Submission #888168

# Submission time Handle Problem Language Result Execution time Memory
888168 2023-12-16T09:20:37 Z ad_red Tri (CEOI09_tri) C++17
20 / 100
744 ms 12644 KB
#include <bits/stdc++.h>
#define endl "\n"
  
using namespace std;
using ll = long long;
  
struct Point {
  ll x, y;
};
  
ll vp(Point a, Point b) {
  return a.x * b.y - a.y * b.x;
}
  
ll sgn(Point a, Point b, Point c) {
  // -1 if the order is A-B-C from left to right if B is the bottom point
  // 1 or 0 otherwise
  
  ll q = vp(Point{a.x - b.x, a.y - b.y}, Point{c.x - b.x, c.y - b.y});
  return (q / abs(q));
}
  
bool operator<(Point a, Point b) {
  return sgn(a, Point{0LL, 0LL}, b) == -1;
}
  
bool in_triangle(Point a, Point b, Point c, Point p) {
  // assuming A-B-C
  
  return (sgn(a, b, p) == -1 && sgn(c, b, p) == 1 && sgn(p, c, a) == -1);
}
  
bool cmp_hull(Point a, Point b) {
  if (a.x == b.x) return a.y < b.y;
  return a.x < b.x;
}
  
/*
  Plan:
  0. Sort all points by angle
  1. Construct sqrt(n) convex hulls for all point sets
  2. For each triangle, consider all sqrt(n) ranges of points already present
  3. Check all points that are outside of the hulls manually
  3.5 On both sides
  4. For each complete range with a hull do a binary search on that hull:
  5. Start with the leftmost (by the angle) point, end with the point anticlockwise on the convex hull
  6. Check if the mid is in the triangle, if it is, then break. If we are moving further from the triangle by choosing a point to the right of the current one (cur_mid), then r = mid, else l = mid.
  
  Claim: the total thing takes no more than 200 lines.
*/
  
vector<Point> points;
const ll sqrt_size = 1200;

signed main() {
  ll n, m;
  cin >> n >> m;
  
  for (ll i = 0; i < n; i++) {
    ll x, y;
    cin >> x >> y;
  
    points.push_back(Point{x, y});
  }
  
  sort(points.begin(), points.end()); // the comparator is there
  
  vector<vector<Point>> hulls(n);
  
  for (ll i = 0; i < n; i++) {
    hulls[i / sqrt_size].push_back(points[i]);
  }
  
  
  for (ll i = 0; i < n; i++) {
    if (hulls[i].empty()) continue;
    
    vector<Point> hull;
  
    sort(hulls[i].begin(), hulls[i].end(), cmp_hull);
  
    for (auto p : hulls[i]) {
      while (hull.size() >= 2 && sgn(p, hull[(ll)hull.size() - 2], hull.back()) == -1) {
        hull.pop_back();
      }
      hull.push_back(p);
    }

    hulls[i].clear();
    for (auto c : hull) {
      hulls[i].push_back(c);
    }
    // top convex hull only!
  }
  
  // end of hull processing
  
  for (ll trn = 0; trn < m; trn++) {
    // current triangle
  
    Point a, b;
    cin >> a.x >> a.y >> b.x >> b.y;
  
    if (sgn(a, Point{0LL, 0LL}, b) >= 0) swap(a, b);
  
    ll left_start = 0, right_end = n - 1;
  
    // left_start - leftmost point in the angle
    // right_end - rightmost point in the angle
    {
      ll l = -1;
      ll r = n - 1;
    
      while (r - l > 1) {
        ll mid = (l + r) / 2;
        if (sgn(a, Point{0LL, 0LL}, points[mid]) >= 0) {
          l = mid;
        } else {
          r = mid;
          left_start = r;
        }
      }
    }
  
    {
      ll l = 0;
      ll r = n;
    
      while (r - l > 1) {
        ll mid = (l + r) / 2;
        if (sgn(b, Point{0LL, 0LL}, points[mid]) >= 0) {
          l = mid;
          right_end = l;
        } else {
          r = mid;
        }
      }
    }
  
    if (left_start > right_end) {
      cout << "N" << endl;
      continue;
    }
  
    bool flag = false;
  
    if (right_end - left_start <= sqrt_size) {
      for (ll i = left_start; i <= right_end; i++) {
        if (in_triangle(a, Point{0LL, 0LL}, b, points[i])) {
          flag = true;
          break;
        }
      }
  
      if (flag) {
        cout << "Y" << endl;
      } else {
        cout << "N" << endl;
      }
  
      continue;
    }
  
    flag = false;
  
    while (left_start % sqrt_size != 0) {
      if (in_triangle(a, Point{0LL, 0LL}, b, points[left_start])) {
        flag = true;
      }
      left_start++;
    }
  
    while ((right_end > left_start) && (right_end % sqrt_size != sqrt_size - 1)) {
      if (in_triangle(a, Point{0LL, 0LL}, b, points[right_end])) {
        flag = true;
      }
      right_end--;
    }

    assert(left_start % sqrt_size == 0);
    assert(right_end % sqrt_size == sqrt_size - 1);
  
    for (ll i = (left_start / sqrt_size); i <= (right_end / sqrt_size); i++) {
      // convex hull processing
  
      ll l = 0;
      ll r = (ll)hulls[i].size();
  
      while (r - l > 1) {
        ll mid = (r + l) / 2;
  
        if (in_triangle(a, Point{0LL, 0LL}, b, hulls[i][mid])) {
          flag = true;
          break;
        }
  
        if (mid + 1 == (ll)hulls[i].size() || (!in_triangle(a, Point{0LL, 0LL}, b, hulls[i][mid + 1]) && sgn(hulls[i][mid + 1], a, hulls[i][mid]) == -1)) {
          r = mid;
        } else {
          l = mid;
        }
      }

      if (flag) break;
    }
  
    if (flag) {
      cout << "Y" << endl;
    } else {
      cout << "N" << endl;
    }
  }
  
  return 0;
}
# Verdict Execution time Memory Grader output
1 Correct 5 ms 348 KB Output is correct
2 Correct 6 ms 348 KB Output is correct
3 Incorrect 95 ms 2256 KB Output isn't correct
4 Incorrect 393 ms 3528 KB Output isn't correct
5 Incorrect 744 ms 6696 KB Output isn't correct
6 Runtime error 54 ms 10044 KB Execution killed with signal 6
7 Runtime error 68 ms 12636 KB Execution killed with signal 6
8 Runtime error 58 ms 10008 KB Execution killed with signal 6
9 Runtime error 68 ms 11292 KB Execution killed with signal 6
10 Runtime error 71 ms 12644 KB Execution killed with signal 6