Submission #943009

#TimeUsernameProblemLanguageResultExecution timeMemory
943009vjudge1Toys (CEOI18_toy)C++17
59 / 100
5034 ms20280 KiB
#pragma GCC optimize("Ofast,unroll-loops") #pragma GCC target("avx,avx2,fma") #include <bits/stdc++.h> #define ff first #define ss second #define pb push_back #define all(x) x.begin(),x.end() #define rall(x) x.rbegin(),x.rend() #define int long long #define rnd(l, r) uniform_int_distribution<int>(l, r)(rng) using namespace std; void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);} int pow(int a,int b,int m){int ans=1;while(b){if(b&1){ans=(ans*a)%m;}b>>=1;a=(a*a)%m;}return ans;} int binpow(int a,int b){int ans=1;while(b){if(b&1){ans=(ans*a);}b>>=1;a=(a*a);}return ans;} mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); const int N = 31625, mxc = 105, inf = 1e18, MX = 1e5 + 10; set <int> ans; vector <int> pr; int p[N]; map <pair <int,int>, int> mp; void calc(int x, int sum = 0){ if(x == 1){ ans.insert(sum); return; } if(mp.count({x, sum}))return; mp[{x, sum}] = 1; vector <pair <int,int> > fact; vector <int> div = {1}; int A = x; for(auto p : pr){ int cnt = 0; while(x % p == 0){ x /= p; cnt++; } if(cnt != 0) fact.pb({p, cnt}); } fact.pb({x, 1}); for (auto [p,k] : fact) for (int i = 1, sz = div.size(); i <= k; i++) for (int i = 1; i <= sz; i++) div.push_back(div[div.size()-sz]*p); sort(rall(div)); for(auto xx : div){ if(xx != 1) calc(A / xx, sum + xx - 1); } } main(){ iostream::sync_with_stdio (false); cin.tie(nullptr); cout.tie(nullptr); for(int i = 2; i < N - 1; i++){ if(p[i])continue; pr.pb(i); for(int j = i * i; j < N - 1; j += i){ p[j] = 1; } } int n; cin >> n; calc(n); cout << ans.size() << endl; for(auto x : ans) cout << x <<" "; } /* * Before implementing the problem: Do I understand the problem correctly? Which places are tricky? What do I need to remember to implement them correctly? Which place is the heaviest by implementation? Can I do it simpler? Which place is the slowest? Where do I need to be careful about constant factors and where I can choose slower but simpler implementation? ---------------------------------- If not AC: Did you remember to do everything to handle the tricky places you thought about before? Is the solution correct? Do I understand the problem correctly? ---------------------------------- If you have a test on which the solution gives wrong answer: Is the solution doing what it was supposed to do? Is the problem in the code or in the idea? */

Compilation message (stderr)

toy.cpp:58:1: warning: ISO C++ forbids declaration of 'main' with no type [-Wreturn-type]
   58 | main(){
      | ^~~~
toy.cpp: In function 'void fp(std::string)':
toy.cpp:15:29: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
   15 | void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);}
      |                      ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
toy.cpp:15:70: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
   15 | void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);}
      |                                                               ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...