This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define ll long long
using namespace std;
struct computer {
int core, clock, price, type;
};
bool csortclock(computer a, computer b) {
if(a.clock == b.clock)
return a.type > b.type;
else
return a.clock < b.clock;
}
bool csortprice(computer a, computer b) {
return a.price < b.price;
}
int main() {
// sub 1 -> bitmask computer yg dibeli, terus habis itu, selalu ambil yg mau dipake dari yang paling besar
// jadi nanti semacam dp aja (DP nya berdasarkan core clock aja :D)
// dp statenya core yg udah diambil, tp nnti corenya itu monotonic
// for given core yg udh diambil, cari max price yg didapet brp
// sub 3 -> greedy by highest price for order, terus nanti beli while making a profit
// sub 3 -> coba dr order highest clock, terus coba beli buat order itu
// , tp nnti bs dituker buat order lebih kecil?
// for every config, coba
// sub 3 idea: coba cek berapa mana yg kita bisa beli ttp profit?
int n;
cin >> n;
computer a[n];
for(int i = 0; i < n; ++i)
cin >> a[i].core >> a[i].clock >> a[i].price, a[i].type = 0;
int m;
cin >> m;
computer b[m];
for(int i = 0; i < m; ++i)
cin >> b[i].core >> b[i].clock >> b[i].price, b[i].type = 1;
// sub 1
/*
ll res = 0;
for(int i = 0; i < (1 << n); ++i) {
// for this submask, coba cek corenya itu brp aja
// core selalu diambil dari highest frequency?
// not neccessarily, i mean ambil dr highest frequency bs "lebih optimal" tp dua"nya ttp bs
vector<int> cores;
ll cur = 0;
for(int j = 0; j < n; ++j) {
for(int k = 0; k < a[j].core; ++k)
cores.push_back(a[i].clock), cur -= a[i].price;
}
cores.push_back(0);
sort(cores.begin(), cores.end());
ll dp[cores.size()];
memset(dp, 0, sizeof(dp));
for(int j = 0; j < m; ++j) {
}
}
*/
// sub 3
/*
ll pr_res = 0;
vector<order> cur;
for(int i = 0; i < m; ++i) {
// masukkin order ke i
ll cur_res = 0;
priority_queue<int, vector<int>, greater<int>> pq;
cur.push_back(b[i]);
sort(cur.begin(), cur.end(), osortclock);
vector<order> tmp = cur;
for(auto j : tmp)
cur_res += j.price;
//cout << "TOTAL " << cur_res << endl;
bool inval = 0;
for(int j = 0; j < n; ++j) {
while(pq.size() && tmp.size() && tmp.back().clock > a[j].clock)
cur_res -= pq.top(), pq.pop(), tmp.pop_back();
if(tmp.size() && tmp.back().clock > a[j].clock) {
inval = 1;
break;
}
pq.push(a[j].price);
}
while(pq.size() && tmp.size())
cur_res -= pq.top(), pq.pop(), tmp.pop_back();
if(cur_res < pr_res || tmp.size() || inval)
cur.erase(lower_bound(cur.begin(), cur.end(), b[i]));
else
pr_res = cur_res;
}
cout << pr_res << endl;
*/
// sub 4
// same clock
// find cost for each core cost, later knapsack
/*
int total_cores = 0;
for(int i = 0; i < n; ++i)
total_cores += a[i].core;
ll cost[total_cores + 1];
fill(cost, cost + total_cores + 1, 1e18);
cost[0] = 0;
for(int i = 0; i < n; ++i) {
for(int j = total_cores; j >= a[i].core; --j) {
cost[j] = min(cost[j], cost[j - a[i].core] + a[i].price);
}
}
// dp knapsack otw
ll dp[2][total_cores + 1];
memset(dp, 0, sizeof(dp));
for(int i = 0; i < m; ++i) {
int cur = i & 1, pr = cur ^ 1;
for(int j = 0; j <= total_cores; ++j) {
dp[cur][j] = dp[pr][j];
if(j >= b[i].core)
dp[cur][j] = max(dp[cur][j], dp[pr][j - b[i].core] + b[i].price);
}
}
ll res = 0;
for(int i = 0; i <= total_cores; ++i) {
res = max(res, dp[(m - 1) & 1][i] - cost[i]);
}
cout << res << endl;
*/
// full sol
// sort all by freq
// for order, find closest computer core clock that is larger
// dp state -> residual cores (1e5)
// dp transition:
// buy computer -> increase residual cores, dp[j] = max(dp[j], dp[j - a[i].core] - a[i].price);
// fulfil order -> reduce residual cores, dp[j] = max(dp[j], dp[j + b[i].core] + b[i].price);
int total_cores = 0;
for(int i = 0; i < n; ++i)
total_cores += a[i].core;
ll dp[total_cores + 1];
fill(dp, dp + total_cores + 1, -1e18);
dp[0] = 0;
vector<computer> v;
for(int i = 0; i < n; ++i)
v.push_back(a[i]);
for(int i = 0; i < m; ++i)
v.push_back(b[i]);
sort(v.begin(), v.end(), csortclock);
while(v.size()) {
computer c = v.back();
v.pop_back();
if(c.type == 0) {
for(int i = total_cores; i >= c.core; --i) {
dp[i] = max(dp[i], dp[i - c.core] - c.price);
}
}
else {
for(int i = 0; i + c.core <= total_cores; ++i) {
dp[i] = max(dp[i], dp[i + c.core] + c.price);
}
}
}
ll res = 0;
for(int i = 0; i <= total_cores; ++i)
res = max(res, dp[i]);
cout << res << endl;
}
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