This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define ll long long
#define lsb(x) (x & -x)
using namespace std;
struct Data {
int from, to, cost;
};
void transpune(const vector<vector<ll>> &v, vector<vector<ll>> &ans, int n, int m) {
for(int i = 1; i <= n; i ++)
for(int j = 1; j <= m; j ++)
ans[j][i] = v[i][j];
}
void multiply(const vector<vector<ll>> &a, const vector<vector<ll>> &b, vector<vector<ll>> &ans, int n, int m, int p) {
for(int i = 1; i <= n; i ++)
for(int j = 1; j <= p; j ++)
for(int k = 1; k <= m; k ++)
ans[i][j] += (a[i][k] * b[k][j]);
}
void add(vector<vector<ll>> &ans, const vector<vector<ll>> &a, int n, int m) {
for(int i = 1; i <= n; i ++)
for(int j = 1; j <= m; j ++)
ans[i][j] += a[i][j];
}
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
cout.tie(0);
//freopen("a.in", "r", stdin);
//freopen("a.out", "w", stdout);
int n, m, k;
cin >> n >> m >> k;
k = m - k;
vector<int> code(30, 0);
code['A' - 'A'] = 1;
code['C' - 'A'] = 2;
code['G' - 'A'] = 3;
code['T' - 'A'] = 4;
vector<vector<vector<ll>>> v(5, vector<vector<ll>> (n + 1, vector<ll> (m + 1, 0)));
for(int i = 1; i <= n; i ++) {
string s;
cin >> s;
for(int j = 0; j < m; j ++)
v[code[s[j] - 'A']][i][j + 1] = 1;
}
srand(time(NULL));
vector<vector<ll>> hs(n + 1, vector<ll> (2, 0));
for(int i = 1; i <= n; i ++)
hs[i][1] = rand();
vector<vector<ll>> ans(n + 1, vector<ll> (2, 0));
for(int i = 1; i <= 4; i ++) {
vector<vector<ll>> t(m + 1, vector<ll> (n + 1, 0));
transpune(v[i], t, n, m);
vector<vector<ll>> ths(m + 1, vector<ll> (2, 0));
multiply(t, hs, ths, m, n, 1);
vector<vector<ll>> aux(n + 1, vector<ll> (2, 0));
multiply(v[i], ths, aux, n, m, 1);
add(ans, aux, n, 1);
}
vector<vector<ll>> sol(n + 1, vector<ll> (n + 1, k));
for(int i = 1; i <= n; i ++)
sol[i][i] = m;
vector<vector<ll>> solhs(n + 1, vector<ll> (2, 0));
multiply(sol, hs, solhs, n, n, 1);
for(int i = 1; i <= n; i ++) {
if(solhs[i][1] == ans[i][1]) {
cout << i;
return 0;
}
}
return 0;
}
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