcd = gcd(gcd(gcd(t->l), t->val), gcd(t->r));
  }
}

// x in l
void split(Node* t, Node*& l, Node*& r, int x) {
  if (!t) {
    l = r = nullptr;
  } else {
    if (x < t->x) {
      r = t;
      split(t->l, l, t->l, x);
    } else {
      l = t;
      split(t->r, t->r, r, x);
    }
    update(t);
  }
}

void merge(Node*& t, Node* l, Node* r) {
  if (!l || !r) {
    t = l ? l : r;
  } else {
    if (l->prio > r->prio) {
      t = l;
      merge(t->r, t->r, r);
    } else {
      t = r;
      merge(t->l, l, t->l);
    }
    update(t);
  } 
}

void update_x(Node*& t, int x, ll val) {
  Node* t1, *t2, *t3;
  split(t, t1, t2, x-1);
  split(t2, t2, t3, x);
  if (!t2) t2 = init_node(x, val);
  else t2->val = t2->gcd = val;
  merge(t, t1, t2);
  merge(t, t, t3);
}

ll gcdRS(Node* t, int R, int S) {
  Node* t1, *t2, *t3;
  split(t, t1, t2, R-1);
  split(t2, t2, t3, S);
  ll res = gcd(t2);
  merge(t, t1, t2);
  merge(t, t, t3);
  return res;
}

// gcd of [P, Q]x[R, S], knowing that t covers [a,b]
ll query(RowNode* t, int P, int Q, int R, int S, int a, int b) {
  if (!t || Q < a || P > b || a > b) return -1;
  if (P <= a && b <= Q) {
    return gcdRS(thick_row(t), R, S);
  } else {
    ll gcd_x = (P <= t->x && t->x <= Q) ? gcdRS(row(t), R, S) : -1;
    return gcd(gcd_x, gcd(query(t->l, P, Q, R, S, a, t->x-1),
			  query(t->r, P, Q, R, S, t->x+1, b)));
  }
}

ll find_gcd(Node* t, int Q) {
  if (!t) return -1;
  if (t->x == Q) return t->val;
  else {
    return find_gcd(Q < t->x ? t->l : t->r, Q);
  }
}

void pointUpdateThickrow(RowNode*& t, int Q) {
  // We don't need to fully recalculate thickrow, because only x=Q had
  // changed.
  Node* t1, *t2, *t3;
  split(t->thick_row, t1, t2, Q-1);
  split(t2, t2, t3, Q);
  ll newval = gcd( find_gcd(thick_row(t->l), Q),
		   gcd( find_gcd(thick_row(t->r), Q), find_gcd(t->row, Q)) );
  if (!t2) t2 = init_node(Q, newval);
  else t2->val = t2->gcd = newval;

  merge(t->thick_row, t1, t2);
  merge(t->thick_row, t->thick_row, t3);      
}

RowNode* find(RowNode* t, int P) {
  if (!t) {
    return nullptr;
  }
  else if (P < t->x) {
    return find(t->l, P);
  }
  else if (P > t->x) {
    return find(t->r, P);
  }
  else {
    return t;
  }
}

void copy(Node* src, Node*& dst) {
  if (!src) dst = nullptr;
  else {
    dst = new Node;
    copy(src->l, dst->l);
    copy(src->r, dst->r);
    dst->x = src->x;
    dst->val = src->val;
    dst->prio = src->prio;
    dst->gcd = src->gcd;
  }
}

Node* join(Node* t1, Node* t2) {
  Node* t;
  if (!t1 && !t2) t = nullptr;
  else if (!t1) copy(t2, t);
  else if (!t2) copy(t1, t);
  else {
    if (t1->prio < t2->prio) swap(t1, t2);
    t = new Node;
    Node* t2l, *t2x, *t2r;
    ll t2gcd = gcd(t2);
    split(t2, t2l, t2x, t1->x-1);
    split(t2x, t2x, t2r, t1->x);
    t->x = t1->x;
    t->val = gcd(val(t1), val(t2x));
    t->gcd = gcd(gcd(t1), t2gcd);
    t->prio = t1->prio;
    t->l = join(t1->l, t2l);
    t->r = join(t1->r, t2r);
    merge(t2, t2l, t2x);
    merge(t2, t2, t2r);
  }
  return t;
}

// P in l.
void split(RowNode* t, RowNode*& l, RowNode*& r, int P) {
  if (!t) {
    l = r = nullptr;
  } else {
    if (P < t->x) {
      r = t;
      split(t->l, l, t->l, P); 
    } else {
      l = t;
      split(t->r, t->r, r, P);
    }
    t->thick_row = join(join(thick_row(t->l), t->row), thick_row(t->r));
  }
}

void set_rec(RowNode*& t, int P, int Q, ll val, int prio) {
  if (!t) {
    t = new RowNode;
    t->l = t->r = nullptr;
    t->x = P;
    t->row = init_node(Q, val);
    t->prio = prio;
  } else {
    if (prio > t->prio) {
      // prio > 0 means we won't find P.
      RowNode* child = t;
      t = new RowNode;
      t->x = P;
      split(child, t->l, t->r, P);
      t->row = init_node(Q, val);
      // (Q,val) will be updated as part of pointUpdateThickrow
      t->thick_row = join(thick_row(t->l), thick_row(t->r));
      t->prio = prio;
    } else {
      if (P < t->x) set_rec(t->l, P, Q, val, prio);
      else if (P == t->x) update_x(t->row, Q, val);
      else set_rec(t->r, P, Q, val, prio);
    }
  }
  pointUpdateThickrow(t, Q);
}

void set(RowNode*& t, int P, int Q, ll val) {
  set_rec(t, P, Q, val, find(t, P) ? 0 : rand());
}

struct SSTNode {
  SSTNode *l = nullptr, *r = nullptr;
  Node* row = nullptr;
};

Node* row(SSTNode* t) {
  return t ? t->row : nullptr;
}

// t is [a, b), x \in [a,b)
void set(SSTNode*& t, int P, int Q, ll val, int a, int b) {
  if (!t) t = new SSTNode;
  if (b > a+1) {
    int m = (a+b)/2;
    if (P < m) set(t->l, P, Q, val, a, m);
    else set(t->r, P, Q, val, m, b);
    // Update row, using that most gcd are not expected to change.
    Node* t1, *t2, *t3;
    split(t->row, t1, t2, Q-1);
    split(t2, t2, t3, Q);
    ll new_gcd = gcd(val, gcd(find_gcd(row(t->l), Q), find_gcd(row(t->r), Q)));
    if (!t2) {
      t2 = init_node(Q, new_gcd);
    } else {
      t2->val = t2->gcd = new_gcd;
    }
    merge(t->row, t1, t2);
    merge(t->row, t->row, t3);
  } else {
    update_x(t->row, Q, val);
  }
}

// gcd of [P, Q]x[R, S], knowing that t covers [a,b)
ll query(SSTNode* t, int P, int Q, int R, int S, int a, int b) {
  if (!t || Q < a || P >= b || a >= b) return -1;
  if (P <= a && b-1 <= Q) {
    //    cout << "*query t=[" << a << "," << b << ")  P=" << P << " Q=" << Q << endl;
    ll res = gcdRS(t->row, R, S);
    //    cout << "  res = " << res << endl;
    return res;
  } else {
    ll m = (a+b)/2;
    ll res = gcd(query(t->l, P, Q, R, S, a, m),
		 query(t->r, P, Q, R, S, m, b));
    //    cout << "query t=[" << a << "," << b << ")  P=" << P << " Q=" << Q << endl;
    //    cout << "  res = " << res << endl;
    return res;
  }
}

void print(Node* t) {
  if (t) {
    cout << "[";
    print(t->l);
    cout << " " << t->x << "|" << t->val << "|" << t->gcd << "-" << t->prio << " ";
    print(t->r);
    cout << "]";
  }
}

void print(SSTNode* t, int a, int b) {
  if (t) {
    cout << "a=" << a << " b=" << b << " ";
    print(row(t));
    cout << endl;
    if (a+1 < b) {
      int m = (a+b)/2;
      print(t->l, a, m);
      print(t->r, m, b);
    }
  }
}

RowNode* globalt = nullptr;
SSTNode* gn = nullptr;
int globalRows = -1;
int Rp2 = 1;

void init(int R, int C) {
  globalRows = R;
  while (Rp2 <= R) Rp2*=2;
}
void update(int P, int Q, ll K) {
  //set(globalt, P, Q, K);
  set(gn, P, Q, K, 0, Rp2);
  //  print(gn, 0, Rp2);
  //  cout << endl;
}
ll calculate(int P, int Q, int R, int S) {
  //  ll res = #include <iostream>
#include <vector>
#include <string>
//#include "game.h"

using namespace std;

bool safecheck = false;
typedef long long ll;

struct Node {
  Node *l, *r;
  int x;
  ll val;
  int prio;
  ll gcd;
};

struct RowNode {
  RowNode *l, *r;
  int x;
  Node* row;
  Node* thick_row;
  int prio;
};

Node* row(RowNode* t) {
  return t ? t->row : nullptr;
}

Node* thick_row(RowNode* t) {
  return t ? t->thick_row : nullptr;
}

ll gcd(Node* t) {
  return t ? t->gcd : -1;
}
ll val(Node* t) {
  return t ? t->val : -1;
}

ll gcdrec(ll a, ll b) {
  return a == 0 ? b : gcdrec(b%a, a); 
}

ll gcd(ll a, ll b) {
  if (a == -1 || b == -1) return a == -1 ? b : a;
  return gcdrec(a, b);
}

Node* init_node(int x, ll val) {
  Node* t = new Node;
  t->l = t->r = nullptr;
  t->x = x;
  t->val = t->gcd = val;
  t->prio = rand();
  return t;
}

void update(Node* t) {
  if (t) {
    t->gcd = gcd(gcd(gcd(t->l), t->val), gcd(t->r));
  }
}

// x in l
void split(Node* t, Node*& l, Node*& r, int x) {
  if (!t) {
    l = r = nullptr;
  } else {
    if (x < t->x) {
      r = t;
      split(t->l, l, t->l, x);
    } else {
      l = t;
      split(t->r, t->r, r, x);
    }
    update(t);
  }
}

void merge(Node*& t, Node* l, Node* r) {
  if (!l || !r) {
    t = l ? l : r;
  } else {
    if (l->prio > r->prio) {
      t = l;
      merge(t->r, t->r, r);
    } else {
      t = r;
      merge(t->l, l, t->l);
    }
    update(t);
  } 
}

void update_x(Node*& t, int x, ll val) {
  Node* t1, *t2, *t3;
  split(t, t1, t2, x-1);
  split(t2, t2, t3, x);
  if (!t2) t2 = init_node(x, val);
  else t2->val = t2->gcd = val;
  merge(t, t1, t2);
  merge(t, t, t3);
}

ll gcdRS(Node* t, int R, int S) {
  Node* t1, *t2, *t3;
  split(t, t1, t2, R-1);
  split(t2, t2, t3, S);
  ll res = gcd(t2);
  merge(t, t1, t2);
  merge(t, t, t3);
  return res;
}

// gcd of [P, Q]x[R, S], knowing that t covers [a,b]
ll query(RowNode* t, int P, int Q, int R, int S, int a, int b) {
  if (!t || Q < a || P > b || a > b) return -1;
  if (P <= a && b <= Q) {
    return gcdRS(thick_row(t), R, S);
  } else {
    ll gcd_x = (P <= t->x && t->x <= Q) ? gcdRS(row(t), R, S) : -1;
    return gcd(gcd_x, gcd(query(t->l, P, Q, R, S, a, t->x-1),
			  query(t->r, P, Q, R, S, t->x+1, b)));
  }
}

ll find_gcd(Node* t, int Q) {
  if (!t) return -1;
  if (t->x == Q) return t->val;
  else {
    return find_gcd(Q < t->x ? t->l : t->r, Q);
  }
}

void pointUpdateThickrow(RowNode*& t, int Q) {
  // We don't need to fully recalculate thickrow, because only x=Q had
  // changed.
  Node* t1, *t2, *t3;
  split(t->thick_row, t1, t2, Q-1);
  split(t2, t2, t3, Q);
  ll newval = gcd( find_gcd(thick_row(t->l), Q),
		   gcd( find_gcd(thick_row(t->r), Q), find_gcd(t->row, Q)) );
  if (!t2) t2 = init_node(Q, newval);
  else t2->val = t2->gcd = newval;

  merge(t->thick_row, t1, t2);
  merge(t->thick_row, t->thick_row, t3);      
}

RowNode* find(RowNode* t, int P) {
  if (!t) {
    return nullptr;
  }
  else if (P < t->x) {
    return find(t->l, P);
  }
  else if (P > t->x) {
    return find(t->r, P);
  }
  else {
    return t;
  }
}

void copy(Node* src, Node*& dst) {
  if (!src) dst = nullptr;
  else {
    dst = new Node;
    copy(src->l, dst->l);
    copy(src->r, dst->r);
    dst->x = src->x;
    dst->val = src->val;
    dst->prio = src->prio;
    dst->gcd = src->gcd;
  }
}

Node* join(Node* t1, Node* t2) {
  Node* t;
  if (!t1 && !t2) t = nullptr;
  else if (!t1) copy(t2, t);
  else if (!t2) copy(t1, t);
  else {
    if (t1->prio < t2->prio) swap(t1, t2);
    t = new Node;
    Node* t2l, *t2x, *t2r;
    ll t2gcd = gcd(t2);
    split(t2, t2l, t2x, t1->x-1);
    split(t2x, t2x, t2r, t1->x);
    t->x = t1->x;
    t->val = gcd(val(t1), val(t2x));
    t->gcd = gcd(gcd(t1), t2gcd);
    t->prio = t1->prio;
    t->l = join(t1->l, t2l);
    t->r = join(t1->r, t2r);
    merge(t2, t2l, t2x);
    merge(t2, t2, t2r);
  }
  return t;
}

// P in l.
void split(RowNode* t, RowNode*& l, RowNode*& r, int P) {
  if (!t) {
    l = r = nullptr;
  } else {
    if (P < t->x) {
      r = t;
      split(t->l, l, t->l, P); 
    } else {
      l = t;
      split(t->r, t->r, r, P);
    }
    t->thick_row = join(join(thick_row(t->l), t->row), thick_row(t->r));
  }
}

void set_rec(RowNode*& t, int P, int Q, ll val, int prio) {
  if (!t) {
    t = new RowNode;
    t->l = t->r = nullptr;
    t->x = P;
    t->row = init_node(Q, val);
    t->prio = prio;
  } else {
    if (prio > t->prio) {
      // prio > 0 means we won't find P.
      RowNode* child = t;
      t = new RowNode;
      t->x = P;
      split(child, t->l, t->r, P);
      t->row = init_node(Q, val);
      // (Q,val) will be updated as part of pointUpdateThickrow
      t->thick_row = join(thick_row(t->l), thick_row(t->r));
      t->prio = prio;
    } else {
      if (P < t->x) set_rec(t->l, P, Q, val, prio);
      else if (P == t->x) update_x(t->row, Q, val);
      else set_rec(t->r, P, Q, val, prio);
    }
  }
  pointUpdateThickrow(t, Q);
}

void set(RowNode*& t, int P, int Q, ll val) {
  set_rec(t, P, Q, val, find(t, P) ? 0 : rand());
}

struct SSTNode {
  SSTNode *l = nullptr, *r = nullptr;
  Node* row = nullptr;
};

Node* row(SSTNode* t) {
  return t ? t->row : nullptr;
}

// t is [a, b), x \in [a,b)
void set(SSTNode*& t, int P, int Q, ll val, int a, int b) {
  if (!t) t = new SSTNode;
  if (b > a+1) {
    int m = (a+b)/2;
    if (P < m) set(t->l, P, Q, val, a, m);
    else set(t->r, P, Q, val, m, b);
    // Update row, using that most gcd are not expected to change.
    Node* t1, *t2, *t3;
    split(t->row, t1, t2, Q-1);
    split(t2, t2, t3, Q);
    ll new_gcd = gcd(val, gcd(find_gcd(row(t->l), Q), find_gcd(row(t->r), Q)));
    if (!t2) {
      t2 = init_node(Q, new_gcd);
    } else {
      t2->val = t2->gcd = new_gcd;
    }
    merge(t->row, t1, t2);
    merge(t->row, t->row, t3);
  } else {
    update_x(t->row, Q, val);
  }
}

// gcd of [P, Q]x[R, S], knowing that t covers [a,b)
ll query(SSTNode* t, int P, int Q, int R, int S, int a, int b) {
  if (!t || Q < a || P >= b || a >= b) return -1;
  if (P <= a && b-1 <= Q) {
    //    cout << "*query t=[" << a << "," << b << ")  P=" << P << " Q=" << Q << endl;
    ll res = gcdRS(t->row, R, S);
    //    cout << "  res = " << res << endl;
    return res;
  } else {
    ll m = (a+b)/2;
    ll res = gcd(query(t->l, P, Q, R, S, a, m),
		 query(t->r, P, Q, R, S, m, b));
    //    cout << "query t=[" << a << "," << b << ")  P=" << P << " Q=" << Q << endl;
    //    cout << "  res = " << res << endl;
    return res;
  }
}

void print(Node* t) {
  if (t) {
    cout << "[";
    print(t->l);
    cout << " " << t->x << "|" << t->val << "|" << t->gcd << "-" << t->prio << " ";
    print(t->r);
    cout << "]";
  }
}

void print(SSTNode* t, int a, int b) {
  if (t) {
    cout << "a=" << a << " b=" << b << " ";
    print(row(t));
    cout << endl;
    if (a+1 < b) {
      int m = (a+b)/2;
      print(t->l, a, m);
      print(t->r, m, b);
    }
  }
}

RowNode* globalt = nullptr;
SSTNode* gn = nullptr;
int globalRows = -1;
int Rp2 = 1;

void init(int R, int C) {
  globalRows = R;
  while (Rp2 <= R) Rp2*=2;
}
void update(int P, int Q, ll K) {
  //set(globalt, P, Q, K);
  set(gn, P, Q, K, 0, Rp2);
  //  print(gn, 0, Rp2);
  //  cout << endl;
}
ll calculate(int P, int Q, int R, int S) {
  //  ll res = query(globalt, P, R, Q, S, 0, globalRows-1);
  ll res = query(gn, P, R, Q, S, 0, Rp2);
  return res == -1 ? 0 : res;
}

Compilation message

game.cpp: In function 'll calculate(int, int, int, int)':
game.cpp:366:23: error: a function-definition is not allowed here before '{' token
  366 | Node* row(RowNode* t) {
      |                       ^
game.cpp:370:29: error: a function-definition is not allowed here before '{' token
  370 | Node* thick_row(RowNode* t) {
      |                             ^
game.cpp:374:17: error: a function-definition is not allowed here before '{' token
  374 | ll gcd(Node* t) {
      |                 ^
game.cpp:377:17: error: a function-definition is not allowed here before '{' token
  377 | ll val(Node* t) {
      |                 ^
game.cpp:381:23: error: a function-definition is not allowed here before '{' token
  381 | ll gcdrec(ll a, ll b) {
      |                       ^
game.cpp:385:20: error: a function-definition is not allowed here before '{' token
  385 | ll gcd(ll a, ll b) {
      |                    ^
game.cpp:390:32: error: a function-definition is not allowed here before '{' token
  390 | Node* init_node(int x, ll val) {
      |                                ^
game.cpp:399:22: error: a function-definition is not allowed here before '{' token
  399 | void update(Node* t) {
      |                      ^
game.cpp:406:48: error: a function-definition is not allowed here before '{' token
  406 | void split(Node* t, Node*& l, Node*& r, int x) {
      |                                                ^
game.cpp:421:40: error: a function-definition is not allowed here before '{' token
  421 | void merge(Node*& t, Node* l, Node* r) {
      |                                        ^
game.cpp:436:40: error: a function-definition is not allowed here before '{' token
  436 | void update_x(Node*& t, int x, ll val) {
      |                                        ^
game.cpp:446:33: error: a function-definition is not allowed here before '{' token
  446 | ll gcdRS(Node* t, int R, int S) {
      |                                 ^
game.cpp:457:64: error: a function-definition is not allowed here before '{' token
  457 | ll query(RowNode* t, int P, int Q, int R, int S, int a, int b) {
      |                                                                ^
game.cpp:468:29: error: a function-definition is not allowed here before '{' token
  468 | ll find_gcd(Node* t, int Q) {
      |                             ^
game.cpp:476:46: error: a function-definition is not allowed here before '{' token
  476 | void pointUpdateThickrow(RowNode*& t, int Q) {
      |                                              ^
game.cpp:491:34: error: a function-definition is not allowed here before '{' token
  491 | RowNode* find(RowNode* t, int P) {
      |                                  ^
game.cpp:506:34: error: a function-definition is not allowed here before '{' token
  506 | void copy(Node* src, Node*& dst) {
      |                                  ^
game.cpp:519:32: error: a function-definition is not allowed here before '{' token
  519 | Node* join(Node* t1, Node* t2) {
      |                                ^
game.cpp:544:57: error: a function-definition is not allowed here before '{' token
  544 | void split(RowNode* t, RowNode*& l, RowNode*& r, int P) {
      |                                                         ^
game.cpp:559:59: error: a function-definition is not allowed here before '{' token
  559 | void set_rec(RowNode*& t, int P, int Q, ll val, int prio) {
      |                                                           ^
game.cpp:586:45: error: a function-definition is not allowed here before '{' token
  586 | void set(RowNode*& t, int P, int Q, ll val) {
      |                                             ^
game.cpp:595:23: error: a function-definition is not allowed here before '{' token
  595 | Node* row(SSTNode* t) {
      |                       ^
game.cpp:600:59: error: a function-definition is not allowed here before '{' token
  600 | void set(SSTNode*& t, int P, int Q, ll val, int a, int b) {
      |                                                           ^
game.cpp:624:64: error: a function-definition is not allowed here before '{' token
  624 | ll query(SSTNode* t, int P, int Q, int R, int S, int a, int b) {
      |                                                                ^
game.cpp:641:21: error: a function-definition is not allowed here before '{' token
  641 | void print(Node* t) {
      |                     ^
game.cpp:651:38: error: a function-definition is not allowed here before '{' token
  651 | void print(SSTNode* t, int a, int b) {
      |                                      ^
game.cpp:669:25: error: a function-definition is not allowed here before '{' token
  669 | void init(int R, int C) {
      |                         ^
game.cpp:673:33: error: a function-definition is not allowed here before '{' token
  673 | void update(int P, int Q, ll K) {
      |                                 ^
game.cpp:679:42: error: a function-definition is not allowed here before '{' token
  679 | ll calculate(int P, int Q, int R, int S) {
      |                                          ^
game.cpp:347:6: warning: unused variable 'safecheck' [-Wunused-variable]
  347 | bool safecheck = false;
      |      ^~~~~~~~~
game.cpp:664:10: warning: unused variable 'globalt' [-Wunused-variable]
  664 | RowNode* globalt = nullptr;
      |          ^~~~~~~
game.cpp:665:10: warning: unused variable 'gn' [-Wunused-variable]
  665 | SSTNode* gn = nullptr;
      |          ^~
game.cpp:666:5: warning: unused variable 'globalRows' [-Wunused-variable]
  666 | int globalRows = -1;
      |     ^~~~~~~~~~
game.cpp:667:5: warning: unused variable 'Rp2' [-Wunused-variable]
  667 | int Rp2 = 1;
      |     ^~~
game.cpp:683:1: error: expected '}' at end of input
  683 | }
      | ^
game.cpp:339:42: note: to match this '{'
  339 | ll calculate(int P, int Q, int R, int S) {
      |                                          ^
game.cpp:683:1: warning: no return statement in function returning non-void [-Wreturn-type]
  683 | }
      | ^