#include "treasure.h"
struct Node {
int x;
int y;
};
Node ans[10001];
int idx = 0;
void findTreasure(int N) {
int total = countTreasure(1, 1, N, N);
int num = 0;
for (int i = 1; i <= N; i++) {
for (int j = 1; j <= N; j++) {
if (i <= N / 2 && j <= N / 2) {
num = countTreasure(i, j, N, N) - (countTreasure(i + 1, j, N, N) + countTreasure(i, j + 1, N, N)) + countTreasure(i + 1, j + 1, N, N);
if (num)
ans[idx].x = i, ans[idx].y = j, idx++;
}
else if (i <= N / 2 && j > N / 2) {
num = countTreasure(i, 1, N, j) - (countTreasure(i + 1, 1, N, j) + countTreasure(i, 1, N, j - 1)) + countTreasure(i + 1, 1, N, j - 1);
if (num)
ans[idx].x = i, ans[idx].y = j, idx++;
}
else if (i > N / 2 && j <= N / 2) {
num = countTreasure(1, j, i, N) - (countTreasure(1, j, i - 1, N) + countTreasure(1, j + 1, i, N)) + countTreasure(1, j + 1, i - 1, N);
if (num)
ans[idx].x = i, ans[idx].y = j, idx++;
}
else if (i > N / 2 && j > N / 2) {
num = countTreasure(1, 1, i, j) - (countTreasure(1, 1, i - 1, j) + countTreasure(1, 1, i, j - 1)) + countTreasure(1, 1, i - 1, j - 1);
if (num)
ans[idx].x = i, ans[idx].y = j, idx++;
}
}
}
for (int i = 0; i < idx; i++) {
Report(ans[i].x, ans[i].y);
}
}