This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#include <cassert>
#include <cstdio>
#include "Alicelib.h"
void Alice(int N, int M, int A[], int B[]) {
vector<pair<int, int>> edge;
for (int i = 0; i < M; i++) edge.emplace_back(A[i], B[i]);
for (int i = 0; i < N; i++) {
for (int j = 0; j < 10; j++) {
if (i >> j & 1) edge.emplace_back(i, N + j);
}
}
for (int i = 0; i < N + 10; i++) edge.emplace_back(N + 10, i);
for (int i = 0; i < 10; i++) edge.emplace_back(N + 11, N + i);
vector<int> x(10);
for (int i = 0; i < 5; i++) x[i] = 4 - i;
for (int i = 5; i < 10; i++) x[i] = 5 + 9 - i;
for (int i = 9; i >= 0; i--) {
for (int j = 9 - i; j < i; j++) {
edge.emplace_back(N + x[i], N + x[j]);
}
}
InitG(N + 12, edge.size());
int cnt = 0;
for (auto&& [a, b] : edge) MakeG(cnt++, a, b);
}
#include <bits/stdc++.h>
using namespace std;
#include <cassert>
#include <cstdio>
#include "Boblib.h"
void Bob(int V, int U, int C[], int D[]) {
int N = V - 12;
vector<int> deg(V);
for (int i = 0; i < U; i++) deg[C[i]]++, deg[D[i]]++;
vector<vector<bool>> c(V, vector<bool>(V));
for (int i = 0; i < U; i++) c[C[i]][D[i]] = c[D[i]][C[i]] = true;
int key = max_element(deg.begin(), deg.end()) - deg.begin();
int key2 = -1;
for (int i = 0; i < V; i++) {
if (i == key) continue;
if (c[key][i] == 0) {
key2 = i;
}
}
vector<int> spec;
for (int i = 0; i < V; i++) {
if (c[key2][i]) spec.emplace_back(i);
}
for (int i = 0; i < V; i++) deg[i] -= c[key][i];
for (int i = 0; i < V; i++) deg[i] -= c[key2][i];
assert(spec.size() == 10);
vector<int> sdeg(V);
for (int i : spec) {
for (int j : spec) sdeg[i] += c[i][j], deg[i] -= c[i][j];
}
sort(spec.begin(), spec.end(), [&](int i, int j) {
return sdeg[i] < sdeg[j];
});
assert(sdeg[spec[4]] == sdeg[spec[5]]);
int cnt9 = 0;
for (int i = 0; i < N; i++) cnt9 += i >> 9 & 1;
assert(deg[spec[4]] == cnt9 || deg[spec[5]] == cnt9);
if (deg[spec[4]] == cnt9) swap(spec[4], spec[5]);
vector<int> x(10);
for (int i = 0; i < 5; i++) x[i] = 4 - i;
for (int i = 5; i < 10; i++) x[i] = 5 + 9 - i;
vector<int> special(V);
special[key] = 1;
special[key2] = 1;
for (int i : spec) special[i] = 1;
vector<int> num(V);
for (int i = 0; i < 10; i++) {
for (int j = 0; j < V; j++) {
if (c[spec[i]][j]) num[j] |= 1 << x[i];
}
}
vector<pair<int, int>> edge;
for (int i = 0; i < V; i++) {
for (int j = i + 1; j < V; j++) {
if (special[i] || special[j]) continue;
if (c[i][j]) edge.emplace_back(num[i], num[j]);
}
}
InitMap(V - 12, edge.size());
for (auto&& [a, b] : edge) MakeMap(a, b);
}
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