Submission #857038

#TimeUsernameProblemLanguageResultExecution timeMemory
857038jimmaras132Wall (IOI14_wall)C++14
100 / 100
576 ms132424 KiB
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <stdint.h> #include <malloc.h> #include <string.h> #define MIN(x, y) (((x)<(y))?(x):(y)) #define MAX(x, y) (((x)>(y))?(x):(y)) #define L(id) (id * 2 + 1) #define R(id) (id * 2 + 2) const int MaxN = 2000001; const int MaxK = 500001; typedef struct ST { int64_t *lo; int64_t *hi; int64_t n; } ST; static ST *st_allocate_tree(int64_t n) { ST *st = (ST *)calloc(sizeof(*st), 1); if(st) { st->lo = (int64_t *)calloc(sizeof(*st->lo), 4*n); st->hi = (int64_t *)calloc(sizeof(*st->hi), 4*n); st->n = n; } return st; } static void st_combine_nodes(ST *st, int64_t par) { st->lo[L(par)] = MIN(st->lo[L(par)], st->lo[par]); st->lo[L(par)] = MAX(st->lo[L(par)], st->hi[par]); st->hi[L(par)] = MAX(st->hi[L(par)], st->hi[par]); st->hi[L(par)] = MIN(st->hi[L(par)], st->lo[par]); st->lo[R(par)] = MIN(st->lo[R(par)], st->lo[par]); st->lo[R(par)] = MAX(st->lo[R(par)], st->hi[par]); st->hi[R(par)] = MAX(st->hi[R(par)], st->hi[par]); st->hi[R(par)] = MIN(st->hi[R(par)], st->lo[par]); /** * By resetting the nodes along the path, you make sure that whatever operation * is present on the parent comes after the operations on its children. * * Because: * 1) If you lower to height h on the child and to height h' on the parent after that, only min(h, h') will take effect. * 2) If you decrease to height h on the child and then increase to height h' on the parent, with h' > h, then the first operation will lose effect. * 3) If you increase to height h on the child and then increase to height h' on the parent, only max(h, h') will take effect. * 4) If you increase to height h on the child and then decrease to height h' on the parent, with h' < h, then the first operation will lose effect. */ st->lo[par] = 0x7f7f7f7f7f7f7f7f; st->hi[par] = 0; } ST *ST_new(int64_t n) { ST *st = st_allocate_tree(n); if(st) { memset(st->lo, 0x7f, sizeof(*st->lo) * 4 * n); memset(st->hi, 0x00, sizeof(*st->hi) * 4 * n); } return st; } void ST_update_decrease(ST *st, int64_t id, int64_t l, int64_t r, int64_t ul, int64_t ur, int64_t h) { if(ur < l || r < ul) return; if(ul <= l && r <= ur) { st->lo[id] = MIN(st->lo[id], h); st->hi[id] = MIN(st->hi[id], h); } else { int64_t mid = (l + r) / 2; st_combine_nodes(st, id); ST_update_decrease(st, L(id), l, mid, ul, ur, h); ST_update_decrease(st, R(id), mid + 1, r, ul, ur, h); } } void ST_update_increase(ST *st, int64_t id, int64_t l, int64_t r, int64_t ul, int64_t ur, int64_t h) { if(ur < l || r < ul) return; if(ul <= l && r <= ur) { st->lo[id] = MAX(st->lo[id], h); st->hi[id] = MAX(st->hi[id], h); } else { int64_t mid = (l + r) / 2; st_combine_nodes(st, id); ST_update_increase(st, L(id), l, mid, ul, ur, h); ST_update_increase(st, R(id), mid + 1, r, ul, ur, h); } } void ST_push_everything_down(ST *st, int64_t id, int64_t l, int64_t r, int *r_height) { if(l == r) { #ifdef DEBUG printf("%lld ", MIN(st->lo[id], st->hi[id])); #else r_height[l] = MIN(st->lo[id], st->hi[id]); #endif return; } int64_t mid = (l + r) / 2; st_combine_nodes(st, id); ST_push_everything_down(st, L(id), l, mid, r_height); ST_push_everything_down(st, R(id), mid + 1, r, r_height); } void buildWall(int n, int k, int op[], int left[], int right[], int height[], int r_height[]) { ST *st = ST_new(n); for(int i = 0; i < k; i++) { #ifdef DEBUG printf("%s [%d, %d] %d\n", ((op[i] == 1) ? "increase" : "decrease"), left[i], right[i], height[i]); #endif (op[i] == 1) ? ST_update_increase(st, 0, 0, n - 1, left[i], right[i], height[i]) : ST_update_decrease(st, 0, 0, n - 1, left[i], right[i], height[i]); } ST_push_everything_down(st, 0, 0, n - 1, r_height); } #ifdef DEBUG int main(void) { int op[] = {1, 2, 2, 1, 1, 2}; int l[] = {1, 4, 3, 0, 2, 6}; int r[] = {8, 9, 6, 5, 2, 7}; int h[] = {4, 1, 5, 3, 5, 0}; buildWall(10, 6, op, l, r, h, NULL); printf("\n"); } #endif
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