Submission #868749

#TimeUsernameProblemLanguageResultExecution timeMemory
868749hazzleSwap (BOI16_swap)C++17
0 / 100
1 ms348 KiB
#include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> //#pragma GCC optimize("Ofast,unroll-loops") //#pragma GCC target("avx,avx2,fma") using namespace std; using namespace __gnu_pbds; #define fi first #define se second #define all(m) (m).begin(), (m).end() #define rall(m) (m).rbegin(), (m).rend() #define vec vector #define sz(a) (int) (a).size() #define mpp make_pair #define mt t make_tuple typedef long long ll; typedef long double ld; typedef unsigned long long ull; typedef pair <ll, ll> pll; typedef pair <int, int> pii; typedef tuple <int, int, int> tui; template <typename T> using prq = priority_queue <T>; template <typename T> using pgq = priority_queue <T, vec <T>, greater <T>>; template <typename T> using oset = tree <T, null_type, less <T>, rb_tree_tag, tree_order_statistics_node_update>; #define ook order_of_key template <typename T> bool umin(T &a, T b) { return a > b ? a = b, 1 : 0; } template <typename T> bool umax(T &a, T b) { return a < b ? a = b, 1 : 0; } inline int solve(){ int n; cin >> n; vec <int> a(n + 1); for (int i = 1; i <= n; ++i) cin >> a[i]; auto mrg = [&](int x, vec <int> lf, vec <int> rt){ vec <int> res(1 + sz(lf) + sz(rt)); res[0] = x; int p1 = 0, p2 = 0; int st = 1, pt = 1; while(pt < sz(res)){ for (int i = 0; i < st && p1 < sz(lf) && pt < sz(res); ++i){ res[pt++] = lf[p1++]; } for (int i = 0; i < st && p2 < sz(rt) && pt < sz(res); ++i){ res[pt++] = rt[p2++]; } st <<= 1; } return res; }; vec <set <int>> val(n + 1); auto ini = [&](auto &&ini, int i, int ai) -> void{ if (val[i].count(ai)) return; val[i].insert(ai); int ls = 2 * i, rs = 2 * i + 1; if (ls > n) return; if (rs > n) return; if (ai < min(a[ls], a[rs])){ ini(ini, ls, a[ls]), ini(ini, rs, a[rs]); } else if (a[ls] < a[rs]){ ini(ini, ls, ai), ini(ini, rs, a[rs]); } else{ ini(ini, ls, a[ls]), ini(ini, rs, ai); ini(ini, ls, ai), ini(ini, rs, a[ls]); } }; ini(ini, 1, a[1]); vec <map <int, vec <int>>> dp(n + 1); for (int i = n; i > 0; --i){ int ls = 2 * i, rs = 2 * i + 1; for (auto &ai: val[i]){ if (ls > n){ dp[i][ai] = {ai}; continue; } if (rs > n){ dp[i][ai] = {min(ai, a[ls]), max(ai, a[ls])}; continue; } if (ai < min(a[ls], a[rs])){ dp[i][ai] = mrg(ai, dp[ls][a[ls]], dp[rs][a[rs]]); } else if (a[ls] < a[rs]){ dp[i][ai] = mrg(a[ls], dp[ls][ai], dp[rs][a[rs]]); } else dp[i][ai] = min(mrg(a[rs], dp[ls][a[ls]], dp[rs][ai]), mrg(a[rs], dp[ls][ai], dp[rs][a[ls]])); } dp[ls].clear(), dp[rs].clear(); } vec <int> res = dp[1][a[1]]; for (auto &i: res) cout << i << " "; return 0; } inline void precalc(){} signed main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int tst = 1; //cin >> tst; precalc(); while(tst--) solve(); return 0; }
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