Submission #907542

#TimeUsernameProblemLanguageResultExecution timeMemory
907542sysiaStar Trek (CEOI20_startrek)C++17
0 / 100
29 ms652 KiB
//Sylwia Sapkowska #include <bits/stdc++.h> #pragma GCC optimize("O3", "unroll-loops") using namespace std; void __print(int x) {cerr << x;} void __print(long long x) {cerr << x;} void __print(long double x) {cerr << x;} void __print(char x) {cerr << "'" << x << "'";} void __print(const char *x) {cerr << '"' << x << '"';} void __print(const string &x) {cerr << '"' << x << '"';} void __print(bool x) {cerr << (x ? "true" : "false");} template<typename T, typename V> void __print(const pair<T, V> &x) {cerr << '{'; __print(x.first); cerr << ", "; __print(x.second); cerr << '}';} template<typename T> void __print(const T &x) {int f = 0; cerr << '{'; for (auto &i: x) cerr << (f++ ? ", " : ""), __print(i); cerr << "}";} void _print() {cerr << "]\n";} template <typename T, typename... V> void _print(T t, V... v) {__print(t); if (sizeof...(v)) cerr << ", "; _print(v...);} #ifdef LOCAL #define debug(x...) cerr << "[" << #x << "] = ["; _print(x) #else #define debug(x...) #endif #define int long long typedef pair<int, int> T; const int oo = 1e18, oo2 = 1e9+7, K = 30; const int mod = 998244353; void solve(){ int n, d; cin >> n >> d; //n <= 100, d = 1; vector<vector<int>>g(n+1); for (int i = 1; i<n; i++){ int a, b; cin >> a >> b; g[a].emplace_back(b); g[b].emplace_back(a); } vector dp(n+1, vector<int>(2)); //jak jestesmy w lisciu w tak ukorzenionym drzewie to przegrywamy vector<int>depth(n+1), par(n+1); function<void(int, int)>dfs = [&](int v, int pa){ par[v] = pa; dp[v][0] = 0; dp[v][1] = 1; //gracz 1 jest teraz w v i musi zrobic ruch, ale nie ma gdzie :p for (auto x: g[v]){ if (x == pa) continue; depth[x] = depth[v]+1; dfs(x, v); dp[v][0] |= dp[x][1]; //musi byc jakas wygrywajaca dp[v][1] &= (dp[x][0] == 1); //musi prowadzic do samych wygrywajacych } debug(v, dp[v]); }; vector win(n+1, vector<int>(2)); for (int i = 1; i<=n; i++){ dp.assign(n+1, vector<int>(2, 0)); depth.assign(n+1, 0); dfs(i, i); win[i] = dp[i]; // return; } depth[1] = 0; dfs(1, 1); int ans = 0; for (int i = 1; i<=n; i++){ for (int j = 1; j<=n; j++){ //krawedz i--j if (depth[i]%2 == 0){ if (win[1][0] || win[j][1]) { ans++; } } else { //gracz 2 moze podejmowac decyzje //nie dojdziemy w jakis sposob do wierzcholka i(?) //zeby dojsc do wierzcholka i, na calej sciezce od i do 1 gracz 2 musi wykonac decyzje, ze warto isc w te konkretne poddrzewo int v = i; int prev = -1; bool ok = 1; while (v != 1){ for (auto x: g[v]){ if (x == prev || x == par[v]) continue; debug(v, x); if (!dp[x][0]) { //zmieniam zdanie, ide w to poddrzewo ok = 0; break; } } v = par[v]; prev = v; v = par[v]; } if (ok && win[j][0]){ debug(i, j); ans++; } } } } cout << ans << "\n"; } int32_t main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int t = 1; //cin >> t; while (t--) solve(); return 0; }
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