This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "rainbow.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
typedef pair<int, int> PII;
typedef pair<ll, ll> PLL;
typedef vector<int> VI;
typedef vector<ll> VL;
#define PB push_back
#define MP make_pair
#define all(a) (a).begin(), (a).end()
#define endl '\n'
#define dbg(x) cerr << '[' << #x << ": " << x << "]\n"
#define dbg2(x, y) cerr << '[' << #x << ": " << x << ", " << #y << ": " << y << "]\n"
#define YES cout << "YES\n"
#define NO cout << "NO\n"
const ll INF = (ll)2e18 + 1386;
const ld EPS = 0.000000000000001;
const int MOD = 1e9 + 7;
inline int _add(int a, int b){ int res = a + b; return (res >= MOD ? res - MOD : res); }
inline int _neg(int a, int b){ int res = (abs(a - b) < MOD ? a - b : (a - b) % MOD); return (res < 0 ? res + MOD : res); }
inline int _mlt(ll a, ll b){ return (a * b % MOD); }
inline void fileIO(string i, string o){ freopen(i.c_str(), "r", stdin); freopen(o.c_str(), "w", stdout); }
const int MAXN = 2e5 + 5;
int n, m;
int a[MAXN][3];
inline int c(int x, int y){ return (x - 1) * m + y; }
int ps[MAXN][3];
void init(int R, int C, int sr, int sc, int M, char *S) {
n = R, m = C;
a[sc][sr] = 1;
for (int i = 0; i < M; i++){
char ch = S[i];
if (ch == 'N') a[sc][--sr] = 1;
else if (ch == 'S') a[sc][++sr] = 1;
else if (ch == 'E') a[++sc][sr] = 1;
else a[--sc][sr] = 1;
}
for (int i = 1; i <= m; i++){
ps[i][1] = ps[i - 1][1] + (a[i - 1][1] == 1 && a[i][1] == 0);
ps[i][2] = ps[i - 1][2] + (a[i - 1][2] == 1 && a[i][2] == 0);
ps[i][0] = ps[i - 1][0] + ((a[i - 1][1] == 1 && a[i][1] == 0 && !(a[i][2] == 0 && a[i - 1][2] == 0)) ||
(a[i - 1][2] == 1 && a[i][2] == 0 && !(a[i][1] == 0 && a[i - 1][1] == 0)));
}
}
int dx[] = {0, 0, +1, -1};
int dy[] = {+1, -1, 0, 0};
int colour(int ar, int ac, int br, int bc) {
if (ar == br){
return ps[bc][ar] - ps[ac - 1][ar] + (a[ac][ar] == 0 && a[ac - 1][ar] == 0);
}
return ps[bc][0] - ps[ac - 1][0] + ((a[ac - 1][1] == 0 && a[ac][1] == 0) || (a[ac - 1][2] == 0 && a[ac][2] == 0));
}
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