This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "dungeons.h"
#include <bits/stdc++.h>
#define ll long long
#define pll pair<ll, ll>
#define F first
#define S second
using namespace std;
namespace
{
const int P = 25;
int n, m;
int id[7][50001][P];
ll go[7][50001][P];
map<ll, int> mp;
vector<int> s, p, w, l;
vector<ll> state;
}
void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l)
{
::n = n;
::s = s, ::p = p, ::w = w, ::l = l;
for (int i : s)
mp[i] = 1;
mp[0] = 1;
mp[1e15] = 1;
for (auto &[k, v] : mp)
{
v = m++;
state.emplace_back(k);
}
for (int t = 0; t < m; t++)
{
for (int i = 0; i < n; i++)
{
if (s[i] < state[t])
go[t][i][0] = s[i], id[t][i][0] = w[i];
else
go[t][i][0] = p[i], id[t][i][0] = l[i];
}
go[t][n][0] = 0, id[t][n][0] = n;
for (int k = 0; k + 1 < P; k++)
for (int i = 0; i <= n; i++)
go[t][i][k + 1] = go[t][i][k] + go[t][id[t][i][k]][k], id[t][i][k + 1] = id[t][id[t][i][k]][k];
}
return;
}
ll simulate(int x, int _z)
{
ll z = _z;
for (int t = 0; t< m; t++)
{
for (int k = P - 1; k >= 0; k--)
if(z + go[t][x][k] < state[t])
z += go[t][x][k], x = id[t][x][k];
if(z < state[t])
z += go[t][x][0], x = id[t][x][0];
}
return z;
}
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