Submission #951343

#TimeUsernameProblemLanguageResultExecution timeMemory
951343kilkuwuUnscrambling a Messy Bug (IOI16_messy)C++17
100 / 100
2 ms856 KiB
#include <bits/stdc++.h> #ifndef LOCAL #include "messy.h" #else #include <vector> #include <cstdio> #include <string> #include <set> #include <cstdlib> #include <iostream> void add_element(std::string x); bool check_element(std::string x); void compile_set(); std::vector<int> restore_permutation(int n, int w, int r); namespace helper { std::set<std::string> set_; bool compiled = false; int n; std::vector<int> p; int w; int r; int read_int() { int x; std::cin >> x; return x; } } int get_p(int i) { using namespace helper; int ret = p[i]; return ret; } int main() { using namespace helper; n = read_int(); w = read_int(); r = read_int(); p = std::vector<int>(n); for (int i = 0; i < n; i++) { p[i] = read_int(); } std::vector<int> answer = restore_permutation(n, w, r); if ((int) answer.size() != n) { printf("WA\n"); return 0; } printf("%d", answer[0]); for (int i = 1; i < n; i++) { printf(" %d", answer[i]); } printf("\n"); return 0; } void wa() { printf("WA\n"); exit(0); } bool check(const std::string& x) { using namespace helper; if ((int)x.length() != n) { return false; } for (int i = 0; i < n; i++) { if (x[i] != '0' && x[i] != '1') { return false; } } return true; } void add_element(std::string x) { using namespace helper; if (--w < 0 || compiled || !check(x)) { wa(); } set_.insert(x); } bool check_element(std::string x) { using namespace helper; if (--r < 0 || !compiled || !check(x)) { wa(); } return set_.count(x); } void compile_set() { using namespace helper; if (compiled) { wa(); } compiled = true; std::set<std::string> compiledSet; std::string compiledElement = std::string(n, ' '); for (std::set<std::string>::iterator it = set_.begin(); it != set_.end(); it++) { std::string s = *it; for (int i = 0; i < n; i++) { compiledElement[i] = s[get_p(i)]; } compiledSet.insert(compiledElement); } set_ = compiledSet; } #endif #ifdef LOCAL #include "template\debug.hpp" #else #define dbg(...) ; #define timer(...) ; #endif std::vector<int> restore_permutation(int n, int w, int r) { std::string s(n, '1'); for (int num_block = 1; num_block < n; num_block *= 2) { int block_size = n / num_block; for (int b = 0; b < num_block; b++) { int st = block_size * b; for (int i = st; i < st + block_size; i++) { s[i] = '0'; // we will add into our element } for (int i = st; i < st + block_size / 2; i++) { s[i] = '1'; add_element(s); s[i] = '0'; } for (int i = st; i < st + block_size; i++) { s[i] = '1'; // we will add into our element } } } compile_set(); std::vector<int> p(n); std::iota(p.begin(), p.end(), 0); std::vector<int> marked(n); for (int num_block = 1; num_block < n; num_block *= 2) { int block_size = n / num_block; for (int b = 0; b < num_block; b++) { int st = block_size * b; for (int i = st; i < st + block_size; i++) { s[p[i]] = '0'; } for (int i = st; i < st + block_size; i++) { s[p[i]] = '1'; if (check_element(s)) { marked[i] = 1; } s[p[i]] = '0'; } for (int i = st, j = st; i < st + block_size; i++) { if (marked[i]) { std::swap(p[i], p[j]); j++; marked[i] = 0; } } for (int i = st; i < st + block_size; i++) { s[p[i]] = '1'; } } } std::vector<int> res(n); for (int i = 0; i < n; i++) res[p[i]] = i; return res; }
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