Submission #850738

#TimeUsernameProblemLanguageResultExecution timeMemory
850738ForestedTopical (NOI23_topical)C++17
100 / 100
654 ms134668 KiB
#ifndef LOCAL #define FAST_IO #endif // ============ #include <algorithm> #include <array> #include <bitset> #include <cassert> #include <cmath> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #define OVERRIDE(a, b, c, d, ...) d #define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i) #define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i) #define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__) #define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i) #define ALL(x) begin(x), end(x) using namespace std; using u32 = unsigned int; using u64 = unsigned long long; using i32 = signed int; using i64 = signed long long; using f64 = double; using f80 = long double; template <typename T> using Vec = vector<T>; template <typename T> bool chmin(T &x, const T &y) { if (x > y) { x = y; return true; } return false; } template <typename T> bool chmax(T &x, const T &y) { if (x < y) { x = y; return true; } return false; } #ifdef INT128 using u128 = __uint128_t; using i128 = __int128_t; istream &operator>>(istream &is, i128 &x) { i64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, i128 x) { os << (i64)x; return os; } istream &operator>>(istream &is, u128 &x) { u64 v; is >> v; x = v; return is; } ostream &operator<<(ostream &os, u128 x) { os << (u64)x; return os; } #endif [[maybe_unused]] constexpr i32 INF = 1000000100; [[maybe_unused]] constexpr i64 INF64 = 3000000000000000100; struct SetUpIO { SetUpIO() { #ifdef FAST_IO ios::sync_with_stdio(false); cin.tie(nullptr); #endif cout << fixed << setprecision(15); } } set_up_io; // ============ #ifdef DEBUGF #else #define DBG(x) (void)0 #endif int main() { i32 n, k; cin >> n >> k; Vec<Vec<i64>> r(n, Vec<i64>(k)); REP(i, n) REP(j, k) { cin >> r[i][j]; } Vec<Vec<i64>> v(n, Vec<i64>(k)); REP(i, n) REP(j, k) { cin >> v[i][j]; } Vec<Vec<i32>> idx(k, Vec<i32>(n)); REP(i, k) { iota(ALL(idx[i]), 0); sort(ALL(idx[i]), [&](i32 x, i32 y) -> bool { return r[x][i] < r[y][i]; }); } DBG(idx); Vec<i32> it(k, 0); Vec<i32> cnt(n, 0); Vec<i64> p(k, 0); queue<i32> que; REP(i, k) { while (it[i] < n && r[idx[i][it[i]]][i] <= p[i]) { if (++cnt[idx[i][it[i]]] == k) { que.push(idx[i][it[i]]); } ++it[i]; } } i32 ans = 0; while (!que.empty()) { ++ans; i32 t = que.front(); que.pop(); REP(i, k) { p[i] += v[t][i]; } REP(i, k) { while (it[i] < n && r[idx[i][it[i]]][i] <= p[i]) { if (++cnt[idx[i][it[i]]] == k) { que.push(idx[i][it[i]]); } ++it[i]; } } } cout << ans << '\n'; }
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