This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <vector>
#include <queue>
#include <algorithm>
#include <set>
#include <stack>
#include <limits.h>
#include <math.h>
#include <iomanip>
#include <bitset>
#include <unordered_map>
#include <unordered_set>
#include <map>
#include <cstring>
#include <sstream>
#pragma GCC target("popcnt")
typedef long long ll;
typedef long double ld;
using namespace std;
const int MOD=1e9+7;
typedef pair<ll,ll>point;
//#define x first
//#define y second
int w,h;
class Matrix{
vector<ll>map_arr;
public:
void init_map(){
map_arr.resize(w*h);
}
ll get2(int x,int y){
if(x<0||y<0)
return 0;
//if(x>=w||y>=h)
//assert(false);
return map_arr[y*w+x];
}
ll&get(int x,int y){
//if(x<0||y<0||x>=w||y>=h)
//assert(false);
return map_arr[y*w+x];
}
void add_bounded(int x,int y,ll val){
if(x<0)
x=0;
if(y<0)
y=0;
if(x>=w)
return;
if(y>=h)
return;
get(x,y)+=val;
}
};
Matrix mat,mat_diag1,mat_diag2;
vector<ll>hor_vec,ver_vec;
void add_hor_line(int x1,int x2,ll val){
if(x1>=x2)
return;
hor_vec[x1]+=val;
if(x2<w)
hor_vec[x2]-=val;
}
void add_ver_line(int y1,int y2,ll val){
if(y1>=y2)
return;
ver_vec[y1]+=val;
if(y2<h)
ver_vec[y2]-=val;
}
void add_diagonal1(int x,int y,int l,ll val){
//cout<<"call: "<<x<<" "<<y<<" "<<l<<" "<<val<<"\n";
mat_diag1.add_bounded(x,y,val);
mat_diag1.add_bounded(x+l,y+l,-val);
//for(int i=0;i<l;i++)
//mat_diag1.get(x+i,y+i)+=val;
}
void add_diagonal2(int x,int y,int l,ll val){
mat_diag2.add_bounded(x,y,val);
mat_diag2.add_bounded(x-l,y+l,-val);
//for(int i=0;i<l;i++)
//mat_diag2.get(x-i,y+i)+=val;
}
int main(){
ios::sync_with_stdio(false);
cout.tie(NULL);
cin.tie(NULL);
cin>>w>>h;
mat.init_map();
mat_diag1.init_map();
mat_diag2.init_map();
hor_vec.resize(w);
ver_vec.resize(h);
int n;
cin>>n;
while(n--){
int x1,y1;
ll center,step;
cin>>x1>>y1>>center>>step;
x1--;y1--;
ll last_step=(center-1)%step+1;
int num_steps=(int)(center+step-1)/step;
if(x1>y1){
// hits ceiling
add_diagonal1(x1-min(num_steps-1,y1)+1,y1-min(num_steps-1,y1)+1,min(num_steps-1,y1),step);
add_hor_line(x1-min(num_steps-1,x1)+1,x1-y1+1,step);
if(x1<num_steps-1)
mat.get(0,0)+=step*(num_steps-1-x1);
}else{
// hits left wall
add_diagonal1(x1-min(num_steps-1,x1)+1,y1-min(num_steps-1,x1)+1,min(num_steps-1,x1),step);
add_ver_line(y1-min(num_steps-1,y1)+1,y1-x1+1,step);
if(y1<num_steps-1)
mat.get(0,0)+=step*(num_steps-1-y1);
}
if(x1+y1<w){
// hits ceiling
for(int i=0;i<min(num_steps-1,y1);i++)
mat.get(x1+min(num_steps-1,y1)-i,y1-min(num_steps-1,y1)+1+i)-=step;
add_hor_line(y1+x1+1,min(num_steps+x1,w),-step);
}else
add_diagonal2(x1+min(num_steps-1,w-x1-1),y1-min(num_steps-1,w-x1-1)+1,min(num_steps-1,w-x1-1),-step);
if(x1+y1<h){
// hits left wall
add_diagonal2(x1,y1+1,min(num_steps-1,x1),-step);
add_ver_line(x1+y1+1,min(num_steps+y1,h),-step);
}else
add_diagonal2(x1,y1+1,min(num_steps-1,h-y1-1),-step);
if(w-x1<h-y1)
add_diagonal1(x1+1,y1+1,min(num_steps-1,w-x1-1),step);
else
add_diagonal1(x1+1,y1+1,min(num_steps-1,h-y1-1),step);
mat.add_bounded(x1-num_steps+1, y1-num_steps+1, last_step);
mat.add_bounded(x1-num_steps+1, y1+num_steps, -last_step);
mat.add_bounded(x1+num_steps, y1-num_steps+1, -last_step);
mat.add_bounded(x1+num_steps, y1+num_steps, last_step);
}
for(int i=0;i<w;i++){
if(i)
hor_vec[i]+=hor_vec[i-1];
mat.get(i,0)+=hor_vec[i];
}
for(int i=0;i<h;i++){
if(i)
ver_vec[i]+=ver_vec[i-1];
mat.get(0,i)+=ver_vec[i];
}
/*for(int y=0;y<h;y++){
for(int x=0;x<w;x++){
cout<<mat_diag1.get(x,y)<<" ";
}
cout<<"\n";
}*/
for(int y=0;y<h;y++)
for(int i=1;y+i<h&&i<w;i++)
mat_diag1.get(i,y+i)+=mat_diag1.get(i-1,y+i-1);
for(int x=1;x<w;x++)
for(int i=1;x+i<w&&i<h;i++)
mat_diag1.get(x+i,i)+=mat_diag1.get(x+i-1,i-1);
for(int x=0;x<w;x++)
for(int i=1;x-i>=0&&i<h;i++)
mat_diag2.get(x-i,i)+=mat_diag2.get(x-i+1,i-1);
for(int y=1;y<h;y++)
for(int i=0;w-i>=0&&y+i<h;i++)
mat_diag2.get(w-i-1,y+i)+=mat_diag2.get(w-i,y+i-1);
/*for(int y=0;y<h;y++){
for(int x=0;x<w;x++){
cout<<mat_diag1.get(x,y)<<" ";
}
cout<<"\n";
}*/
for(int x=0;x<w;x++)
for(int y=0;y<h;y++)
mat.get(x,y)+=mat.get2(x-1,y)+mat.get2(x,y-1)-mat.get2(x-1,y-1)+mat_diag1.get(x,y)+mat_diag2.get(x,y);
/*for(int y=0;y<h;y++){
for(int x=0;x<w;x++){
cout<<mat.get(x,y)<<" ";
}
cout<<"\n";
}*/
for(int x=0;x<w;x++)
for(int y=0;y<h;y++)
mat.get(x,y)+=mat.get2(x-1,y)+mat.get2(x,y-1)-mat.get2(x-1,y-1);
int q;
cin>>q;
while(q--){
int x1,y1,x2,y2;
cin>>x1>>y1>>x2>>y2;
x1--;y1--;
ll sum=mat.get2(x2-1,y2-1)+mat.get2(x1-1,y1-1)-mat.get2(x1-1,y2-1)-mat.get2(x2-1,y1-1);
ll area=(x2-x1)*(y2-y1);
ll res=sum/area;
if((sum%area)*2>=area)
res++;
cout<<res<<"\n";
}
return 0;
}
/*
4 3
2
1 1 7 3
3 2 4 2
4
1 2 2 3
1 1 4 3
4 2 4 2
1 3 4 3
*/
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