This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "supertrees.h"
using namespace std;
#include <bits/stdc++.h>
using ll=long long;
#define F(i, l, r) for (ll i = (l); i < ll(r); ++i)
bool vis[1010];
vector<ll> comp;
struct info {
vector<ll> twos;
vector<vector<ll>> ones;
};
vector<info> glob;
void dfs(ll i, vector<vector<int>>& p) {
if (vis[i]) return;
vis[i] = 1;
comp.push_back(i);
F(j, 0, p.size()) if (p[i][j]) dfs(j, p);
}
ll dsu[1010];
vector<ll> st[1010];
ll find(ll i) {
return dsu[i] == i ? i: dsu[i] = find(dsu[i]);
}
bool my_build(std::vector<std::vector<int>>& b) {
for (auto &[twos, ones]: glob) {
bool flag = false;
if (!twos.size()) {
// if it's just one one, then we can get away with not doing shit
// else, if it's two ones, we can't do it
// else, we gotta make a cycle
if (ones.size() == 1) flag = false;
else if (ones.size() == 2) return false;
else flag = true;
} else {
// we have a cycle, everyones gotta contribute
flag = 1;
}
// for (auto x: twos) cout << x << " "; cout << endl;
// cout << "-----\n";
// for (auto v: ones) {
// for (auto x: v) cout << x << " "; cout << endl;
// }
// cout << "============\n";
for (const auto &y: ones) {
if (flag) twos.push_back(y[0]); // then we actually neeed this shit
for (ll i = 0; i + 1 < ll(y.size()); ++i) b[y[i]][y[i+1]] = b[y[i+1]][y[i]] = 1;
}
if (twos.size() != 0 and twos.size() < 3) return false; // cant have a cycle with less than 3 nodes bruh
F(i, 0, twos.size()) {
ll nidx = (i+1)%twos.size();
b[twos[i]][twos[nidx]] = b[twos[nidx]][twos[i]] = 1;
}
}
return 1;
}
int construct(std::vector<std::vector<int>> p) {
int n = p.size();
for (auto &x: p) for (auto y: x) if (y==3) return 0;
F(i, 0, n) {
dsu[i] = i;
st[i] = {i};
}
F(i, 0, n) if (!vis[i]) {
comp.clear();
dfs(i, p);
if (comp.size() == 1) continue; // empty live my life yo
info cur;
for (auto idx: comp) {
ll ign = 0;
for (auto x: comp) if (x-idx) {
if (!p[idx][x]) return false; // everything within component is connected
if (p[idx][x] == 1) {
ll u = find(idx), v = find(x);
if (u-v) {
if (st[u].size() < st[v].size()) swap(u, v);
dsu[v] = u;
st[u].insert(st[u].end(), st[v].begin(), st[v].end());
}
} else ign++;
}
if (ign + 1 == ll(comp.size())) cur.twos.push_back(idx); // all twos
}
set<ll> ivis;
for (auto idx: comp) if (st[find(idx)].size() > 1) ivis.insert(find(idx));
for (auto idx: ivis) {
for (auto y: st[idx]) for (auto z: st[idx]) if (p[y][z] != 1) return false;
cur.ones.push_back(st[idx]);
}
glob.push_back(cur);
}
std::vector<std::vector<int>> answer;
for (int i = 0; i < n; i++) {
std::vector<int> row;
row.resize(n);
answer.push_back(row);
}
if (!my_build(answer)) return false;
build(answer);
return 1;
}
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