This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
vector<int> par;
vector<vector<int>> cnt;
int N;
int get_root(int u) {
return u == par[u] ? u : par[u] = get_root(par[u]);
}
void initialize(int n) {
par.resize(n);
for(int i = 0; i < n; i ++) par[i] = i;
cnt.resize(n, vector<int> (n, 1));
N = n;
}
int hasEdge(int u, int v) {
u = get_root(u);
v = get_root(v);
if(u != v) {
if(u > v) swap(u, v);
cnt[u][v] -- ;
if(!cnt[u][v]) {
par[v] = u;
for(int i = 0; i < N; i ++) {
if(i != par[i]) continue ;
cnt[min(i, u)][max(i, u)] += cnt[min(i, v)][max(i, v)];
}
return 1;
}
}
return 0;
}
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