Submission #852134

#TimeUsernameProblemLanguageResultExecution timeMemory
852134alex_2008Dungeons Game (IOI21_dungeons)C++17
Compilation error
0 ms0 KiB
#include "dungeons.h"
#include <bits/stdc++.h>
#define mindiff first
#define pos second.first
#define strength second.second
using namespace std;
const int N = 4e5 + 10;
const int M = 10000001;
const int INF = 1e9 + 10;
pair<int, pair<int, int>> dp[N][24][15];
long long NN;
vector <int> ss, pp, ww, ll;
long long nxt[N];
int lg2[M];
void init(int n, const vector<int>& s, const vector<int>& p, const vector<int>& w, const vector<int>& l) {
  	lg2[1] = 0;
  	for (int i = 2; i < M; i++) {
		lg2[i] = lg2[i / 2] + 1;
    } 
  	NN = n;
	s.push_back(0);
	p.push_back(0);
	w.push_back(n);
	l.push_back(n);
	ss = s;
	nxt[n] = 0;
	for (int i = n - 1; i >= 0; i--) {
		nxt[i] = s[i] + nxt[w[i]];
	}
    pp = p;
	ww = w;
	ll = l;
	for (int k = 0; k < 15; k++) {
		for (int i = 0; i <= n; i++) {
			for (int j = 0; j < 24; j++) {
				if (k == 0) {
					dp[i][j][k].pos = ((1 << j) >= s[i]) ? w[i] : l[i];
					dp[i][j][k].strength = ((1 << j) >= s[i]) ? s[i] : p[i];
					dp[i][j][k].mindiff = ((1 << j) < s[i]) ? s[i] : INF;
				}
				else {
					int q = 2, p = dp[i][j][k - 1].pos, sm = 0;
					while (q--) {
						p = dp[p][j][k - 1].pos;
					}
					dp[i][j][k].pos = p;
					dp[i][j][k].strength = dp[i][j][k - 1].strength;
					q = 2; p = dp[i][j][k - 1].pos;
					while (q--) {
						dp[i][j][k].strength += dp[p][j][k - 1].strength;
						dp[i][j][k].strength = min(INF, dp[i][j][k].strength);
						p = dp[p][j][k - 1].pos;
					}
					dp[i][j][k].mindiff = dp[i][j][k - 1].mindiff;
					q = 2; p = dp[i][j][k - 1].pos; sm = dp[i][j][k - 1].strength;
					while (q--) {
						dp[i][j][k].mindiff = min(dp[i][j][k].mindiff, dp[p][j][k - 1].mindiff - sm);
						sm = min(sm + dp[p][j][k - 1].strength, INF);
						p = dp[p][j][k - 1].pos;
					}
				}
			}
		}
	}
}
long long simulate(int xx, int zz) {
	long long x = xx, z = zz;
	while (1) {
		if (z >= 10000000) {
			z += nxt[x];
			return z;
        }
      	int v = lg2[z];
		for (int k = 14; k >= 0; k--) {
			if (dp[x][v][k].pos == NN || dp[x][v][k].mindiff <= z || (z + dp[x][v][k].strength >= 10000000) || lg2[z + dp[x][v][k].strength] > v) continue;
			z += dp[x][v][k].strength;
			x = dp[x][v][k].pos;
			k++;
		}
		if (z >= ss[x]) {
			z += ss[x];
			x = ww[x];
		}
		else {
			z += pp[x];
			x = ll[x];
		}
		if (x == NN) return z;
	}
	return 0;
}
//int main() {
//	init(3, { 2, 6, 9 }, { 3, 1, 2 }, { 2, 2, 3 }, { 1, 0, 1 });
//	cout << simulate(0, 1) << "\n";
//	cout << simulate(2, 3) << "\n";
//}

Compilation message (stderr)

dungeons.cpp: In function 'void init(int, const std::vector<int>&, const std::vector<int>&, const std::vector<int>&, const std::vector<int>&)':
dungeons.cpp:21:15: error: passing 'const std::vector<int>' as 'this' argument discards qualifiers [-fpermissive]
   21 |  s.push_back(0);
      |               ^
In file included from /usr/include/c++/10/vector:67,
                 from dungeons.h:1,
                 from dungeons.cpp:1:
/usr/include/c++/10/bits/stl_vector.h:1203:7: note:   in call to 'void std::vector<_Tp, _Alloc>::push_back(std::vector<_Tp, _Alloc>::value_type&&) [with _Tp = int; _Alloc = std::allocator<int>; std::vector<_Tp, _Alloc>::value_type = int]'
 1203 |       push_back(value_type&& __x)
      |       ^~~~~~~~~
dungeons.cpp:22:15: error: passing 'const std::vector<int>' as 'this' argument discards qualifiers [-fpermissive]
   22 |  p.push_back(0);
      |               ^
In file included from /usr/include/c++/10/vector:67,
                 from dungeons.h:1,
                 from dungeons.cpp:1:
/usr/include/c++/10/bits/stl_vector.h:1203:7: note:   in call to 'void std::vector<_Tp, _Alloc>::push_back(std::vector<_Tp, _Alloc>::value_type&&) [with _Tp = int; _Alloc = std::allocator<int>; std::vector<_Tp, _Alloc>::value_type = int]'
 1203 |       push_back(value_type&& __x)
      |       ^~~~~~~~~
dungeons.cpp:23:15: error: passing 'const std::vector<int>' as 'this' argument discards qualifiers [-fpermissive]
   23 |  w.push_back(n);
      |               ^
In file included from /usr/include/c++/10/vector:67,
                 from dungeons.h:1,
                 from dungeons.cpp:1:
/usr/include/c++/10/bits/stl_vector.h:1187:7: note:   in call to 'void std::vector<_Tp, _Alloc>::push_back(const value_type&) [with _Tp = int; _Alloc = std::allocator<int>; std::vector<_Tp, _Alloc>::value_type = int]'
 1187 |       push_back(const value_type& __x)
      |       ^~~~~~~~~
dungeons.cpp:24:15: error: passing 'const std::vector<int>' as 'this' argument discards qualifiers [-fpermissive]
   24 |  l.push_back(n);
      |               ^
In file included from /usr/include/c++/10/vector:67,
                 from dungeons.h:1,
                 from dungeons.cpp:1:
/usr/include/c++/10/bits/stl_vector.h:1187:7: note:   in call to 'void std::vector<_Tp, _Alloc>::push_back(const value_type&) [with _Tp = int; _Alloc = std::allocator<int>; std::vector<_Tp, _Alloc>::value_type = int]'
 1187 |       push_back(const value_type& __x)
      |       ^~~~~~~~~