This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
struct Paint {
struct Node {
int mn, cnt;
int lazy = 0;
void add(int delta) {
mn += delta;
lazy += delta;
}
void merge(Node a, Node b) {
mn = min(a.mn, b.mn);
cnt = 0;
if (a.mn == mn) cnt += a.cnt;
if (b.mn == mn) cnt += b.cnt;
}
};
int n;
vector<Node> nodes;
Paint(int n) : n(n), nodes(4 * n) {
auto dfs = [&](auto self, int idx, int l, int r) -> void {
if (l + 1 == r) {
nodes[idx].mn = 0;
nodes[idx].cnt = 1;
} else {
int m = (l + r) >> 1;
self(self, 2 * idx + 1, l, m);
self(self, 2 * idx + 2, m, r);
nodes[idx].merge(nodes[2 * idx + 1], nodes[2 * idx + 2]);
}
};
dfs(dfs, 0, 0, n);
}
void down(int idx) {
nodes[2 * idx + 1].add(nodes[idx].lazy);
nodes[2 * idx + 2].add(nodes[idx].lazy);
nodes[idx].lazy = 0;
}
void add(int ql, int qr, int delta) {
auto dfs = [&](auto self, int idx, int l, int r) -> void {
if (r <= ql || qr <= l) return;
if (ql <= l && r <= qr) return nodes[idx].add(delta);
down(idx);
int m = (l + r) >> 1;
self(self, 2 * idx + 1, l, m);
self(self, 2 * idx + 2, m, r);
nodes[idx].merge(nodes[2 * idx + 1], nodes[2 * idx + 2]);
};
dfs(dfs, 0, 0, n);
}
int countZero(int ql, int qr) {
int fetch = 0;
auto dfs = [&](auto self, int idx, int l, int r) -> void {
if (r <= ql || qr <= l) return;
if (ql <= l && r <= qr) {
fetch += nodes[idx].mn == 0 ? nodes[idx].cnt : 0;
return;
}
down(idx);
int m = (l + r) >> 1;
self(self, 2 * idx + 1, l, m);
self(self, 2 * idx + 2, r, m);
};
dfs(dfs, 0, 0, n);
return fetch;
}
};
struct SegmentWalk {
int n;
vector<int> mx;
SegmentWalk(int n) : n(n), mx(4 * n, 0) {}
void set(int i, int val) {
auto dfs = [&](auto self, int idx, int l, int r) -> void {
if (l + 1 == r) {
mx[idx] = val;
} else {
int m = (l + r) >> 1;
if (i < m) self(self, 2 * idx + 1, l, m);
else self(self, 2 * idx + 2, m, r);
mx[idx] = max(mx[2 * idx + 1], mx[2 * idx + 2]);
}
};
dfs(dfs, 0, 0, n);
}
int walk(int ql, int qr, long long bound, bool request_leftmost) { // in [ql, qr), returns the leftmost (rightmost) position with value > 'bound'
auto dfs = [&](auto self, int idx, int l, int r) -> int {
if (r <= ql || qr <= l || mx[idx] <= bound) return -1;
if (ql <= l && r <= qr) {
while (l + 1 < r) {
int m = (l + r) >> 1;
if (request_leftmost) {
if (mx[2 * idx + 1] > bound) idx = 2 * idx + 1, r = m;
else idx = 2 * idx + 2, l = m;
} else {
if (mx[2 * idx + 2] > bound) idx = 2 * idx + 2, l = m;
else idx = 2 * idx + 1, r = m;
}
}
return l;
}
int m = (l + r) >> 1;
if (request_leftmost) {
int get = self(self, 2 * idx + 1, l, m);
if (get != -1) return get;
return self(self, 2 * idx + 2, m, r);
} else {
int get = self(self, 2 * idx + 2, m, r);
if (get != -1) return get;
return self(self, 2 * idx + 1, l, m);
}
};
return dfs(dfs, 0, 0, n);
}
};
struct Fenwick {
int n;
vector<long long> bit;
Fenwick(int n) : n(n), bit(n + 1, 0) {}
void add(int i, int delta) {
for (i++; i <= n; i += i & -i) {
bit[i] += delta;
}
}
long long sum(int i) {
long long res = 0;
for (; i > 0; i -= i & -i) {
res += bit[i];
}
return res;
}
long long sum(int l, int r) {
return sum(r) - sum(l);
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n;
cin >> n;
vector<int> a(n);
Fenwick fen(n);
SegmentWalk segwalk(n);
Paint paint(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
fen.add(i, a[i]);
segwalk.set(i, a[i]);
}
auto findSaturator = [&](int i) -> array<int, 2> {
int l = i, r = i + 1;
long long sum = a[i];
while (l > 0 || r < n) {
long long old_sum = sum;
if (l > 0) {
int p = segwalk.walk(0, l, sum, false);
if (p == -1) {
sum += fen.sum(l);
l = 0;
} else {
sum += fen.sum(p + 1, l);
l = p + 1;
if (sum >= a[p]) {
sum += a[p];
l = p;
}
}
}
if (r < n) {
int p = segwalk.walk(r, n, sum, true);
if (p == -1) {
sum += fen.sum(r, n);
r = n;
} else {
sum += fen.sum(r, p);
r = p;
if (sum >= a[p]) {
sum += a[p];
r = p + 1;
}
}
}
if (sum == old_sum) break;
}
return {l, r};
};
int q;
cin >> q;
while (q--) {
int type;
cin >> type;
if (type == 1) {
int i, x;
cin >> i >> x;
i--;
fen.add(i, -a[i] + x);
a[i] = x;
segwalk.set(i, x);
}
if (type == 2) {
int l, r;
cin >> l >> r;
l--;
// assumes l = 0, r = n;
int res = 0;
for (int i = 0; i < n; i++) {
if (findSaturator(i) == array<int, 2>{0, n}) res++;
}
cout << res << '\n';
}
}
}
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