Submission #815627

#TimeUsernameProblemLanguageResultExecution timeMemory
815627skittles1412Dungeons Game (IOI21_dungeons)C++17
100 / 100
5926 ms1278740 KiB
#pragma GCC optimize("Ofast,unroll-loops") #pragma GCC target("avx2") #include "bits/extc++.h" using namespace std; template <typename T, typename... U> void dbgh(const T& t, const U&... u) { cerr << t; ((cerr << " | " << u), ...); cerr << endl; } #ifdef DEBUG #define dbg(...) \ cerr << "L" << __LINE__ << " [" << #__VA_ARGS__ << "]: "; \ dbgh(__VA_ARGS__) #else #define dbg(...) #define cerr \ if (false) \ cerr #endif using ll = long long; #define endl "\n" #define long int64_t #define sz(x) int(std::size(x)) struct Dungeon { int s, p, w, l; }; struct DS1 { struct Lift { int mn_esc, lose_d; long add; }; static constexpr int LOGN = 25, BSIZE = 4; int n, kv; vector<Lift> lift[LOGN]; DS1() {} void build(int _kv, const vector<Dungeon>& arr) { n = sz(arr); kv = _kv; for (auto& a : lift) { a.resize(n + 1); } int up_bound = kv == -1 ? 0 : 1 << (kv + 1); for (int i = 0; i < n; i++) { auto& [s, p, w, l] = arr[i]; if (__lg(s) < kv || kv == -1) { lift[0][i] = {w == n ? 0 : max(0, up_bound - s), w, s}; continue; } else if (__lg(s) > kv) { lift[0][i] = {l == n ? 0 : max(0, up_bound - p), l, p}; continue; } lift[0][i] = {l == n ? 0 : max(0, min(s, up_bound - p)), l, p}; } lift[0][n] = {0, n, 0}; for (int it = 1; it < LOGN; it++) { for (int i = 0; i <= n; i++) { auto& ql = lift[it - 1][i]; auto& qr = lift[it - 1][ql.lose_d]; lift[it][i] = { int(max(long(0), min(long(ql.mn_esc), qr.mn_esc - ql.add))), qr.lose_d, ql.add + qr.add}; } if (it % BSIZE == 0) { for (int i = it - BSIZE + 1; i < it; i++) { vector<Lift>().swap(lift[i]); } } } for (int i = 0; i < LOGN; i++) { if (i % BSIZE) { vector<Lift>().swap(lift[i]); } } } void advance(int& u, long& w, const vector<Dungeon>& arr) { if (u == n || (kv != -1 && __lg(w) > kv)) { return; } // assert(__lg(w) == kv); for (int it = LOGN - 1; it >= 0; it--) { if (!sz(lift[it])) { continue; } for (int it2 = 0; it2 < (1 << BSIZE); it2++) { auto& cq = lift[it][u]; if (kv != -1 && w >= cq.mn_esc) { break; } u = cq.lose_d; w += cq.add; dbg(it, u, w); } } if (kv == -1) { assert(u == n); return; } dbg(kv, u, w); // assert(u != n && __lg(w) == kv); dbg(u, arr[u].s, arr[u].p); if (w >= arr[u].s) { w += arr[u].s; u = arr[u].w; } else { w += arr[u].p; u = arr[u].l; } // auto& cq = lift[0][u]; // u = cq.win_d; // w += cq.win_add; dbg(u, w); // assert(u == n || __lg(w) > kv); } }; struct Solver { static constexpr int LOGN = 25; int n; vector<Dungeon> arr; DS1 lift[LOGN], lift_last; Solver() {} void build(const vector<Dungeon>& _arr) { arr = _arr; n = sz(arr); for (int i = 0; i < LOGN; i++) { lift[i].build(i, arr); } lift_last.build(-1, arr); } long query(int u, long kv) { for (auto& a : lift) { a.advance(u, kv, arr); } lift_last.advance(u, kv, arr); assert(u == n); return kv; } } solver; void init(int n, vector<int> arr_s, vector<int> arr_p, vector<int> arr_w, vector<int> arr_l) { vector<Dungeon> arr; for (int i = 0; i < n; i++) { arr.push_back({arr_s[i], arr_p[i], arr_w[i], arr_l[i]}); } solver.build(arr); dbg(&solver.arr); // size_t c = 0; // for (auto& a : solver.lift) { // for (auto& b : a.lift) { // if (sz(b) != b.capacity()) { // cout << sz(b) << " " << b.capacity() << endl; // } // c += b.capacity() * sizeof(DS1::Lift); // } // } // cout << (c >> 20) << endl; // exit(0); } ll simulate(int u, int kv) { dbg(&solver.arr); return solver.query(u, kv); }
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