This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
using namespace std;
#define inf 0x3f3f3f3f
#define sz(x) int((x).size())
#define fi first
#define se second
typedef long long ll;
typedef pair<int, int> ii;
template<class X, class Y>
inline bool maximize(X &x, const Y &y) {return (x < y ? x = y, 1 : 0);}
template<class X, class Y>
inline bool minimize(X &x, const Y &y) {return (x > y ? x = y, 1 : 0);}
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
int Random(int l, int r) {
return uniform_int_distribution<int>(l, r)(rng);
}
const int MAXN = 200005;
ii node[MAXN];
vector<int> adj[MAXN];
int dist[MAXN][20], centroidPar[MAXN], centroidDepth[MAXN];
int sz[MAXN], distc[MAXN], depth[MAXN], pa[MAXN], numNode, minDist;
bool dx[MAXN];
void preDfs(int u) {
for (int it = 0; it < sz(adj[u]); ++it) {
int v(adj[u][it]);
if(v != pa[u]) {
depth[v] = 1 + depth[u];
preDfs(v);
}
}
}
int dfsSize(int u, int p) {
sz[u] = 1;
for (int it = 0; it < sz(adj[u]); ++it) {
int v(adj[u][it]);
if(!dx[v] && v != p)
sz[u] += dfsSize(v, u);
}
return sz[u];
}
int centroid(int u, int p, int nSize) {
for (int it = 0; it < sz(adj[u]); ++it) {
int v(adj[u][it]);
if(!dx[v] && v != p && sz[v] > nSize / 2)
return centroid(v, u, nSize);
}
return u;
}
void dfsDist(int u, int p, int depth) {
for (int it = 0; it < sz(adj[u]); ++it) {
int v(adj[u][it]);
if(!dx[v] && v != p) {
dist[v][depth] = dist[u][depth] + 1;
dfsDist(v, u, depth);
}
}
}
void build(int u, int p, int depth = 0) {
int nSize = dfsSize(u, p);
int c = centroid(u, p, nSize);
centroidPar[c] = p;
centroidDepth[c] = depth;
dfsDist(c, -1, depth);
dx[c] = 1;
for (int it = 0; it < sz(adj[c]); ++it) {
int v(adj[c][it]);
if(dx[v])
continue;
build(v, c, depth + 1);
}
}
set<int> Set[MAXN];
void update(int u) {
for (int v = u, cnt = centroidDepth[u]; v != 0; --cnt, v = centroidPar[v])
distc[v] = min(distc[v], dist[u][cnt]);
}
int query(int u) {
int res(1e9);
for (int v = u, cnt = centroidDepth[u]; v != 0; --cnt, v = centroidPar[v])
res = min(res, distc[v] + dist[u][cnt]);
return res;
}
void process() {
cin >> numNode >> minDist;
for (int u = 2; u <= numNode; ++u) {
cin >> pa[u]; ++pa[u];
adj[pa[u]].push_back(u);
adj[u].push_back(pa[u]);
}
depth[1] = 1;
preDfs(1);
build(1, 0);
for (int i = 1; i <= numNode; ++i) {
node[i] = {depth[i], i};
distc[i] = 1e9;
}
int res(0);
sort(node + 1, node + numNode + 1, greater<ii>());
for (int i = 1; i <= numNode; ++i) {
int u(node[i].se);
if(query(u) < minDist)
continue;
update(u);
++res;
}
cout << res;
}
int main() {
ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
process();
return 0;
}
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