This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
using namespace std;
#define fast ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
#define in insert
#define all(x) x.begin(),x.end()
#define pb push_back
#define eb emplace_back
#define ff first
#define ss second
#define int long long
typedef long long ll;
typedef vector<int> vi;
typedef set<int> si;
typedef multiset<int> msi;
typedef pair<int, int> pii;
typedef vector<pii> vpii;
template<typename T, typename U>
ostream & operator << (ostream &out, const pair<T, U> &c) {
out << c.first << ' ' << c.second;
return out;
}
template<typename T>
ostream & operator << (ostream &out, vector<T> &v) {
const int sz = v.size();
for (int i = 0; i < sz; i++) {
if (i) out << ' ';
out << v[i];
}
return out;
}
template<typename T>
istream & operator >> (istream &in, vector<T> &v) {
for (T &x : v) in >> x;
return in;
}
template<typename T>
void mxx(T &a, T b){if(b > a) a = b;}
template<typename T>
void mnn(T &a, T b){if(b < a) a = b;}
const int mxn = 4e5 + 10, inf = 1e18 + 10;
int a[mxn], pre[mxn], suf[mxn];
void go() {
int n, m, d;
cin >> n >> m >> d;
for(int i = 1; i <= n; i++) {
cin >> a[i];
}
for(int t = 1; t <= m; t++) {
cin >> a[n + t];
sort(a + 1, a + n + t + 1);
int ans = inf;
pre[0] = suf[n + t + 1] = 0;
for(int i = 1; i <= n + t; i++) {
pre[i] = pre[i - 1];
if(i > 1) pre[i] += max(0ll, d - a[i] + a[i - 1]);
}
for(int i = n + t; i >= 1; i--) {
suf[i] = suf[i + 1];
if(i + 1 <= n + t) suf[i] += max(0ll, d - a[i + 1] + a[i]);
}
for(int i = 1; i <= n + t; i++) {
mnn(ans, max(pre[i], suf[i]) * 2);
if(i - 1 >= 1) mnn(ans, max(pre[i - 1], suf[i]) * 2 + max(0ll, d - a[i] + a[i - 1]));
}
assert(ans != inf);
cout << ans / 2;
if(ans % 2 == 1) cout << ".5";
cout << ' ';
}
cout << '\n';
}
signed main() {
// #ifndef ONO
// freopen("file.in", "r", stdin);
// freopen("file.out", "w", stdout);
// #endif
fast;
int t = 1;
// cin >> t;
while(t--) {
go();
}
return 0;
}
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