This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
//~ #include "wall.h"
#include <bits/stdc++.h>
//~ #include "grader.cpp"
using namespace std;
#define pb push_back
#define ff first
#define ss second
#define ll long long
typedef vector<ll> vi;
typedef pair<ll,ll> pii;
typedef vector<pii> vii;
const int N = 2e6+5;
int add[N*4],rem[N*4];
void build(int v,int tl,int tr){
if(tl==tr){
add[v]=0;
rem[v]=1e9;
}
else{
int tm=(tl+tr)/2;
build(v*2,tl,tm);
build(v*2+1,tm+1,tr);
}
}
void push(int v){
add[v*2]=max(add[v*2],add[v]);
rem[v*2]=max(rem[v*2],add[v]);
add[v*2]=min(add[v*2],rem[v]);
rem[v*2]=min(rem[v*2],rem[v]);
add[v*2+1]=max(add[v*2+1],add[v]);
rem[v*2+1]=max(rem[v*2+1],add[v]);
add[v*2+1]=min(add[v*2+1],rem[v]);
rem[v*2+1]=min(rem[v*2+1],rem[v]);
add[v]=0;rem[v]=1e9;
}
void update(int v,int tl,int tr,int l,int r,int x,int type){
if(r<tl or l>tr)return;
if(l<=tl && tr<=r){
if(type==1){
add[v]=max(add[v],x);
rem[v]=max(rem[v],x);
}
else{
add[v]=min(add[v],x);
rem[v]=min(rem[v],x);
}
return;
}
push(v);
int tm=(tl+tr)/2;
update(v*2,tl,tm,l,r,x,type);
update(v*2+1,tm+1,tr,l,r,x,type);
}
int get(int v,int tl,int tr,int pos){
if(tl==tr)return add[v];
push(v);
int tm=(tl+tr)/2;
if(pos<=tm)return get(v*2,tl,tm,pos);
else return get(v*2+1,tm+1,tr,pos);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
build(1,1,n);
for(int i=0;i<k;i++){
update(1,1,n,left[i]+1,right[i]+1,height[i],op[i]);
}
for(int i=0;i<n;i++){
finalHeight[i]=get(1,1,n,i+1);
}
return;
}
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