Submission #964591

# Submission time Handle Problem Language Result Execution time Memory
964591 2024-04-17T07:25:57 Z kilkuwu Hexagonal Territory (APIO21_hexagon) C++17
Compilation error
0 ms 0 KB
#include "hexagon.h"

#include <bits/stdc++.h>

template <int md>
struct Modular {
  int v;

  constexpr Modular() : v(0) {}

  template <typename T>
  static inline int normalize(const T& x) {
    int res = -md <= x && x < md ? static_cast<int>(x) : static_cast<int>(x % md);
    return res + (res < 0) * md;
  }
  
  static constexpr int mod() {
    return md;
  }

  template <typename U>
  Modular(const U& x) : v(normalize(x)) {}

  const int& operator()() const { return v; }

  template <typename U>
  explicit operator U() const {
    return static_cast<U>(v);
  }

  using M = Modular;

  constexpr static inline M _raw(int x) {
    static_assert(x >= 0 && x < md);
    M res;
    res.v = x;
    return res;
  }

  template <typename U>
  friend std::enable_if_t<std::is_integral_v<U>, M> power(M b, U e) {
    assert(e >= 0);
    M ans = 1;
    while (e) {
      if (e & 1) ans *= b;
      b *= b;
      e >>= 1;
    }
    return ans;
  }

  M inv() const {
    M res = power(*this, md - 2);
    return res;
  }

  M& operator+=(const M& y) { return v += y.v, v -= (v >= md) * md, *this; }
  M& operator-=(const M& y) { return v -= y.v, v += (v < 0) * md, *this; }
  M& operator*=(const M& y) { return v = (int64_t) v * y.v % md, *this; }
  M& operator/=(const M& y) { return *this *= y.inv(); }

  M& operator++() { return *this += _raw(1); }
  M& operator--() { return *this -= _raw(1); }

  M operator++(int) {
    M res(*this);
    return *this += _raw(1), res;
  }

  M operator--(int) {
    M res(*this);
    return *this -= _raw(1), res;
  }

  M operator-() const { return M(-v); }

  friend bool operator==(const M& x, const M& y) { return x.v == y.v; }
  friend bool operator<(const M& x, const M& y) { return x.v < y.v; }
  friend bool operator>(const M& x, const M& y) { return x.v > y.v; }
  friend bool operator<=(const M& x, const M& y) { return x.v <= y.v; }
  friend bool operator>=(const M& x, const M& y) { return x.v >= y.v; }
  friend bool operator!=(const M& x, const M& y) { return x.v != y.v; }

  template <typename Istream>
  friend Istream& operator>>(Istream& is, M& y) {
    int64_t x;
    is >> x;
    y.v = y.normalize(x);
    return is;
  }

  template <typename Ostream>
  friend Ostream& operator<<(Ostream& os, const M& y) {
    return os << y.v;
  }

  friend M operator+(const M& x, const M& y) { return M(x) += y; }
  friend M operator-(const M& x, const M& y) { return M(x) -= y; }
  friend M operator*(const M& x, const M& y) { return M(x) *= y; }
  friend M operator/(const M& x, const M& y) { return M(x) /= y; }
};

constexpr int md = 1e9 + 7;
using Mint = Modular<md>;

constexpr int A = 4200;
int grid[A][A];
std::bitset<A> is_road[A];

std::pair<int, int> q[A * A];
int sz = 0, fi = 0;
std::bitset<A> vis[A];
int dist[A][A];

const std::vector<std::pair<int, int>> dxy = {
  {-1, 0},
  {0, 1},
  {1, 1},
  {1, 0},
  {0, -1},
  {-1, -1}
};

int draw_territory(int N, int a, int b, std::vector<int> D, std::vector<int> L) {
#define int int64_t
  memset(grid, -1, sizeof(grid));
  if (N == 3) {
    Mint answer = 0;
    Mint size = L[0] + 1;
    Mint number = size * (size + 1) / 2;
    answer = size * (size + 1) * (size * 2 + 1) / 6; 
    answer -= number;
    answer = number * a + b * answer;
    return (int) answer;
  }

  
  int points_on_edges = 0;
  std::vector<std::pair<int, int>> instruction;

  for (int i = 0; i < N; i++) {
    points_on_edges += L[i];
    if (instruction.empty() || instruction.back().first != D[i]) {
      instruction.emplace_back(D[i], L[i]);
    } else {
      instruction.back().second += L[i];
    }
  }

  if (instruction.back().first == instruction.front().first) {
    instruction.front().second += instruction.back().second;
    instruction.pop_back();
  }

  std::vector<std::pair<int, int>> points;

  points.emplace_back(0, 0);

  for (int i = 0; i < N; i++) {
    auto [dx, dy] = dxy[instruction[i].first - 1];
    int mul = instruction[i].second;
    auto [x, y] = points.back();
    points.emplace_back(x + dx * mul, y + dy * mul);
  }

  int S2 = 0;
  points.emplace_back(points.front());

  for (int i = 0; i + 1 < (int) points.size(); i++) {
    S2 += points[i].first * points[i + 1].second - points[i + 1].first * points[i].second;
  }

  // S2 = 2a + b - 1
  // 2a = S2 - b + 1
  int a2 = S2 - points_on_edges + 1;
  a2 /= 2;

  Mint ans = a2;
  ans *= a;
  return ans;
}

Compilation message

hexagon.cpp: In function 'int draw_territory(int, int, int, std::vector<int>, std::vector<int>)':
hexagon.cpp:180:10: error: cannot convert 'Mint' {aka 'Modular<1000000007>'} to 'int' in return
  180 |   return ans;
      |          ^~~