Submission #913871

#TimeUsernameProblemLanguageResultExecution timeMemory
913871FelixMPGame (IOI13_game)C++17
0 / 100
1 ms348 KiB
#include "game.h" #include<bits/stdc++.h> using namespace std; using ll = long long; long long gcd2(long long X, long long Y) { long long tmp; while (X != Y && Y != 0) { tmp = X; X = Y; Y = tmp % Y; } return X; } struct Node { typedef long long T; static constexpr T unit = 0; T f(T a, T b) { return gcd2(a, b); } Node *l = 0, *r = 0; int lo, hi; T val = unit; //Lazy variables // T mset = -unit; // T madd = 0; //Multi-dimensional variables Node *N; static int LO2; static int HI2; Node(int lo,int hi):lo(lo),hi(hi){} // Large interval of unit /* Node(vector<T>& v, int lo, int hi) : lo(lo), hi(hi) { if (lo + 1 < hi) { int mid = lo + (hi - lo)/2; l = new Node(v, lo, mid); r = new Node(v, mid, hi); val = f(l->val, r->val); } else val = v[lo]; } */ //Multi-dimensional initialization Node(int lo1, int hi1, int lo2, int hi2) : lo(lo1), hi(hi1) { N = new Node(lo2, hi2); } T query(int L, int R) { if (R <= lo || hi <= L) return unit; if (L <= lo && hi <= R) return val; push(); return f(l->query(L, R), r->query(L, R)); } //Multi-dimensional query T query(int L1, int R1, int L2, int R2) { if (R1 <= lo || hi <= L1) return unit; if (L1 <= lo && hi <= R1) return N->query(L2, R2); push(); return f(l->query(L1, R1, L2, R2), r->query(L1, R1, L2, R2)); } void update(int X, T v) { if (X < lo || hi <= X) return; if (lo == X && hi == X+1) { val = f(val, v); return; } push(); l->update(X, v); r->update(X, v); val = f(l->val, r->val); } void update(int X, int Y, T v) { if (X < lo || hi <= X) return; N->update(Y, v); if (lo == X && hi == X+1) { return; } push(); l->update(X, Y, v); r->update(X, Y, v); } void push() { if (!l) { int mid = lo + (hi - lo)/2; //Multi-dimensional: if (N) {l = new Node(lo, mid, LO2, HI2); r = new Node(mid, hi, LO2, HI2);} else { l = new Node(lo, mid); r = new Node(mid, hi);} } //Range Add Functions /* if (mset != inf) l->set(lo,hi,mset), r->set(lo,hi,mset), mset = inf; else if (madd) l->add(lo,hi,madd), r->add(lo,hi,madd), madd = 0; */ } //Range Add Functions /* void set(int L, int R, int x) { if (R <= lo || hi <= L) return; if (L <= lo && hi <= R) mset = val = x, madd = 0; else { push(), l->set(L, R, x), r->set(L, R, x); val = f(l->val, r->val); } } void add(int L, int R, int x) { if (R <= lo || hi <= L) return; if (L <= lo && hi <= R) { if (mset != inf) mset += x; else madd += x; val += x; } else { push(), l->add(L, R, x), r->add(L, R, x); val = f(l->val, r->val); } } */ }; int Node::LO2 = 0; int Node::HI2 = 1e9; Node* tree; void init(int R, int C) { //cerr << "init(" << R << ", " << C << ")" << endl; Node::LO2 = 0; Node::HI2 = C; tree = new Node(0, R, 0, C); } void update(int P, int Q, long long K) { //cerr << "update(" << P << ", " << Q << ", " << K << ")" << endl; tree->update(P, Q, K); } long long calculate(int P, int Q, int U, int V) { //cerr << "calculate(" << P << ", " << Q << ", " << U << ", " << V << ")" << endl; return tree->query(P, U+1, Q, V+1); }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...