#include "treasure.h"
bool c[120][120];
int dp[120][120];
int find (int idx, int L, int R, int cnt = -1) {
if (cnt == -1) {
cnt = countTreasure (1, 1, idx, R - 1) - dp[idx - 1][R - 1] - dp[idx][L - 1] + dp[idx - 1][L - 1];
}
if (cnt == (R - L) or cnt == 0) {
bool val = (cnt == (R - L));
for (int j = L; j < R; j++) {
c[idx][j] = val;
dp[idx][j] = c[idx][j] + dp[idx - 1][j] + dp[idx][j - 1] - dp[idx - 1][j - 1];
}
return cnt;
}
int mid = (L + R) >> 1;
int x = find (idx, L, mid);
find (idx, mid, R, cnt - x);
return cnt;
}
void findTreasure (int N) {
for (int i = 1; i <= N; i++) {
find (i, 1, N + 1);
for (int j = 1; j <= N; j++) {
dp[i][j] = c[i][j] + dp[i - 1][j] + dp[i][j - 1] - dp[i - 1][j - 1];
}
}
for (int i = 1; i <= N; i++)
for (int j = 1; j <= N; j++)
if (c[i][j])
Report (i, j);
}