This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const int maxn = 1e5+5, INF = 987654321;
int N, M, Q;
vector<int> ancestors[maxn];
int SZ;
list<pair<int,int>> bests[maxn];
auto cmp = [](const pair<int,int>& a, const pair<int,int>& b) { return a.first > b.first; };
bool used[maxn], isBusy[maxn];
int main()
{
ios_base::sync_with_stdio(false); cin.tie(NULL);
cin >> N >> M >> Q;
for (int i = 0; i < M; i++) {
int s, e; cin >> s >> e;
ancestors[e].push_back(s);
}
SZ = 150; //each node will store at least the top SZ nodes
//small queries are <= SZ - 1
for (int i = 1; i <= N; i++) {
list<pair<int,int>>& li = bests[i];
li.push_back({0,i});
for (int j: ancestors[i]) {
list<pair<int,int>> add;
for (auto p: bests[j]) {
add.push_back({p.first+1,p.second});
if ((int)add.size() >= SZ) break;
}
li.merge(add,cmp);
li.unique();
for (auto it = li.begin(); it != li.end();) {
if (used[it->second]) it = li.erase(it);
else { used[it->second] = true; ++it; }
}
for (auto& p: li) used[p.second] = false; //reset for next one
while ((int)li.size() > SZ) li.pop_back();
}
/*
cout << i << ": \n";
for (auto p: li) {
cout << p.first << ' ' << p.second << '\n';
}
cout << '\n';
*/
}
while (Q--) {
int town, num; cin >> town >> num;
vector<int> busy(num);
for (int i = 0; i < num; i++) {
cin >> busy[i];
isBusy[busy[i]] = true;
}
if (num <= SZ - 1) {
//answer will be in first SZ answers, if it exists
bool found = false;
for (auto& p: bests[town]) {
if (!isBusy[p.second]) {
found = true;
cout << p.first << '\n';
break;
}
}
if (!found) {
cout << -1 << '\n';
}
}
else {
//do normal O(N) DP
//this only happens about sqrt(N) times
vector<int> dp(N+1,-INF);
for (int i = 1; i <= town; i++) {
if (!isBusy[i]) dp[i] = 0;
for (int j: ancestors[i]) {
dp[i] = max(dp[i],dp[j]+1);
}
}
int ans = dp[town] >= 0 ? dp[town] : -1;
cout << ans << '\n';
}
//reset isBusy[] for next query
for (int i: busy) isBusy[i] = false;
}
return 0;
}
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