This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <vector>
#include <string>
#include "game.h"
using namespace std;
bool safecheck = false;
typedef long long ll;
struct Node {
Node *l, *r;
int x;
ll val;
int prio;
ll gcd;
};
struct RowNode {
RowNode *l, *r;
int x;
Node* row;
Node* thick_row;
int prio;
};
Node* row(RowNode* t) {
return t ? t->row : nullptr;
}
Node* thick_row(RowNode* t) {
return t ? t->thick_row : nullptr;
}
ll gcd(Node* t) {
return t ? t->gcd : -1;
}
ll val(Node* t) {
return t ? t->val : -1;
}
ll gcdrec(ll a, ll b) {
return a == 0 ? b : gcdrec(b%a, a);
}
ll gcd(ll a, ll b) {
if (a == -1 || b == -1) return a == -1 ? b : a;
return gcdrec(a, b);
}
Node* init_node(int x, ll val) {
Node* t = new Node;
t->l = t->r = nullptr;
t->x = x;
t->val = t->gcd = val;
t->prio = rand();
return t;
}
void update(Node* t) {
if (t) {
t->gcd = gcd(gcd(gcd(t->l), t->val), gcd(t->r));
}
}
// x in l
void split(Node* t, Node*& l, Node*& r, int x) {
if (!t) {
l = r = nullptr;
} else {
if (x < t->x) {
r = t;
split(t->l, l, t->l, x);
} else {
l = t;
split(t->r, t->r, r, x);
}
update(t);
}
}
void merge(Node*& t, Node* l, Node* r) {
if (!l || !r) {
t = l ? l : r;
} else {
if (l->prio > r->prio) {
t = l;
merge(t->r, t->r, r);
} else {
t = r;
merge(t->l, l, t->l);
}
update(t);
}
}
void update_x(Node*& t, int x, ll val) {
Node* t1, *t2, *t3;
split(t, t1, t2, x-1);
split(t2, t2, t3, x);
if (!t2) t2 = init_node(x, val);
else t2->val = t2->gcd = val;
merge(t, t1, t2);
merge(t, t, t3);
}
ll gcdRS(Node* t, int R, int S) {
Node* t1, *t2, *t3;
split(t, t1, t2, R-1);
split(t2, t2, t3, S);
ll res = gcd(t2);
merge(t, t1, t2);
merge(t, t, t3);
return res;
}
// gcd([x, \infy))
ll queryR(RowNode* t, int x, int R, int S) {
if (!t) return -1;
else if (x < t->x) {
return gcd(gcdRS(thick_row(t->r), R, S),
gcd(gcdRS(row(t), R, S), queryR(t->l, x, R, S)));
} else if (x == t->x) {
return gcd(gcdRS(thick_row(t->r), R, S), gcdRS(row(t), R, S));
} else return queryR(t->r, x, R, S);
}
// gcd((-\infy, x])
ll queryL(RowNode* t, int x, int R, int S) {
if (!t) return -1;
else if (x > t->x) {
return gcd(gcdRS(thick_row(t->l), R, S),
gcd(gcdRS(row(t), R, S), queryL(t->r, x, R, S)));
} else if (x == t->x) {
return gcd(gcdRS(thick_row(t->l), R, S),
gcdRS(row(t), R, S));
} else return queryL(t->l, x, R, S);
}
// gcd of [P, Q]x[R, S]
ll query(RowNode* t, int P, int Q, int R, int S) {
if (!t) return -1;
if (t->x < P) return query(t->r, P, Q, R, S);
else if (t->x > Q) return query(t->l, P, Q, R, S);
else {
return gcd(gcdRS(row(t), R, S), gcd(queryR(t->l, P, R, S), queryL(t->r, Q, R, S)));
}
}
ll find_gcd(Node* t, int Q) {
if (!t) return -1;
if (t->x == Q) return t->val;
else {
return find_gcd(Q < t->x ? t->l : t->r, Q);
}
}
void pointUpdateThickrow(RowNode*& t, int Q) {
// We don't need to fully recalculate thickrow, because only x=Q had
// changed.
Node* t1, *t2, *t3;
split(t->thick_row, t1, t2, Q-1);
split(t2, t2, t3, Q);
ll newval = gcd( find_gcd(thick_row(t->l), Q),
gcd( find_gcd(thick_row(t->r), Q), find_gcd(t->row, Q)) );
if (!t2) t2 = init_node(Q, newval);
else t2->val = t2->gcd = newval;
merge(t->thick_row, t1, t2);
merge(t->thick_row, t->thick_row, t3);
}
RowNode* find(RowNode* t, int P) {
if (!t) {
return nullptr;
}
else if (P < t->x) {
return find(t->l, P);
}
else if (P > t->x) {
return find(t->r, P);
}
else {
return t;
}
}
void copy(Node* src, Node*& dst) {
if (!src) dst = nullptr;
else {
dst = new Node;
copy(src->l, dst->l);
copy(src->r, dst->r);
dst->x = src->x;
dst->val = src->val;
dst->prio = src->prio;
dst->gcd = src->gcd;
}
}
Node* join(Node* t1, Node* t2) {
Node* t;
if (!t1 && !t2) t = nullptr;
else if (!t1) copy(t2, t);
else if (!t2) copy(t1, t);
else {
if (t1->prio < t2->prio) swap(t1, t2);
t = new Node;
Node* t2l, *t2x, *t2r;
ll t2gcd = gcd(t2);
split(t2, t2l, t2x, t1->x-1);
split(t2x, t2x, t2r, t1->x);
t->x = t1->x;
t->val = gcd(val(t1), val(t2x));
t->gcd = gcd(gcd(t1), t2gcd);
t->prio = t1->prio;
t->l = join(t1->l, t2l);
t->r = join(t1->r, t2r);
merge(t2, t2l, t2x);
merge(t2, t2, t2r);
}
return t;
}
// P in l.
void split(RowNode* t, RowNode*& l, RowNode*& r, int P) {
if (!t) {
l = r = nullptr;
} else {
if (P < t->x) {
r = t;
split(t->l, l, t->l, P);
} else {
l = t;
split(t->r, t->r, r, P);
}
t->thick_row = join(join(thick_row(t->l), t->row), thick_row(t->r));
}
}
void set_rec(RowNode*& t, int P, int Q, ll val, int prio) {
if (!t) {
t = new RowNode;
t->l = t->r = nullptr;
t->x = P;
t->row = init_node(Q, val);
t->prio = prio;
} else {
if (prio > t->prio) {
// prio > 0 means we won't find P.
RowNode* child = t;
t = new RowNode;
t->x = P;
split(child, t->l, t->r, P);
t->row = init_node(Q, val);
// (Q,val) will be updated as part of pointUpdateThickrow
t->thick_row = join(thick_row(t->l), thick_row(t->r));
t->prio = prio;
} else {
if (P < t->x) set_rec(t->l, P, Q, val, prio);
else if (P == t->x) update_x(t->row, Q, val);
else set_rec(t->r, P, Q, val, prio);
}
}
pointUpdateThickrow(t, Q);
}
void set(RowNode*& t, int P, int Q, ll val) {
set_rec(t, P, Q, val, find(t, P) ? 0 : rand());
}
RowNode* globalt = nullptr;
void init(int R, int C) {
}
void update(int P, int Q, ll K) {
set(globalt, P, Q, K);
}
ll calculate(int P, int Q, int R, int S) {
ll res = query(globalt, P, R, Q, S);
return res == -1 ? 0 : res;
}
//#include "game.h"
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