Submission #940075

#TimeUsernameProblemLanguageResultExecution timeMemory
940075vjudge1Global Warming (CEOI18_glo)C++17
10 / 100
296 ms87120 KiB
#include <bits/stdc++.h> #define ff first #define ss second #define pb push_back #define all(x) x.begin(),x.end() #define rall(x) x.rbegin(),x.rend() #define int long long #define rnd(l, r) uniform_int_distribution<int>(l, r)(rng) using namespace std; void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);} int pow(int a,int b,int m){int ans=1;while(b){if(b&1){ans=(ans*a)%m;}b>>=1;a=(a*a)%m;}return ans;} int binpow(int a,int b){int ans=1;while(b){if(b&1){ans=(ans*a);}b>>=1;a=(a*a);}return ans;} mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); const int inf = 1e9, N = 2e5 + 100; struct node{ int mn; node *l, *r; node(){ mn = 0; l = nullptr; r = nullptr; } }; void update(node *&p, int pos, int val, int tl = 0, int tr = inf){ if(p == nullptr){ p = new node(); } if(tl == tr){ p -> mn = val; return; } int mid = (tl + tr) >> 1; if(pos > mid) update(p -> r, pos, val, mid + 1, tr); else update(p -> l, pos, val, tl, mid); int left = 0; if(p -> l != nullptr) left = p -> l -> mn; int right = 0; if(p -> r != nullptr) right = p -> r -> mn; p -> mn = max(left, right); } int get(node *p, int l, int r, int tl = 0, int tr = inf){ if(p == nullptr)return 0; if(tl > r || tr < l) return 0; if(tl >= l && tr <= r) return p -> mn; int mid = (tl + tr) >> 1; return max(get(p -> r, l, r, mid + 1, tr), get(p -> l, l, r, tl, mid)); } int a[N]; main(){ iostream::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int n, d; cin >> n >> d; node *root = new node(); int ans = 0; for(int i = 1 ; i<= n; i++){ cin >> a[i]; int g = get(root, 0, a[i] - 1); ans = max(g + 1, ans); int x = get(root, a[i], a[i]); if(x < g + 1) update(root, a[i], g + 1); } cout << ans << endl; //for } /* * Before implementing the problem: Do I understand the problem correctly? Which places are tricky? What do I need to remember to implement them correctly? Which place is the heaviest by implementation? Can I do it simpler? Which place is the slowest? Where do I need to be careful about constant factors and where I can choose slower but simpler implementation? ---------------------------------- If not AC: Did you remember to do everything to handle the tricky places you thought about before? Is the solution correct? Do I understand the problem correctly? ---------------------------------- If you have a test on which the solution gives wrong answer: Is the solution doing what it was supposed to do? Is the problem in the code or in the idea? */

Compilation message (stderr)

glo.cpp:61:1: warning: ISO C++ forbids declaration of 'main' with no type [-Wreturn-type]
   61 | main(){
      | ^~~~
glo.cpp: In function 'void fp(std::string)':
glo.cpp:13:29: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
   13 | void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);}
      |                      ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
glo.cpp:13:70: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)' declared with attribute 'warn_unused_result' [-Wunused-result]
   13 | void fp(string name){freopen((name+".in").c_str(),"r",stdin); freopen((name+".out").c_str(),"w",stdout);}
      |                                                               ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...