This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <vector>
#include <tuple>
#include <queue>
#include <stack>
#include <deque>
#include <set>
#include <map>
#include <cmath>
#include <array>
#include <random>
#include <string>
#include <cassert>
#include <climits>
#include <algorithm>
#include <unordered_set>
#include <unordered_map>
using namespace std;
#define ll long long
#define f first
#define s second
void __print(int x) { cerr << x; }
void __print(long x) { cerr << x; }
void __print(long long x) { cerr << x; }
void __print(unsigned x) { cerr << x; }
void __print(unsigned long x) { cerr << x; }
void __print(unsigned long long x) { cerr << x; }
void __print(float x) { cerr << x; }
void __print(double x) { cerr << x; }
void __print(long double x) { cerr << x; }
void __print(char x) { cerr << '\'' << x << '\''; }
void __print(const char *x) { cerr << '\"' << x << '\"'; }
void __print(const string &x) { cerr << '\"' << x << '\"'; }
void __print(bool x) { cerr << (x ? "true" : "false"); }
template<typename A> void __print(const A &x);
template<typename A, typename B> void __print(const pair<A, B> &p);
template<typename... A> void __print(const tuple<A...> &t);
template<typename T> void __print(stack<T> s);
template<typename T> void __print(queue<T> q);
template<typename T, typename... U> void __print(priority_queue<T, U...> q);
template<typename A> void __print(const A &x) {
bool first = true;
cerr << '{';
for (const auto &i : x) {
cerr << (first ? "" : ","), __print(i);
first = false;
}
cerr << '}';
}
template<typename A, typename B> void __print(const pair<A, B> &p) {
cerr << '(';
__print(p.f);
cerr << ',';
__print(p.s);
cerr << ')';
}
template<typename... A> void __print(const tuple<A...> &t) {
bool first = true;
cerr << '(';
apply([&first] (const auto &...args) { ((cerr << (first ? "" : ","), __print(args), first = false), ...); }, t);
cerr << ')';
}
template<typename T> void __print(stack<T> s) {
vector<T> debugVector;
while (!s.empty()) {
T t = s.top();
debugVector.push_back(t);
s.pop();
}
reverse(debugVector.begin(), debugVector.end());
__print(debugVector);
}
template<typename T> void __print(queue<T> q) {
vector<T> debugVector;
while (!q.empty()) {
T t = q.front();
debugVector.push_back(t);
q.pop();
}
__print(debugVector);
}
template<typename T, typename... U> void __print(priority_queue<T, U...> q) {
vector<T> debugVector;
while (!q.empty()) {
T t = q.top();
debugVector.push_back(t);
q.pop();
}
__print(debugVector);
}
void _print() { cerr << "]\n"; }
template <typename Head, typename... Tail> void _print(const Head &H, const Tail &...T) {
__print(H);
if (sizeof...(T)) cerr << ", ";
_print(T...);
}
#ifdef DEBUG
#define D(...) cerr << "Line: " << __LINE__ << " [" << #__VA_ARGS__ << "] = ["; _print(__VA_ARGS__)
#else
#define D(...)
#endif
struct Node {
int l, r, s;
Node *lft, *rht;
Node (int tl, int tr): l(tl), r(tr), s(0) {
if (l + 1 != r) {
lft = new Node(l, (l + r) / 2);
rht = new Node((l + r) / 2, r);
} else {
lft = rht = NULL;
}
}
};
void update(Node *x, int pos, int val) {
if (pos < x->l || x->r <= pos) {
return;
}
if (x->l + 1 == x->r) {
x->s += val;
return;
}
update(x->lft, pos, val);
update(x->rht, pos, val);
x->s = x->lft->s + x->rht->s;
}
int query(Node *x, int l, int r) {
if (r <= x->l || x->r <= l) {
return 0;
}
if (l <= x->l && x->r <= r) {
return x->s;
}
return query(x->lft, l, r) + query(x->rht, l, r);
}
int n, m, q, depth[100005], sz[100005], par[100005][20], chainTop[100005], chain[100005], chainId, pos[100005], idx, x, u, v, info[100005], linfo[100005];
vector<int> adj[100005];
vector<pair<int, int>> edges;
bool on[100005];
Node *root;
void dfs(int curr, int p) {
sz[curr] = 1;
for (int i : adj[curr]) {
if (i == p) continue;
depth[i] = depth[curr] + 1;
par[i][0] = curr;
dfs(i, curr);
sz[curr] += sz[i];
}
}
void hld(int curr, int p) {
int heavyChild = -1, heavySz = 0;
chain[curr] = chainId;
pos[curr] = idx++;
for (int i : adj[curr]) {
if (i == p) continue;
if (sz[i] > heavySz) {
heavySz = sz[i];
heavyChild = i;
}
}
if (heavyChild != -1) hld(heavyChild, curr);
for (int i : adj[curr]) {
if (i == p || i == heavyChild) continue;
chainId++;
chainTop[chainId] = i;
hld(i, curr);
}
}
int calc(int st, int en) {
int curr = st, ret = 0;
while (chain[curr] != chain[en]) {
ret += query(root, pos[chainTop[chain[curr]]], pos[curr] + 1);
curr = par[chainTop[chain[curr]]][0];
}
ret += query(root, pos[en] + 1, pos[curr] + 1);
return ret;
}
int find(int curr) {
int ret = curr;
for (int i = 19; i >= 0; i--) {
if (par[ret][i] && calc(curr, par[ret][i]) == depth[curr] - depth[par[ret][i]]) {
ret = par[ret][i];
}
}
return ret;
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
cin >> n >> m >> q;
edges.push_back({0, 0});
for (int i = 0, a, b; i < n - 1; i++) {
cin >> a >> b;
adj[a].push_back(b);
adj[b].push_back(a);
edges.push_back({a, b});
}
dfs(1, -1);
for (int i = 1; i < 20; i++) {
for (int j = 1; j <= n; j++) {
par[j][i] = par[par[j][i - 1]][i - 1];
}
}
chainTop[0] = 1;
hld(1, -1);
root = new Node(0, 100005);
fill(info, info + 100005, 1);
while (m--) {
cin >> x;
u = edges[x].f, v = edges[x].s;
if (depth[u] > depth[v]) swap(u, v);
if (on[x]) {
info[v] = linfo[v] = info[find(u)];
update(root, pos[v], -1);
} else {
info[find(u)] += info[v] - linfo[v];
update(root, pos[v], 1);
}
on[x] ^= 1;
}
while (q--) {
cin >> x;
cout << info[find(x)] << "\n";
}
}
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