Submission #817045

#TimeUsernameProblemLanguageResultExecution timeMemory
817045KoDThousands Islands (IOI22_islands)C++17
100 / 100
131 ms19028 KiB
#include "islands.h" #include <bits/stdc++.h> using namespace std; void append(vector<int>& a, vector<int> b) { copy(b.begin(), b.end(), back_inserter(a)); } vector<int> cut(const vector<int>& a, int l, int r) { return vector<int>(a.begin() + l, a.begin() + r); } vector<int> rev(const vector<int>& a) { return vector<int>(a.rbegin(), a.rend()); } variant<bool, vector<int>> find_journey(int N, int M, vector<int> U, vector<int> V) { const auto other = [&](int u, int e) { return U[e] ^ V[e] ^ u; }; vector<vector<int>> G(N), rG(N); for (int i = 0; i < M; ++i) { G[U[i]].push_back(i); rG[V[i]].push_back(i); } vector<int> out(N); vector<char> dead(N); queue<int> que; const auto clean = [&] { while (!que.empty()) { const int u = que.front(); que.pop(); dead[u] = true; for (const int e : rG[u]) { const int v = other(u, e); if ((--out[v]) == 0) que.push(v); } } }; for (int i = 0; i < N; ++i) { out[i] = (int)G[i].size(); if (out[i] == 0) que.push(i); } clean(); vector<int> path; for (int u = 0;;) { if (dead[u]) return false; vector<int> next; for (const int e : G[u]) { if (!dead[other(u, e)]) next.emplace_back(e); } if (next.size() >= 2) { vector<int> state(N), depth(N); vector<int> cycle1, cycle2; int length = -1; for (int v = u, e = next[0];;) { state[v] = 1; v = other(v, e); cycle1.push_back(e); if (state[v]) { append(cycle1, rev(cut(cycle1, 0, depth[v]))); length = depth[v]; break; } else { depth[v] = depth[other(v, e)] + 1; for (const int f : G[v]) { if (!dead[other(v, f)]) e = f; } } } vector<int> cycle; for (int v = u, e = next[1];;) { state[v] = 2; v = other(v, e); cycle2.push_back(e); if (state[v] == 1) { append(cycle, cycle1); append(cycle, cycle2); if (depth[v] <= length) { append(cycle, cut(cycle1, depth[v], length)); } else { append(cycle, rev(cut(cycle1, length, depth[v]))); } append(cycle, rev(cut(cycle1, depth[v], (int)cycle1.size() - length))); append(cycle, rev(cycle2)); break; } else if (state[v] == 2) { append(cycle2, rev(cut(cycle2, 0, depth[v]))); append(cycle, cycle1); append(cycle, cycle2); append(cycle, rev(cycle1)); append(cycle, rev(cycle2)); break; } else { depth[v] = depth[other(v, e)] + 1; for (const int f : G[v]) { if (!dead[other(v, f)]) e = f; } } } vector<int> ret; append(ret, path); append(ret, cycle); append(ret, rev(path)); return ret; } else { out[u] = 0; que.push(u); clean(); const int e = next[0]; path.push_back(e); u = other(u, e); } } }
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